Player Matchup

Nu Wa
Nu Wa
GaIfora
Nu Wa
Level 69
God Stats
10W - 8L
1,423 SR
Queue Stats
157W - 167L
1,425 Elo+
Party 2
Chaac
Chaac
LongChaac
Chaac
Level 14
God Stats
4W - 2L
1,386 SR
Queue Stats
21W - 21L
1,337 Elo+
Party 2
Cliodhna
Cliodhna
papagorgio7
Cliodhna
Level 59
God Stats
30W - 23L
1,561 SR
Queue Stats
60W - 46L
1,496 Elo+
Party 2
Team Averages
Level 47
1,457 SR
1,420 Elo+

VS

Team Averages
Level 50
1,535 SR
1,336 Elo+
Sobek
Sobek
BlindLantern
Sobek
Level 14
God Stats
2W - 2L
1,703 SR
Queue Stats
246W - 312L
1,206 Elo+
Party 1
Jormungandr
Jormungandr
ElZangetsu91
Jormungandr
Level 8
God Stats
0W - 2L
1,332 SR
Queue Stats
4W - 10L
1,294 Elo+
Solo
Medusa
Medusa
Jon29Mor
Medusa
Level 127
God Stats
3W - 3L
1,571 SR
Queue Stats
133W - 138L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GaIfora
Nu Wa
13
7 / 0 / 9
9,681
745
12,210
4,887
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
LongChaac
Chaac
13
3 / 2 / 14
9,643
742
9,766
12,773
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
papagorgio7
Cliodhna
15
12 / 2 / 5
10,445
803
11,485
8,918
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,884
606
1,640
15,229
15,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
ElZangetsu91
Jormungandr
10
0 / 8 / 2
7,335
564
2,337
10,452
4,819
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Jon29Mor
Medusa
12
3 / 7 / 1
8,615
663
7,949
11,376
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
22
Kills
4
4
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Jormungandr
ElZangetsu91
Jormungandr
0
8
2
0.13
W
Nu Wa
GaIfora
Nu Wa
7
0
9
11.5
L
Medusa
Jon29Mor
Medusa
3
7
1
0.5
W
Chaac
LongChaac
Chaac
3
2
14
5
W
Cliodhna
papagorgio7
Cliodhna
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,461
Damage
11,926
26,578
Taken
37,057
15,368
Mitigated
23,976
6,669
Healing
1,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,640
235
0
1,306
15,229
15,679
0
5,688
8,627
8,574
0
L
Jormungandr
ElZangetsu91
Jormungandr
2,337
476
0
0
10,452
4,819
0
3,479
6,353
7,750
0
W
Nu Wa
GaIfora
Nu Wa
12,210
2,567
280
766
4,887
1,486
390
1,152
3,735
31,052
0
L
Medusa
Jon29Mor
Medusa
7,949
2,403
0
21
11,376
3,478
0
2,244
8,588
0
33,508
W
Chaac
LongChaac
Chaac
9,766
668
88
2,782
12,773
10,416
494
1,989
10,784
0
34,667
W
Cliodhna
papagorgio7
Cliodhna
11,485
1,371
0
2,753
8,918
3,466
796
1,520
7,162
0
29,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
23,834
153
Minions Killed
70
9
Camps Cleared
1
693,289
Distance Traveled
487,518
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,884
606
14
1
0
183,279
0
L
Jormungandr
7,335
564
3
0
0
113,232
1
W
Nu Wa
9,681
745
50
4
5
213,088
1
L
Medusa
8,615
663
53
4
1
191,007
1
W
Chaac
9,643
742
54
4
0
231,509
0
W
Cliodhna
10,445
803
49
4
4
248,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role