Player Matchup

Izanami
Izanami
GRAFELDA
Izanami
Level 128
God Stats
3W - 6L
1,293 SR
Queue Stats
29W - 24L
1,525 Elo+
Solo
He Bo
He Bo
SitoKani
He Bo
Level 53
God Stats
12W - 14L
1,447 SR
Queue Stats
174W - 179L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
SrSabo
Cliodhna
Level 67
God Stats
27W - 22L
1,580 SR
Queue Stats
224W - 238L
1,528 Elo+
Party 1
Loki
Loki
Syffer15
Loki
Level 50
God Stats
28W - 17L
1,758 SR
Queue Stats
228W - 222L
1,566 Elo+
Party 1
Hel
Hel
francii4
Hel
Level 42
God Stats
4W - 2L
1,903 SR
Queue Stats
156W - 162L
1,552 Elo+
Party 1
Team Averages
Level 68
1,596 SR
1,534 Elo+

VS

Team Averages
Level 70
1,600 SR
1,536 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CZmasiveLP
Hachiman
Level 22
God Stats
1W - 1L
1,315 SR
Queue Stats
2W - 2L
1,238 Elo+
Party 2
Ymir
Ymir
GibbyNaCl
Ymir
Level 34
God Stats
38W - 32L
1,707 SR
Queue Stats
100W - 77L
1,650 Elo+
Party 3
Cernunnos
Cernunnos
namlil
Cernunnos
Level 83
God Stats
34W - 16L
1,681 SR
Queue Stats
307W - 227L
1,661 Elo+
Party 3
Set
Set
t0peb0y
Set
Level 89
God Stats
21W - 9L
1,794 SR
Queue Stats
312W - 244L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GRAFELDA
Izanami
12
1 / 3 / 0
7,091
545
5,124
6,730
1,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
SitoKani
He Bo
10
2 / 5 / 1
6,888
530
7,163
9,608
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
SrSabo
Cliodhna
13
4 / 3 / 2
7,639
588
4,375
8,995
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
14
3 / 2 / 0
7,953
612
5,293
5,777
2,207
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 3
6,011
462
2,204
8,159
3,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 4 / 3
6,302
485
6,720
6,157
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
CZmasiveLP
Hachiman
11
1 / 1 / 0
6,773
521
2,319
5,990
1,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
1 / 2 / 4
6,257
481
3,285
9,700
4,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
namlil
Cernunnos
14
5 / 0 / 1
7,731
595
7,179
6,273
2,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
15
9 / 3 / 3
8,844
680
8,221
9,217
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
10
Kills
16
16
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
4
3
0.38
W
Hachiman
CZmasiveLP
Hachiman
1
1
0
1
L
Izanami
GRAFELDA
Izanami
1
3
0
0.33
W
Ymir
1
2
4
1.5
L
He Bo
SitoKani
He Bo
2
5
1
0.5
L
Cliodhna
SrSabo
Cliodhna
4
3
2
1.67
L
Loki
3
2
0
1.5
L
0
3
3
0.5
W
Cernunnos
namlil
Cernunnos
5
0
1
5.5
W
Set
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,159
Damage
27,724
39,269
Taken
37,337
11,401
Mitigated
14,749
12,356
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,720
2,172
0
389
6,157
1,738
38
1,516
4,641
37,808
0
W
Hachiman
CZmasiveLP
Hachiman
2,319
1,718
0
1,087
5,990
1,426
1,056
0
5,990
0
33,559
L
Izanami
GRAFELDA
Izanami
5,124
3,355
0
657
6,730
1,403
0
691
6,039
0
50,187
W
Ymir
3,285
714
1,215
1,856
9,700
4,813
0
3,590
6,110
17,898
0
L
He Bo
SitoKani
He Bo
7,163
570
0
2,718
9,608
2,087
0
3,905
5,703
42,796
0
L
Cliodhna
SrSabo
Cliodhna
4,375
370
0
3,480
8,995
2,513
0
1,992
7,003
0
50,780
L
Loki
5,293
500
0
1,393
5,777
2,207
0
406
5,371
0
48,983
L
2,204
348
1,506
2,602
8,159
3,191
0
2,983
5,148
18,847
0
W
Cernunnos
namlil
Cernunnos
7,179
3,677
0
1,748
6,273
2,758
97
355
5,918
0
57,435
W
Set
8,221
4,068
0
3,476
9,217
4,014
0
3,906
5,311
0
54,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
35,907
417
Minions Killed
402
0
Camps Cleared
0
1,246,909
Distance Traveled
1,293,973
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,302
485
76
6
0
225,570
5
W
Hachiman
6,773
521
85
7
0
264,739
4
L
Izanami
7,091
545
117
9
0
225,592
3
W
Ymir
6,257
481
21
2
0
264,868
1
L
He Bo
6,888
530
77
6
0
229,604
4
L
Cliodhna
7,639
588
91
7
0
292,146
2
L
Loki
7,953
612
104
8
0
242,895
6
L
Hel
6,011
462
28
2
0
256,672
3
W
Cernunnos
7,731
595
108
8
0
251,587
3
W
Set
8,844
680
112
9
0
287,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role