Player Matchup

Set
Set
Iano123
Set
Level 123
God Stats
5W - 3L
1,670 SR
Queue Stats
168W - 100L
1,716 Elo+
Party 1
Fenrir
Fenrir
Monsterboss01
Fenrir
Level 67
God Stats
0W - 2L
1,325 SR
Queue Stats
94W - 94L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
VodkaMan876
Kukulkan
Level 129
God Stats
1W - 1L
1,734 SR
Queue Stats
385W - 204L
1,716 Elo+
Party 1
Team Averages
Level 106
1,576 SR
1,648 Elo+

VS

Team Averages
Level 91
1,500 SR
1,563 Elo+
Tiamat
Tiamat
AerForceDeku
Tiamat
Level 121
God Stats
31W - 33L
1,499 SR
Queue Stats
127W - 97L
1,554 Elo+
Solo
Cthulhu
Cthulhu
RieTYT
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,636 Elo+
Party 2
Nemesis
Nemesis
willlew
Nemesis
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
8 / 5 / 9
13,112
690
16,269
16,649
9,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 7 / 9
12,143
639
7,634
15,809
9,801
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
VodkaMan876
Kukulkan
17
6 / 6 / 12
12,930
681
18,859
12,200
4,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
8 / 6 / 6
14,043
739
13,382
19,572
13,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RieTYT
Cthulhu
17
5 / 5 / 12
13,417
706
12,434
23,368
25,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
willlew
Nemesis
16
5 / 8 / 8
13,315
701
9,876
15,472
8,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
18
Kills
18
18
Deaths
19
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
6
6
1.83
L
Set
8
5
9
2.5
L
4
7
9
1.21
W
Cthulhu
RieTYT
Cthulhu
5
5
12
2.2
L
Kukulkan
VodkaMan876
Kukulkan
6
6
12
2
W
Nemesis
willlew
Nemesis
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,762
Damage
35,692
44,658
Taken
58,412
23,468
Mitigated
46,540
2,953
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,382
1,964
994
7,270
19,572
13,236
1,041
8,296
11,276
63,757
0
L
Set
16,269
7,918
0
2,104
16,649
9,196
2,262
8,614
7,636
0
42,734
L
7,634
816
0
479
15,809
9,801
335
7,758
6,736
0
22,095
W
Cthulhu
RieTYT
Cthulhu
12,434
554
820
4,591
23,368
25,204
825
4,816
18,552
34,226
0
L
Kukulkan
VodkaMan876
Kukulkan
18,859
2,359
0
370
12,200
4,471
786
9,143
2,645
75,237
0
W
Nemesis
willlew
Nemesis
9,876
3,971
0
2,689
15,472
8,100
1,060
6,511
8,961
0
34,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,185
Gold Earned
40,775
200
Minions Killed
199
6
Camps Cleared
8
911,005
Distance Traveled
944,538
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,043
739
118
6
5
313,010
4
L
Set
13,112
690
60
3
1
315,492
0
L
Fenrir
12,143
639
23
1
3
279,699
1
W
Cthulhu
13,417
706
36
2
2
330,547
4
L
Kukulkan
12,930
681
117
6
2
315,814
1
W
Nemesis
13,315
701
45
2
1
300,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role