Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Skipping9589
Sobek
Level 48
God Stats
2W - 7L
1,356 SR
Queue Stats
83W - 103L
1,358 Elo+
Solo
Freya
Freya
WallyGMP
Freya
Level 35
God Stats
1W - 4L
1,388 SR
Queue Stats
4W - 13L
1,349 Elo+
Solo
Chiron
Chiron
WolfPack_Outcast
Chiron
Level 48
God Stats
6W - 2L
1,787 SR
Queue Stats
93W - 103L
1,409 Elo+
Solo
Hercules
Hercules
someone447
Hercules
Level 49
God Stats
13W - 19L
1,461 SR
Queue Stats
331W - 340L
1,408 Elo+
Solo
Team Averages
Level 44
1,498 SR
1,405 Elo+

VS

Team Averages
Level 44
1,515 SR
1,406 Elo+
Anubis
Anubis
DungeonMeowster
Anubis
Level 62
God Stats
13W - 12L
1,697 SR
Queue Stats
235W - 203L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ironanchor2552
Tsukuyomi
Level 64
God Stats
11W - 7L
1,601 SR
Queue Stats
439W - 401L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
LumberLuck
Sun Wukong
Level 25
God Stats
7W - 5L
1,697 SR
Queue Stats
170W - 137L
1,522 Elo+
Party 2
Neith
Neith
Six6onMyMoney
Neith
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
138W - 165L
1,293 Elo+
Party 1
Ymir
Ymir
face_itC1
Ymir
Level 40
God Stats
2W - 5L
1,077 SR
Queue Stats
110W - 166L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 5 / 3
6,864
490
3,809
10,666
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 3 / 2
6,667
476
2,508
13,625
9,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
WallyGMP
Freya
10
3 / 4 / 0
6,731
481
2,044
8,646
2,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 1
6,983
499
3,782
6,973
1,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
someone447
Hercules
13
1 / 3 / 0
7,807
558
2,093
9,631
8,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,711
479
7,659
7,080
2,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Ironanchor2552
Tsukuyomi
16
12 / 0 / 1
9,353
668
11,178
5,583
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
LumberLuck
Sun Wukong
13
1 / 1 / 0
7,400
529
3,482
6,027
5,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 2
6,728
481
3,854
3,216
894
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
12
1 / 2 / 4
6,945
496
5,149
10,774
4,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
16
16
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
3
0.5
W
0
4
4
0.5
W
Tsukuyomi
Ironanchor2552
Tsukuyomi
12
0
1
12.5
W
Sun Wukong
LumberLuck
Sun Wukong
1
1
0
1
W
2
1
2
3
L
1
3
2
0.67
L
Freya
WallyGMP
Freya
3
4
0
0.75
L
2
1
1
2.5
W
Ymir
1
2
4
1.5
L
Hercules
someone447
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,236
Damage
31,322
49,541
Taken
32,680
25,083
Mitigated
16,136
14,914
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,809
996
0
3,309
10,666
2,601
0
1,988
8,678
0
28,227
W
7,659
0
0
2,092
7,080
2,803
739
2,248
4,832
32,450
0
W
Tsukuyomi
Ironanchor2552
Tsukuyomi
11,178
3,577
0
3,375
5,583
2,080
0
0
5,583
0
65,788
W
Sun Wukong
LumberLuck
Sun Wukong
3,482
385
0
903
6,027
5,964
1,144
0
6,027
0
39,597
W
3,854
1,622
83
269
3,216
894
745
405
2,811
0
30,366
L
2,508
509
0
3,051
13,625
9,884
0
5,049
8,576
20,001
0
L
Freya
WallyGMP
Freya
2,044
692
0
2,864
8,646
2,315
874
3,803
4,843
22,259
0
L
3,782
1,892
381
2,316
6,973
1,916
0
2,129
4,844
0
44,225
W
Ymir
5,149
2,035
189
3,279
10,774
4,395
724
1,899
8,875
42,477
0
L
Hercules
someone447
Hercules
2,093
442
0
2,993
9,631
8,367
0
0
9,631
0
38,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
37,137
304
Minions Killed
397
0
Camps Cleared
0
1,249,392
Distance Traveled
1,294,404
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,864
490
60
4
0
290,537
2
W
Anubis
6,711
479
55
4
0
186,392
2
W
Tsukuyomi
9,353
668
121
9
0
336,671
5
W
Sun Wukong
7,400
529
95
7
0
263,016
4
W
Neith
6,728
481
48
3
0
261,933
0
L
Sobek
6,667
476
32
2
0
267,053
2
L
Freya
6,731
481
47
3
0
193,326
0
L
Chiron
6,983
499
70
5
0
242,270
1
W
Ymir
6,945
496
78
6
0
246,392
0
L
Hercules
7,807
558
95
7
0
256,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role