Player Matchup

Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Buhbut
Kumbhakarna
Level 129
God Stats
2W - 1L
1,428 SR
Queue Stats
234W - 241L
1,441 Elo+
Solo
Vulcan
Vulcan
DoctorCizzle
Vulcan
Level 126
God Stats
9W - 10L
1,493 SR
Queue Stats
399W - 406L
1,503 Elo+
Party 2
Mulan
Mulan
Kuboloss
Mulan
Level 61
God Stats
49W - 39L
1,523 SR
Queue Stats
226W - 224L
1,467 Elo+
Party 2
Cliodhna
Cliodhna
YellowMike
Cliodhna
Level 64
God Stats
15W - 8L
1,556 SR
Queue Stats
248W - 274L
1,447 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,472 Elo+

VS

Team Averages
Level 128
1,515 SR
1,489 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ezray17
Tiamat
Level 127
God Stats
2W - 3L
1,401 SR
Queue Stats
467W - 442L
1,480 Elo+
Solo
Cabrakan
Cabrakan
Glengis
Cabrakan
Level 124
God Stats
20W - 21L
1,560 SR
Queue Stats
21W - 25L
1,474 Elo+
Solo
Hachiman
Hachiman
maculata
Hachiman
Level 128
God Stats
24W - 20L
1,614 SR
Queue Stats
153W - 144L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
4 / 6 / 5
11,000
524
9,360
13,486
3,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Buhbut
Kumbhakarna
16
4 / 1 / 16
11,281
537
4,699
20,492
29,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
17
4 / 4 / 12
10,970
522
11,898
11,732
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Kuboloss
Mulan
20
12 / 2 / 6
13,713
653
26,762
24,546
29,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
YellowMike
Cliodhna
19
8 / 0 / 10
11,762
560
21,104
12,387
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 8 / 0
10,531
501
12,809
25,095
16,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
 
Arachne
14
1 / 7 / 1
8,601
410
7,537
20,988
8,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Ezray17
Tiamat
16
2 / 4 / 2
10,201
486
11,203
16,180
10,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Glengis
Cabrakan
12
1 / 7 / 3
8,239
392
6,991
19,003
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
maculata
Hachiman
14
5 / 6 / 0
9,500
452
11,715
15,469
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
32
Kills
13
13
Deaths
32
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
6
5
1.08
L
Erlang Shen
 
Erlang Shen
4
8
0
0.5
L
Arachne
 
Arachne
1
7
1
0.21
W
Kumbhakarna
Buhbut
Kumbhakarna
4
1
16
12
W
Vulcan
4
4
12
2.5
L
Tiamat
Ezray17
Tiamat
2
4
2
0.75
L
Cabrakan
Glengis
Cabrakan
1
7
3
0.36
W
Mulan
Kuboloss
Mulan
12
2
6
7.5
W
Cliodhna
YellowMike
Cliodhna
8
0
10
13
L
Hachiman
maculata
Hachiman
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,823
Damage
50,255
82,643
Taken
96,735
73,622
Mitigated
58,082
36,877
Healing
24,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,360
3,889
0
4,036
13,486
3,973
5,658
2,079
11,353
0
81,487
L
Erlang Shen
 
Erlang Shen
12,809
6,211
0
8,496
25,095
16,472
0
2,147
21,955
365
67,492
L
Arachne
 
Arachne
7,537
3,820
0
5,897
20,988
8,157
0
3,177
17,253
0
57,249
W
Kumbhakarna
Buhbut
Kumbhakarna
4,699
638
1,024
5,341
20,492
29,874
326
4,946
15,314
31,029
0
W
Vulcan
11,898
4,846
210
2,115
11,732
4,946
2,333
4,545
6,843
66,500
0
L
Tiamat
Ezray17
Tiamat
11,203
952
0
4,868
16,180
10,376
0
3,576
12,361
75,438
0
L
Cabrakan
Glengis
Cabrakan
6,991
829
0
2,311
19,003
18,300
98
4,424
14,181
27,497
0
W
Mulan
Kuboloss
Mulan
26,762
5,572
0
16,958
24,546
29,349
926
2,272
22,174
0
103,296
W
Cliodhna
YellowMike
Cliodhna
21,104
1,910
0
7,193
12,387
5,480
230
3,778
8,483
0
97,496
L
Hachiman
maculata
Hachiman
11,715
5,721
0
3,155
15,469
4,777
397
3,140
12,193
0
61,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,726
Gold Earned
47,072
639
Minions Killed
506
0
Camps Cleared
0
2,090,015
Distance Traveled
1,789,038
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,000
524
134
6
0
345,268
4
L
Erlang Shen
10,531
501
120
6
0
389,238
1
L
Arachne
8,601
410
79
4
0
462,190
2
W
Kumbhakarna
11,281
537
28
1
0
446,596
1
W
Vulcan
10,970
522
154
7
0
398,155
0
L
Tiamat
10,201
486
157
7
0
350,520
1
L
Cabrakan
8,239
392
42
2
0
304,546
7
W
Mulan
13,713
653
184
9
0
402,963
4
W
Cliodhna
11,762
560
139
7
0
497,033
7
L
Hachiman
9,500
452
108
5
0
282,544
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role