Player Matchup

Charybdis
Charybdis
Emptytombs
Charybdis
Level 108
God Stats
8W - 7L
1,554 SR
Queue Stats
87W - 54L
1,633 Elo+
Party 1
Ra
Ra
dudeyouredead
Ra
Level 29
God Stats
17W - 14L
1,586 SR
Queue Stats
116W - 56L
1,664 Elo+
Party 1
Kali
Kali
sPiritChopChop
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,480 Elo+
Solo
Team Averages
Level 51
1,547 SR
1,593 Elo+

VS

Team Averages
Level 64
1,406 SR
1,410 Elo+
Chaac
Chaac
BIG_BLESSINGS
Chaac
Level 100
God Stats
15W - 21L
1,527 SR
Queue Stats
86W - 115L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
RiskyJwood
Ao Kuang
Level 28
God Stats
21W - 25L
1,414 SR
Queue Stats
28W - 37L
1,369 Elo+
Party 2
Vulcan
Vulcan
VvS Driip
Vulcan
Level 65
God Stats
6W - 9L
1,275 SR
Queue Stats
305W - 265L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Emptytombs
Charybdis
14
8 / 1 / 14
9,975
831
8,297
5,740
1,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 3 / 12
9,921
827
13,601
11,851
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 5 / 12
10,776
898
13,288
12,971
5,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 5
9,008
751
9,732
19,324
21,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
RiskyJwood
Ao Kuang
12
4 / 11 / 3
8,736
728
6,707
12,375
3,882
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
VvS Driip
Vulcan
11
1 / 7 / 6
7,539
628
8,009
9,132
3,122
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
25
Kills
9
9
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
Charybdis
Emptytombs
Charybdis
8
1
14
15
L
Ao Kuang
RiskyJwood
Ao Kuang
4
11
3
0.5
L
Vulcan
VvS Driip
Vulcan
1
7
6
0.57
W
8
3
12
4.67
W
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,186
Damage
24,448
30,562
Taken
40,831
11,281
Mitigated
28,685
11,264
Healing
3,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,732
795
0
2,802
19,324
21,681
0
5,857
13,101
7,356
24,213
W
Charybdis
Emptytombs
Charybdis
8,297
4,122
0
882
5,740
1,996
1,815
2,695
3,045
0
23,489
L
Ao Kuang
RiskyJwood
Ao Kuang
6,707
2,159
0
596
12,375
3,882
0
4,746
7,541
16,987
0
L
Vulcan
VvS Driip
Vulcan
8,009
3,230
0
328
9,132
3,122
62
3,355
5,645
22,847
0
W
13,601
1,986
1,238
4,310
11,851
4,261
364
7,292
4,559
36,792
0
W
13,288
7,623
0
4,834
12,971
5,024
260
8,223
4,748
0
26,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
25,283
139
Minions Killed
103
6
Camps Cleared
5
605,036
Distance Traveled
569,552
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,008
751
57
5
2
209,072
3
W
Charybdis
9,975
831
32
3
2
213,808
6
L
Ao Kuang
8,736
728
18
2
3
171,654
2
L
Vulcan
7,539
628
28
2
0
188,826
1
W
Ra
9,921
827
74
6
2
213,950
1
W
Kali
10,776
898
33
3
2
177,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role