Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BrentBlackwolf
Skadi
Level 45
God Stats
2W - 1L
1,470 SR
Queue Stats
3W - 2L
1,364 Elo+
Party 1
Kuzenbo
Kuzenbo
HeyBubUrDead
Kuzenbo
Level 158
God Stats
19W - 21L
1,492 SR
Queue Stats
121W - 110L
1,469 Elo+
Solo
Team Averages
Level 99
1,487 SR
1,444 Elo+

VS

Team Averages
Level 92
1,499 SR
1,427 Elo+
Tiamat
Tiamat
ETERNALFIREO7
Tiamat
Level 137
God Stats
15W - 20L
1,526 SR
Queue Stats
118W - 135L
1,478 Elo+
Party 2
Bacchus
Bacchus
ninja_genius100
Bacchus
Level 18
God Stats
9W - 6L
1,568 SR
Queue Stats
23W - 28L
1,336 Elo+
Solo
Fenrir
Fenrir
savi0r117
Fenrir
Level 122
God Stats
0W - 2L
1,403 SR
Queue Stats
68W - 67L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
14 / 2 / 5
11,272
867
10,752
11,266
4,882
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 12
9,239
711
12,140
10,726
4,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
HeyBubUrDead
Kuzenbo
14
2 / 2 / 17
10,359
797
7,421
15,378
15,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 8
8,535
657
10,294
12,081
6,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 6
9,514
732
7,951
12,828
14,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
savi0r117
Fenrir
12
5 / 8 / 4
9,515
732
8,686
13,789
5,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
19
Kills
9
9
Deaths
19
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
2
5
8.25
W
3
5
12
1.8
L
1
7
8
0.71
W
Kuzenbo
HeyBubUrDead
Kuzenbo
2
2
17
5.25
L
3
4
6
1.5
L
Fenrir
savi0r117
Fenrir
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,313
Damage
26,931
37,370
Taken
38,698
24,336
Mitigated
27,022
11,987
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,752
5,085
0
4,612
11,266
4,882
940
5,292
5,974
0
30,300
W
12,140
5,284
0
1,950
10,726
4,013
1,617
6,356
4,370
0
36,881
L
10,294
650
0
2,466
12,081
6,770
457
1,974
10,107
31,442
0
W
Kuzenbo
HeyBubUrDead
Kuzenbo
7,421
2,506
227
5,198
15,378
15,441
305
7,128
7,365
22,447
0
L
7,951
807
0
1,633
12,828
14,993
198
3,514
9,314
22,206
0
L
Fenrir
savi0r117
Fenrir
8,686
2,501
0
1,505
13,789
5,259
659
2,055
11,734
0
23,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
27,564
121
Minions Killed
116
5
Camps Cleared
5
706,055
Distance Traveled
667,668
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,272
867
36
3
5
249,284
3
W
Skadi
9,239
711
62
5
0
204,200
0
L
Tiamat
8,535
657
51
4
3
201,893
1
W
Kuzenbo
10,359
797
23
2
0
252,571
1
L
Bacchus
9,514
732
28
2
0
241,491
4
L
Fenrir
9,515
732
37
3
2
224,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role