Player Matchup

Serqet
Serqet
TIGbittymcgre
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
connorthecasual
Sun Wukong
Level 68
God Stats
5W - 3L
1,526 SR
Queue Stats
31W - 20L
1,458 Elo+
Party 1
Izanami
Izanami
vinous-shot3
Izanami
Level 15
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 3L
1,429 Elo+
Party 1
Team Averages
Level 37
1,496 SR
1,463 Elo+

VS

Team Averages
Level 54
1,490 SR
1,355 Elo+
Nemesis
Nemesis
Kakkoii1
Nemesis
Level 58
God Stats
8W - 16L
1,431 SR
Queue Stats
44W - 74L
1,276 Elo+
Party 2
Scylla
Scylla
OnlyLiveOnce644
Scylla
Level 89
God Stats
5W - 2L
1,528 SR
Queue Stats
480W - 598L
1,482 Elo+
Party 2
Cliodhna
Cliodhna
Rengoku3432
Cliodhna
Level 15
God Stats
2W - 2L
1,512 SR
Queue Stats
30W - 26L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,370
567
1,939
9,517
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
connorthecasual
Sun Wukong
14
5 / 6 / 1
9,525
733
9,006
11,818
9,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
vinous-shot3
Izanami
12
1 / 6 / 3
8,105
623
3,120
10,496
3,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kakkoii1
Nemesis
14
5 / 2 / 10
9,784
753
4,261
7,100
3,299
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
11 / 1 / 7
10,650
819
13,212
6,584
2,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Rengoku3432
Cliodhna
13
3 / 3 / 12
9,273
713
9,267
8,894
3,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
19
19
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Kakkoii1
Nemesis
5
2
10
5
W
11
1
7
14.5
W
Cliodhna
Rengoku3432
Cliodhna
3
3
12
3
L
0
7
3
0.21
L
Sun Wukong
connorthecasual
Sun Wukong
5
6
1
0.92
L
Izanami
vinous-shot3
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,065
Damage
26,740
31,831
Taken
22,578
16,355
Mitigated
8,681
2,856
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Kakkoii1
Nemesis
4,261
1,390
0
1,307
7,100
3,299
1,295
388
6,441
0
28,448
W
13,212
1,242
0
899
6,584
2,150
487
0
6,328
34,754
0
W
Cliodhna
Rengoku3432
Cliodhna
9,267
294
0
774
8,894
3,232
523
107
8,787
0
34,573
L
1,939
252
0
140
9,517
3,664
0
4,283
5,234
0
16,017
L
Sun Wukong
connorthecasual
Sun Wukong
9,006
1,785
0
2,600
11,818
9,504
0
2,909
8,909
0
27,183
L
Izanami
vinous-shot3
Izanami
3,120
927
0
116
10,496
3,187
0
6,368
4,128
0
16,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
29,707
115
Minions Killed
163
5
Camps Cleared
7
633,967
Distance Traveled
661,644
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,784
753
45
3
4
209,240
0
W
Scylla
10,650
819
54
4
1
225,015
0
W
Cliodhna
9,273
713
64
5
2
227,389
3
L
Serqet
7,370
567
37
3
4
225,660
1
L
Sun Wukong
9,525
733
40
3
0
211,065
5
L
Izanami
8,105
623
38
3
1
197,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role