Player Matchup

Artemis
Artemis
Ascending_Gods
Artemis
Level 3
God Stats
6W - 5L
1,676 SR
Queue Stats
6W - 5L
1,636 Elo+
Solo
Kali
Kali
TacoTarantino
Kali
Level 28
God Stats
4W - 0L
1,786 SR
Queue Stats
71W - 76L
1,411 Elo+
Solo
Anubis
Anubis
clapper_hard
Anubis
Level 4
God Stats
28W - 17L
1,834 SR
Queue Stats
31W - 18L
1,702 Elo+
Solo
Izanami
Izanami
dragonemperor900
Izanami
Level 22
God Stats
7W - 3L
1,764 SR
Queue Stats
360W - 360L
1,522 Elo+
Party 2
King Arthur
King Arthur
lllllll-Blitz
King Arthur
Level 38
God Stats
5W - 4L
1,575 SR
Queue Stats
16W - 17L
1,446 Elo+
Party 2
Team Averages
Level 19
1,727 SR
1,543 Elo+

VS

Team Averages
Level 21
1,546 SR
1,560 Elo+
Ra
Ra
LadyGwyn
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,618 Elo+
Solo
Fenrir
Fenrir
RABlD RANDOM
Fenrir
Level 63
God Stats
4W - 3L
1,628 SR
Queue Stats
244W - 247L
1,489 Elo+
Party 1
Izanami
Izanami
Teddygraham993
Izanami
Level 23
God Stats
3W - 4L
1,361 SR
Queue Stats
42W - 44L
1,494 Elo+
Solo
Nemesis
Nemesis
VuanSwa
Nemesis
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
4W - 3L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
XxSnakexX3065
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
6,328
575
6,753
8,529
2,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 5
7,409
674
4,226
6,992
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
4 / 3 / 2
6,836
621
5,450
6,813
2,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 2
6,296
572
4,274
9,625
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
lllllll-Blitz
King Arthur
12
8 / 0 / 3
7,701
700
6,344
8,893
4,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,550
505
3,782
6,902
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
8
2 / 5 / 3
5,198
473
7,432
10,026
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
5 / 5 / 1
6,194
563
6,767
7,803
1,562
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
VuanSwa
Nemesis
8
1 / 5 / 0
4,871
443
2,241
6,485
1,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
XxSnakexX3065
Gilgamesh
8
0 / 5 / 1
4,787
435
3,203
6,790
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
24
Kills
8
9
Deaths
24
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
0
4
2
0.25
L
Fenrir
2
5
3
0.7
W
4
1
5
6.5
L
5
5
1
1.1
L
Nemesis
VuanSwa
Nemesis
1
5
0
0.2
L
Gilgamesh
XxSnakexX3065
Gilgamesh
0
5
1
0.1
W
Anubis
4
3
2
1.67
W
4
2
2
2.5
W
King Arthur
lllllll-Blitz
King Arthur
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,047
Damage
23,425
40,852
Taken
38,006
15,094
Mitigated
11,955
19,105
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,753
3,506
0
3,042
8,529
2,899
1,884
2,320
6,209
0
28,542
L
3,782
251
122
2,065
6,902
1,514
58
940
5,962
27,736
0
L
Fenrir
7,432
1,421
0
591
10,026
3,390
40
1,926
8,100
0
18,921
W
4,226
1,342
0
4,490
6,992
3,394
299
269
6,723
0
43,032
L
6,767
4,334
0
0
7,803
1,562
475
2,584
5,219
0
24,827
L
Nemesis
VuanSwa
Nemesis
2,241
782
0
378
6,485
1,657
45
0
6,485
0
16,994
L
Gilgamesh
XxSnakexX3065
Gilgamesh
3,203
892
0
227
6,790
3,832
0
0
6,790
0
14,106
W
Anubis
5,450
210
0
2,885
6,813
2,261
467
840
5,973
39,749
0
W
4,274
2,941
0
4,408
9,625
2,138
861
353
9,272
0
29,787
W
King Arthur
lllllll-Blitz
King Arthur
6,344
970
0
4,280
8,893
4,402
257
0
8,893
0
30,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,570
Gold Earned
26,600
310
Minions Killed
190
0
Camps Cleared
0
1,048,925
Distance Traveled
1,069,981
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,328
575
38
3
0
176,297
0
L
Ra
5,550
505
48
4
0
213,737
0
L
Fenrir
5,198
473
32
3
0
231,407
2
W
Kali
7,409
674
87
8
0
254,166
0
L
Izanami
6,194
563
44
4
0
197,619
0
L
Nemesis
4,871
443
35
3
0
200,259
0
L
Gilgamesh
4,787
435
31
3
0
226,959
0
W
Anubis
6,836
621
71
6
0
200,882
1
W
Izanami
6,296
572
55
5
0
217,267
0
W
King Arthur
7,701
700
59
5
0
200,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role