Player Matchup

Chernobog
Chernobog
GoReUnLuCkY
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,350 Elo+
Solo
Zeus
Zeus
PainTrain23191
Zeus
Level 29
God Stats
1W - 1L
1,741 SR
Queue Stats
28W - 28L
1,384 Elo+
Solo
Loki
Loki
bezczel331
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
monas9288
Ares
Level 26
God Stats
17W - 20L
1,552 SR
Queue Stats
61W - 84L
1,336 Elo+
Solo
Skadi
Skadi
oRagnareXo
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,346 Elo+
Solo
Team Averages
Level 22
1,559 SR
1,383 Elo+

VS

Team Averages
Level 23
1,308 SR
1,296 Elo+
Nemesis
Nemesis
AcidDig590
Nemesis
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 78L
1,485 Elo+
Solo
Ra
Ra
CSP_Caesar
Ra
Level 34
God Stats
1W - 5L
1,005 SR
Queue Stats
73W - 96L
1,216 Elo+
Party 1
Ares
Ares
Mistre_GaMing-80
Ares
Level 8
God Stats
12W - 12L
1,498 SR
Queue Stats
12W - 17L
1,170 Elo+
Party 1
Scylla
Scylla
gigi_Moskito07
Scylla
Level 26
God Stats
14W - 15L
1,109 SR
Queue Stats
56W - 81L
1,239 Elo+
Party 1
Ganesha
Ganesha
shin_no_stress
Ganesha
Level 18
God Stats
23W - 26L
1,428 SR
Queue Stats
27W - 37L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GoReUnLuCkY
Chernobog
10
0 / 7 / 3
6,812
401
3,369
10,872
3,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 0
8,146
479
5,394
9,754
3,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 0
7,946
467
4,020
9,954
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
11
1 / 2 / 0
7,035
414
3,440
10,835
7,651
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
9
0 / 2 / 1
5,969
351
5,220
4,740
1,625
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AcidDig590
Nemesis
16
5 / 1 / 1
9,181
540
6,717
10,143
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 0 / 0
9,100
535
2,856
4,883
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 5
8,104
477
3,768
10,234
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 2 / 1
9,075
534
9,295
9,689
2,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 5
8,365
492
4,268
6,445
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
17
17
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AcidDig590
Nemesis
5
1
1
5.5
W
1
0
0
1
L
Chernobog
GoReUnLuCkY
Chernobog
0
7
3
0.21
W
2
2
5
2.25
L
1
3
0
0.33
L
3
3
0
1
W
8
2
1
4.25
L
Ares
1
2
0
0.5
L
Skadi
0
2
1
0.25
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,443
Damage
26,904
46,155
Taken
41,394
19,297
Mitigated
21,884
9,425
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AcidDig590
Nemesis
6,717
3,350
0
6,229
10,143
3,849
462
1,656
8,487
0
56,632
W
2,856
339
356
2,237
4,883
1,877
1,885
2,841
2,042
56,064
0
L
Chernobog
GoReUnLuCkY
Chernobog
3,369
1,552
0
472
10,872
3,065
0
8,447
2,425
0
21,974
W
3,768
129
0
2,053
10,234
8,045
595
1,694
8,540
23,355
0
L
5,394
724
0
3,424
9,754
3,301
0
4,974
4,780
44,351
0
L
4,020
1,302
0
1,683
9,954
3,655
0
1,892
8,062
0
50,415
W
9,295
771
0
3,331
9,689
2,964
1,584
1,892
7,797
37,350
0
L
Ares
3,440
204
0
2,802
10,835
7,651
383
3,535
7,300
26,102
0
L
Skadi
5,220
2,572
583
461
4,740
1,625
69
1,339
3,401
0
23,297
W
4,268
77
326
1,671
6,445
5,149
0
981
5,464
39,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
43,825
297
Minions Killed
381
0
Camps Cleared
0
1,327,811
Distance Traveled
1,606,717
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,181
540
127
7
0
318,523
0
W
Ra
9,100
535
117
7
0
324,623
1
L
Chernobog
6,812
401
42
2
0
231,099
0
W
Ares
8,104
477
43
3
0
314,996
2
L
Zeus
8,146
479
90
5
0
258,291
2
L
Loki
7,946
467
88
5
0
350,119
0
W
Scylla
9,075
534
65
4
0
327,725
5
L
Ares
7,035
414
45
3
0
272,938
0
L
Skadi
5,969
351
32
2
0
215,364
0
W
Ganesha
8,365
492
29
2
0
320,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role