Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BluePhoenix450
Baron Samedi
Level 65
God Stats
31W - 25L
1,663 SR
Queue Stats
114W - 85L
1,566 Elo+
Party 2
Cliodhna
Cliodhna
Dartidecai
Cliodhna
Level 64
God Stats
21W - 14L
1,513 SR
Queue Stats
366W - 348L
1,556 Elo+
Party 2
Ganesha
Ganesha
LORDGAWD69
Ganesha
Level 98
God Stats
9W - 2L
1,702 SR
Queue Stats
150W - 137L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
SoldNebula
Cu Chulainn
Level 122
God Stats
6W - 8L
1,477 SR
Queue Stats
357W - 311L
1,625 Elo+
Party 2
Team Averages
Level 78
1,571 SR
1,558 Elo+

VS

Team Averages
Level 119
1,516 SR
1,493 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ArcanumPlayz
Cthulhu
Level 129
God Stats
19W - 11L
1,832 SR
Queue Stats
358W - 315L
1,534 Elo+
Solo
Artemis
Artemis
Rockmaster2003
Artemis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,314 Elo+
Party 3
Vulcan
Vulcan
Wasabi20
Vulcan
Level 118
God Stats
1W - 2L
1,369 SR
Queue Stats
337W - 273L
1,604 Elo+
Party 1
Cliodhna
Cliodhna
namasull00
Cliodhna
Level 104
God Stats
8W - 4L
1,381 SR
Queue Stats
285W - 280L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 1 / 0
9,112
607
6,584
8,701
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BluePhoenix450
Baron Samedi
15
10 / 1 / 3
9,708
647
11,617
10,388
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Dartidecai
Cliodhna
15
3 / 1 / 5
8,717
581
9,806
13,065
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
LORDGAWD69
Ganesha
13
0 / 1 / 10
7,239
483
2,653
8,911
7,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
SoldNebula
Cu Chulainn
15
0 / 2 / 2
9,033
602
6,160
8,610
6,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 1
6,205
414
3,788
8,776
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ArcanumPlayz
Cthulhu
14
1 / 2 / 2
8,147
543
5,639
11,822
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 5 / 1
6,340
423
6,823
10,208
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Wasabi20
Vulcan
11
0 / 7 / 1
6,775
452
4,418
8,232
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
namasull00
Cliodhna
15
5 / 3 / 1
8,461
564
8,063
14,613
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
6
6
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
0
5
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Cthulhu
ArcanumPlayz
Cthulhu
1
2
2
1
W
Baron Samedi
BluePhoenix450
Baron Samedi
10
1
3
11.5
W
Cliodhna
Dartidecai
Cliodhna
3
1
5
5.5
W
Ganesha
LORDGAWD69
Ganesha
0
1
10
5
L
0
5
1
0.1
W
Cu Chulainn
SoldNebula
Cu Chulainn
0
2
2
0.5
L
Vulcan
Wasabi20
Vulcan
0
7
1
0.07
L
Cliodhna
namasull00
Cliodhna
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,820
Damage
28,731
49,675
Taken
53,651
27,016
Mitigated
22,744
22,219
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,584
1,314
0
4,403
8,701
3,168
987
1,260
7,441
0
67,791
L
Aphrodite
 
Aphrodite
3,788
323
2,599
5,279
8,776
2,597
237
2,863
5,913
31,796
0
L
Cthulhu
ArcanumPlayz
Cthulhu
5,639
146
233
3,589
11,822
10,090
0
1,238
10,361
54,580
0
W
Baron Samedi
BluePhoenix450
Baron Samedi
11,617
1,586
2,149
4,925
10,388
5,137
1,969
3,640
6,462
68,240
0
W
Cliodhna
Dartidecai
Cliodhna
9,806
803
0
7,698
13,065
5,361
0
3,533
9,492
0
59,834
W
Ganesha
LORDGAWD69
Ganesha
2,653
205
190
1,304
8,911
7,154
317
2,454
6,413
21,352
0
L
6,823
4,255
0
970
10,208
2,340
437
1,909
8,299
0
32,610
W
Cu Chulainn
SoldNebula
Cu Chulainn
6,160
1,207
0
1,550
8,610
6,196
0
2,752
5,858
982
63,066
L
Vulcan
Wasabi20
Vulcan
4,418
1,573
0
498
8,232
2,848
0
5,716
2,516
34,171
0
L
Cliodhna
namasull00
Cliodhna
8,063
771
0
5,112
14,613
4,869
0
2,710
11,903
0
52,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
35,928
549
Minions Killed
394
0
Camps Cleared
0
1,564,497
Distance Traveled
1,426,258
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,112
607
135
9
0
292,198
5
L
Aphrodite
6,205
414
56
4
0
268,228
2
L
Cthulhu
8,147
543
103
7
0
305,255
6
W
Baron Samedi
9,708
647
151
10
0
283,711
2
W
Cliodhna
8,717
581
112
7
0
365,015
1
W
Ganesha
7,239
483
5
0
0
323,667
6
L
Artemis
6,340
423
65
4
0
251,248
4
W
Cu Chulainn
9,033
602
146
10
0
299,906
5
L
Vulcan
6,775
452
79
5
0
290,396
1
L
Cliodhna
8,461
564
91
6
0
311,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role