Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DEUSBahamutPRETO
Geb
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,246 Elo+
Solo
Olorun
Olorun
JanusOrTroll69
Olorun
Level 48
God Stats
3W - 1L
1,900 SR
Queue Stats
5W - 2L
1,872 Elo+
Party 1
Danzaburou
Danzaburou
lucaslucas_46
Danzaburou
Level 43
God Stats
20W - 30L
1,435 SR
Queue Stats
114W - 149L
1,355 Elo+
Solo
Team Averages
Level 93
1,567 SR
1,495 Elo+

VS

Team Averages
Level 72
1,573 SR
1,461 Elo+
Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Batetto
Ymir
Level 23
God Stats
10W - 6L
1,685 SR
Queue Stats
83W - 69L
1,493 Elo+
Party 2
Skadi
Skadi
GoldenCrowVCR
Skadi
Level 67
God Stats
15W - 8L
1,715 SR
Queue Stats
94W - 82L
1,504 Elo+
Party 2
Awilix
Awilix
GranjeiroMatador
Awilix
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 145L
1,364 Elo+
Solo
Chang'e
Chang'e
Yargo1212121212
Chang'e
Level 62
God Stats
81W - 72L
1,467 SR
Queue Stats
354W - 349L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
6 / 1 / 1
5,943
743
3,004
6,133
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
6
0 / 1 / 0
3,961
495
986
4,079
2,539
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
1 / 4 / 1
4,294
537
798
5,288
2,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
5 / 2 / 4
6,138
767
8,219
5,511
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
lucaslucas_46
Danzaburou
3
1 / 3 / 0
3,409
426
939
2,427
474
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 4 / 1
5,179
647
2,193
4,792
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Batetto
Ymir
7
2 / 3 / 5
5,577
697
2,780
6,903
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
5 / 3 / 2
5,231
654
6,022
4,342
958
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 1
4,858
607
1,905
5,481
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 0
5,162
645
2,053
3,131
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
13
Kills
11
11
Deaths
13
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
1
1
6.5
L
Bacchus
 
Bacchus
0
1
0
0
W
Janus
 
Janus
1
4
1
0.38
W
Ymir
Batetto
Ymir
2
3
5
1.5
L
1
4
1
0.38
W
5
3
2
2
W
2
3
1
0.83
L
5
2
4
3.5
W
1
0
0
1
L
Danzaburou
lucaslucas_46
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,946
Damage
14,953
23,438
Taken
24,649
8,648
Mitigated
8,868
6,321
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,004
539
0
2,580
6,133
1,559
0
1,079
4,990
0
31,713
L
Bacchus
 
Bacchus
986
119
0
436
4,079
2,539
0
1,788
2,026
12,128
0
W
Janus
 
Janus
2,193
0
0
1,072
4,792
1,081
0
2,460
2,332
23,865
0
W
Ymir
Batetto
Ymir
2,780
1,142
0
2,022
6,903
4,345
0
2,787
4,116
10,482
0
L
798
366
0
186
5,288
2,213
0
473
4,815
6,566
0
W
6,022
3,956
0
1,202
4,342
958
912
586
3,756
0
22,839
W
1,905
742
0
1,592
5,481
1,281
0
2,019
3,462
0
17,648
L
8,219
4,138
81
2,744
5,511
1,863
592
2,551
2,772
28,580
5,209
W
2,053
220
64
1,490
3,131
1,203
0
939
2,192
21,307
0
L
Danzaburou
lucaslucas_46
Danzaburou
939
455
0
294
2,427
474
0
618
1,809
0
3,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,745
Gold Earned
26,007
169
Minions Killed
200
0
Camps Cleared
0
703,037
Distance Traveled
826,450
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,943
743
72
9
0
176,339
1
L
Bacchus
3,961
495
20
3
0
178,634
0
W
Janus
5,179
647
51
6
0
163,324
2
W
Ymir
5,577
697
19
2
0
167,493
2
L
Geb
4,294
537
7
1
0
147,217
0
W
Skadi
5,231
654
32
4
0
158,663
2
W
Awilix
4,858
607
42
5
0
182,627
0
L
Olorun
6,138
767
62
8
0
145,365
4
W
Chang'e
5,162
645
56
7
0
154,343
3
L
Danzaburou
3,409
426
8
1
0
55,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role