Player Matchup

Persephone
Persephone
Killer-Re-
Persephone
Level 86
God Stats
1W - 0L
1,161 SR
Queue Stats
24W - 33L
1,351 Elo+
Party 1
Achilles
Achilles
Konstantino_Atz
Achilles
Level 103
God Stats
2W - 1L
1,419 SR
Queue Stats
59W - 69L
1,384 Elo+
Party 1
Hera
Hera
PansitosF
Hera
Level 61
God Stats
3W - 2L
1,280 SR
Queue Stats
125W - 152L
1,323 Elo+
Solo
Cupid
Cupid
Salumbra
Cupid
Level 64
God Stats
4W - 5L
1,649 SR
Queue Stats
194W - 160L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
triggat
Ah Muzen Cab
Level 25
God Stats
1W - 2L
1,177 SR
Queue Stats
37W - 60L
1,362 Elo+
Solo
Team Averages
Level 68
1,337 SR
1,375 Elo+

VS

Team Averages
Level 103
1,481 SR
1,451 Elo+
Fenrir
Fenrir
CrazyAzzNate
Fenrir
Level 148
God Stats
4W - 1L
1,936 SR
Queue Stats
615W - 616L
1,415 Elo+
Solo
Sol
Sol
NastyNevets
Sol
Level 46
God Stats
5W - 4L
1,598 SR
Queue Stats
213W - 219L
1,490 Elo+
Solo
Geb
Geb
TamakiIsMyWaifu
Geb
Level 129
God Stats
0W - 1L
1,217 SR
Queue Stats
8W - 5L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Tyrin91
Baron Samedi
Level 125
God Stats
3W - 1L
1,269 SR
Queue Stats
128W - 137L
1,431 Elo+
Solo
Xbalanque
Xbalanque
xXitsjustagameXx
Xbalanque
Level 69
God Stats
1W - 4L
1,386 SR
Queue Stats
141W - 161L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Killer-Re-
Persephone
20
4 / 6 / 16
14,234
791
15,712
18,643
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
20
8 / 6 / 13
13,471
748
13,397
26,494
34,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
20
7 / 7 / 13
14,648
814
17,861
15,005
5,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Salumbra
Cupid
20
8 / 9 / 14
14,224
790
14,374
17,551
6,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
triggat
Ah Muzen Cab
18
2 / 7 / 13
11,849
658
13,178
17,519
6,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 1 / 0
8,126
451
0
1,206
328
20
13 / 7 / 12
13,451
747
24,691
20,000
7,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 6 / 22
13,318
740
21,157
23,127
24,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Tyrin91
Baron Samedi
20
11 / 8 / 14
13,939
774
24,331
23,067
16,575
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
20
6 / 7 / 14
13,841
769
12,914
19,580
7,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
97
29
Kills
35
35
Deaths
29
69
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
0
0
W
Persephone
Killer-Re-
Persephone
4
6
16
2
W
Achilles
8
6
13
2.42
L
13
7
12
2.71
W
Hera
7
7
13
1.93
W
Cupid
Salumbra
Cupid
8
9
14
1.67
L
5
6
22
2.67
L
Baron Samedi
Tyrin91
Baron Samedi
11
8
14
2.25
W
Ah Muzen Cab
triggat
Ah Muzen Cab
2
7
13
1.21
L
Xbalanque
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,522
Damage
83,093
95,212
Taken
86,980
60,728
Mitigated
57,517
34,269
Healing
34,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
0
0
0
0
1,206
328
0
345
821
0
0
W
Persephone
Killer-Re-
Persephone
15,712
1,032
1,908
6,661
18,643
6,567
890
12,464
6,173
33,395
0
W
Achilles
13,397
1,627
828
6,532
26,494
34,871
1,355
17,565
8,929
1,653
21,557
L
24,691
9,274
1,757
5,760
20,000
7,907
3,476
7,211
12,440
50,204
0
W
Hera
17,861
4,282
2,037
3,032
15,005
5,645
1,454
11,241
3,764
34,842
0
W
Cupid
Salumbra
Cupid
14,374
6,280
3,663
3,511
17,551
6,841
1,386
15,244
2,307
0
43,032
L
21,157
1,842
726
4,618
23,127
24,965
272
7,453
15,119
42,921
0
L
Baron Samedi
Tyrin91
Baron Samedi
24,331
2,743
4,827
9,419
23,067
16,575
663
9,963
12,676
53,486
0
W
Ah Muzen Cab
triggat
Ah Muzen Cab
13,178
7,321
1,226
4,871
17,519
6,804
346
13,662
3,857
0
37,322
L
Xbalanque
12,914
3,774
1,904
5,461
19,580
7,742
1,216
8,828
10,495
0
33,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,426
Gold Earned
62,675
196
Minions Killed
190
0
Camps Cleared
0
1,469,303
Distance Traveled
1,180,879
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,126
451
0
0
0
31,568
1
W
Persephone
14,234
791
38
2
0
326,046
0
W
Achilles
13,471
748
19
1
0
319,809
0
L
Sol
13,451
747
58
3
0
284,167
0
W
Hera
14,648
814
47
3
0
302,504
0
W
Cupid
14,224
790
57
3
0
263,586
1
L
Geb
13,318
740
20
1
0
333,022
1
L
Baron Samedi
13,939
774
66
4
0
250,722
1
W
Ah Muzen Cab
11,849
658
35
2
0
257,358
0
L
Xbalanque
13,841
769
46
3
0
281,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role