Player Matchup

Geb
Geb
 
Geb
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Elgordom
Ah Puch
Level 105
God Stats
33W - 30L
1,504 SR
Queue Stats
133W - 185L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
Mfabreeu
Guan Yu
Level 62
God Stats
5W - 4L
1,424 SR
Queue Stats
25W - 64L
1,171 Elo+
Party 1
Team Averages
Level 71
1,476 SR
1,374 Elo+

VS

Team Averages
Level 53
1,500 SR
1,363 Elo+
Hel
Hel
 
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KaponeMafioso
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,308 Elo+
Solo
Kali
Kali
ReccaMcJohnson
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 174L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
4 / 2 / 10
8,953
689
3,230
10,465
7,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Elgordom
Ah Puch
13
5 / 2 / 8
9,499
731
20,696
9,559
3,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Mfabreeu
Guan Yu
13
5 / 2 / 8
9,150
704
3,755
7,466
7,330
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 2 / 4
8,312
639
6,157
10,417
8,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 4
8,403
646
5,713
13,103
3,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 4
8,363
643
5,575
10,756
3,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
14
Kills
6
6
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
2
10
4.5
L
Hel
 
Hel
2
2
4
2
W
Ah Puch
Elgordom
Ah Puch
5
2
8
4.5
L
2
7
4
0.57
W
Guan Yu
Mfabreeu
Guan Yu
5
2
8
4.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
17,445
27,490
Taken
34,276
18,090
Mitigated
16,165
8,199
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,230
346
0
940
10,465
7,352
473
2,611
7,854
9,950
0
L
Hel
 
Hel
6,157
206
3,022
4,161
10,417
8,677
192
7,978
2,439
30,984
0
W
Ah Puch
Elgordom
Ah Puch
20,696
683
281
4,893
9,559
3,408
1,194
2,425
7,134
53,216
0
L
5,713
2,263
220
708
13,103
3,693
0
9,298
3,805
0
18,676
W
Guan Yu
Mfabreeu
Guan Yu
3,755
1,000
647
1,438
7,466
7,330
376
1,830
5,636
0
13,966
L
5,575
2,489
0
1,237
10,756
3,795
0
7,907
2,849
0
19,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,602
Gold Earned
25,078
112
Minions Killed
120
4
Camps Cleared
5
711,911
Distance Traveled
602,773
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,953
689
18
1
0
231,733
3
L
Hel
8,312
639
63
5
2
234,500
4
W
Ah Puch
9,499
731
73
6
4
230,061
4
L
Medusa
8,403
646
28
2
1
183,670
0
W
Guan Yu
9,150
704
21
2
0
250,117
1
L
Kali
8,363
643
29
2
2
184,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role