Player Matchup

Ymir
Ymir
Kingbogy
Ymir
Level 18
God Stats
5W - 4L
1,562 SR
Queue Stats
55W - 63L
1,361 Elo+
Solo
Kukulkan
Kukulkan
NBDxAydan31
Kukulkan
Level 104
God Stats
25W - 7L
1,745 SR
Queue Stats
394W - 300L
1,605 Elo+
Party 2
Medusa
Medusa
tnguyen829
Medusa
Level 22
God Stats
12W - 9L
1,573 SR
Queue Stats
17W - 13L
1,492 Elo+
Party 2
Team Averages
Level 48
1,627 SR
1,486 Elo+

VS

Team Averages
Level 70
1,470 SR
1,365 Elo+
Hel
Hel
DWSXxRageQuitxX
Hel
Level 59
God Stats
1W - 3L
1,440 SR
Queue Stats
38W - 36L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
HEX Kelfs
Cu Chulainn
Level 84
God Stats
8W - 8L
1,452 SR
Queue Stats
181W - 243L
1,277 Elo+
Party 1
Geb
Geb
Renanshink
Geb
Level 66
God Stats
6W - 12L
1,516 SR
Queue Stats
13W - 23L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 1 / 8
11,220
660
11,545
14,741
9,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
NBDxAydan31
Kukulkan
17
8 / 1 / 8
11,947
703
24,932
8,832
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
tnguyen829
Medusa
15
3 / 0 / 12
10,944
644
10,259
5,923
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
9,039
532
6,323
15,311
5,503
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
HEX Kelfs
Cu Chulainn
13
1 / 7 / 1
9,334
549
11,745
21,191
19,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 4 / 1
9,228
543
8,114
18,075
21,165
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
2
2
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Cu Chulainn
HEX Kelfs
Cu Chulainn
1
7
1
0.21
W
Ymir
5
1
8
9
W
Kukulkan
NBDxAydan31
Kukulkan
8
1
8
12
L
1
4
1
0.38
W
Medusa
tnguyen829
Medusa
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,736
Damage
26,182
29,496
Taken
54,577
15,892
Mitigated
46,640
4,563
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,323
1,477
6,005
5,737
15,311
5,503
29
12,370
2,649
30,394
0
L
Cu Chulainn
HEX Kelfs
Cu Chulainn
11,745
607
0
250
21,191
19,972
0
13,972
6,701
8,972
36,053
W
Ymir
11,545
1,801
683
2,573
14,741
9,672
240
8,852
5,889
25,366
0
W
Kukulkan
NBDxAydan31
Kukulkan
24,932
3,002
0
690
8,832
3,685
1,482
4,283
4,549
77,287
0
L
8,114
205
0
2,266
18,075
21,165
0
9,946
7,761
15,442
0
W
Medusa
tnguyen829
Medusa
10,259
4,862
0
617
5,923
2,535
1,160
3,756
2,167
0
26,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,111
Gold Earned
27,601
193
Minions Killed
157
7
Camps Cleared
7
955,894
Distance Traveled
905,790
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,039
532
59
3
4
280,423
0
L
Cu Chulainn
9,334
549
81
5
2
288,629
4
W
Ymir
11,220
660
26
2
0
293,795
1
W
Kukulkan
11,947
703
127
7
5
322,531
3
L
Geb
9,228
543
17
1
1
336,738
3
W
Medusa
10,944
644
40
2
2
339,568
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role