Player Matchup

Serqet
Serqet
Fuhmbled
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 8L
1,794 Elo+
Party 2
Kukulkan
Kukulkan
LeagueDeTilter
Kukulkan
Level 7
God Stats
1W - 1L
1,515 SR
Queue Stats
3W - 1L
1,812 Elo+
Party 1
Gilgamesh
Gilgamesh
Reapifying
Gilgamesh
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
Subulant
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,708 Elo+
Party 2
Xing Tian
Xing Tian
sndolh
Xing Tian
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
291W - 256L
1,550 Elo+
Solo
Team Averages
Level 29
1,503 SR
1,670 Elo+

VS

Team Averages
Level 19
1,437 SR
1,532 Elo+
Ymir
Ymir
Ayrrenth
Ymir
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 49L
1,612 Elo+
Solo
Janus
Janus
Gr3enRanger2
Janus
Level 21
God Stats
2W - 0L
1,520 SR
Queue Stats
19W - 12L
1,574 Elo+
Solo
Nike
Nike
KermitSS
Nike
Level 29
God Stats
12W - 13L
1,333 SR
Queue Stats
172W - 175L
1,479 Elo+
Solo
Apollo
Apollo
juancf4
Apollo
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,567 Elo+
Solo
Loki
Loki
rendy1009
Loki
Level 18
God Stats
5W - 3L
1,332 SR
Queue Stats
14W - 10L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fuhmbled
Serqet
13
3 / 6 / 1
7,958
497
6,076
11,366
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
13
2 / 5 / 1
7,947
497
1,793
9,086
3,495
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Reapifying
Gilgamesh
15
1 / 1 / 1
7,800
488
4,396
12,074
6,618
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Subulant
Hou Yi
12
4 / 3 / 2
7,418
464
7,938
10,429
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
sndolh
Xing Tian
9
0 / 4 / 4
6,590
412
2,228
13,903
12,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
9 / 2 / 6
9,653
603
13,121
7,935
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 1 / 11
8,127
508
6,055
4,415
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
13
1 / 4 / 3
7,427
464
5,029
10,630
4,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
juancf4
Apollo
17
3 / 2 / 3
9,930
621
8,827
8,023
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
13
5 / 1 / 6
8,440
528
5,794
8,616
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
19
19
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
9
2
6
6
L
Serqet
Fuhmbled
Serqet
3
6
1
0.58
W
1
1
11
6.5
W
Nike
1
4
3
0.63
L
Kukulkan
2
5
1
0.5
L
Gilgamesh
Reapifying
Gilgamesh
1
1
1
1.5
L
Hou Yi
Subulant
Hou Yi
4
3
2
1.67
W
Apollo
juancf4
Apollo
3
2
3
2.25
W
Loki
5
1
6
8
L
Xing Tian
sndolh
Xing Tian
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
38,826
56,858
Taken
39,619
30,347
Mitigated
16,083
12,442
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,121
3,334
0
1,498
7,935
4,018
0
1,780
6,155
51,820
0
L
Serqet
Fuhmbled
Serqet
6,076
1,493
0
2,912
11,366
4,796
0
4,650
6,716
0
41,264
W
6,055
979
0
0
4,415
853
0
46
4,123
52,130
0
W
Nike
5,029
1,304
0
1,200
10,630
4,738
424
946
9,600
0
42,978
L
Kukulkan
1,793
271
0
248
9,086
3,495
0
4,803
4,283
35,212
0
L
Gilgamesh
Reapifying
Gilgamesh
4,396
1,028
0
4,109
12,074
6,618
0
944
11,130
3,449
47,369
L
Hou Yi
Subulant
Hou Yi
7,938
4,938
0
3,129
10,429
3,423
240
3,207
7,222
0
55,247
W
Apollo
juancf4
Apollo
8,827
4,531
0
2,065
8,023
4,195
1,510
812
7,211
0
72,621
W
Loki
5,794
1,948
0
4,174
8,616
2,279
0
719
7,776
0
44,354
L
Xing Tian
sndolh
Xing Tian
2,228
344
0
2,044
13,903
12,015
0
5,572
8,331
14,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
43,577
408
Minions Killed
480
0
Camps Cleared
0
1,461,545
Distance Traveled
1,602,222
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,653
603
91
6
0
301,870
5
L
Serqet
7,958
497
84
5
0
314,917
3
W
Janus
8,127
508
99
6
0
336,018
2
W
Nike
7,427
464
78
5
0
298,386
3
L
Kukulkan
7,947
497
88
6
0
259,116
0
L
Gilgamesh
7,800
488
102
6
0
341,994
0
L
Hou Yi
7,418
464
107
7
0
251,046
2
W
Apollo
9,930
621
151
9
0
315,062
3
W
Loki
8,440
528
61
4
0
350,886
2
L
Xing Tian
6,590
412
27
2
0
294,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role