Player Matchup

Apollo
Apollo
Agurol
Apollo
Level 28
God Stats
4W - 5L
1,605 SR
Queue Stats
87W - 90L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
FrotheyToast
Sun Wukong
Level 25
God Stats
2W - 1L
1,499 SR
Queue Stats
69W - 38L
1,501 Elo+
Party 1
Mercury
Mercury
lIGroovyIl
Mercury
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 56L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
neatobirch
Baron Samedi
Level 7
God Stats
5W - 3L
1,748 SR
Queue Stats
9W - 8L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXYeetusXx
Morgan Le Fay
Level 17
God Stats
3W - 4L
1,546 SR
Queue Stats
35W - 18L
1,529 Elo+
Party 1
Team Averages
Level 20
1,580 SR
1,483 Elo+

VS

Team Averages
Level 12
1,494 SR
1,453 Elo+
Fenrir
Fenrir
Fukcyoukiwi
Fenrir
Level 28
God Stats
1W - 2L
1,382 SR
Queue Stats
44W - 44L
1,498 Elo+
Solo
Kukulkan
Kukulkan
P3L4Y0
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Roll82
Cthulhu
Level 9
God Stats
1W - 1L
1,722 SR
Queue Stats
30W - 19L
1,397 Elo+
Party 2
Hercules
Hercules
kenGor76339
Hercules
Level 11
God Stats
1W - 5L
1,364 SR
Queue Stats
22W - 17L
1,371 Elo+
Party 2
Neith
Neith
xNAYLORx22
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Agurol
Apollo
10
3 / 0 / 1
6,287
524
2,259
5,310
1,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
FrotheyToast
Sun Wukong
12
7 / 0 / 1
7,656
638
8,235
10,943
5,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
lIGroovyIl
Mercury
13
3 / 0 / 4
7,208
601
2,556
7,206
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
neatobirch
Baron Samedi
10
2 / 0 / 3
5,729
477
3,520
3,840
1,750
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
xXYeetusXx
Morgan Le Fay
13
6 / 1 / 3
7,507
626
7,189
6,388
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 5 / 0
5,024
419
4,978
9,107
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
P3L4Y0
Kukulkan
8
0 / 3 / 0
4,917
410
1,323
4,351
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Roll82
Cthulhu
9
0 / 2 / 0
5,225
435
3,347
5,855
3,379
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
kenGor76339
Hercules
8
0 / 4 / 0
4,877
406
3,488
10,507
3,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
6
0 / 7 / 0
4,351
363
2,945
5,583
1,638
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
21
Kills
0
1
Deaths
21
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
Agurol
Apollo
3
0
1
3.5
W
Sun Wukong
FrotheyToast
Sun Wukong
7
0
1
7.5
L
Fenrir
0
5
0
0
L
Kukulkan
P3L4Y0
Kukulkan
0
3
0
0
L
Cthulhu
Roll82
Cthulhu
0
2
0
0
L
Hercules
kenGor76339
Hercules
0
4
0
0
W
Mercury
lIGroovyIl
Mercury
3
0
4
5
W
Baron Samedi
neatobirch
Baron Samedi
2
0
3
3.5
L
Neith
0
7
0
0
W
Morgan Le Fay
xXYeetusXx
Morgan Le Fay
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
16,081
33,687
Taken
35,403
13,948
Mitigated
13,497
17,793
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Agurol
Apollo
2,259
1,178
0
2,371
5,310
1,512
1,100
1,522
3,788
0
35,793
W
Sun Wukong
FrotheyToast
Sun Wukong
8,235
3,283
0
7,232
10,943
5,240
1,003
470
10,473
0
42,093
L
Fenrir
4,978
1,146
0
2,676
9,107
3,432
0
3,369
5,472
0
24,707
L
Kukulkan
P3L4Y0
Kukulkan
1,323
115
0
0
4,351
1,299
0
2,494
1,647
20,336
0
L
Cthulhu
Roll82
Cthulhu
3,347
384
0
1,785
5,855
3,379
0
2,084
3,771
25,535
0
L
Hercules
kenGor76339
Hercules
3,488
1,752
0
4,122
10,507
3,749
63
514
9,993
0
15,046
W
Mercury
lIGroovyIl
Mercury
2,556
550
0
3,014
7,206
3,293
0
372
6,816
0
46,292
W
Baron Samedi
neatobirch
Baron Samedi
3,520
659
303
2,360
3,840
1,750
685
1,511
2,313
13,547
0
L
Neith
2,945
1,474
0
100
5,583
1,638
0
1,704
3,811
0
9,723
W
Morgan Le Fay
xXYeetusXx
Morgan Le Fay
7,189
1,130
0
2,513
6,388
2,153
762
663
5,627
39,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
24,394
341
Minions Killed
165
0
Camps Cleared
0
1,134,945
Distance Traveled
1,072,223
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,287
524
82
7
0
204,163
0
W
Sun Wukong
7,656
638
73
6
0
227,907
1
L
Fenrir
5,024
419
43
4
0
229,475
1
L
Kukulkan
4,917
410
40
3
0
227,844
0
L
Cthulhu
5,225
435
44
4
0
215,385
2
L
Hercules
4,877
406
23
2
0
200,699
0
W
Mercury
7,208
601
92
8
0
266,777
1
W
Baron Samedi
5,729
477
14
1
0
214,549
1
L
Neith
4,351
363
15
1
0
198,820
1
W
Morgan Le Fay
7,507
626
80
7
0
221,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role