Player Matchup

Nemesis
Nemesis
GaryMcCormickson
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,285 Elo+
Party 2
Kali
Kali
cochoa2001
Kali
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,342 Elo+
Party 2
Ra
Ra
hulio98
Ra
Level 14
God Stats
1W - 1L
1,338 SR
Queue Stats
5W - 13L
1,296 Elo+
Solo
Team Averages
Level 14
1,446 SR
1,308 Elo+

VS

Team Averages
Level 53
1,624 SR
1,376 Elo+
Agni
Agni
Myroastisruined
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,093 Elo+
Solo
Gilgamesh
Gilgamesh
TylerDied
Gilgamesh
Level 125
God Stats
40W - 24L
1,667 SR
Queue Stats
365W - 330L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
oksmiteyouremean
Cthulhu
Level 29
God Stats
16W - 6L
1,704 SR
Queue Stats
257W - 218L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 8
12,550
697
8,397
15,659
4,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 13 / 9
12,679
704
9,038
19,656
4,954
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 5 / 8
13,785
766
15,964
15,118
3,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 12
10,739
597
3,200
11,334
2,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TylerDied
Gilgamesh
18
20 / 4 / 4
14,387
799
24,955
19,786
17,115
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 4 / 15
12,167
676
15,559
16,767
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
16
Kills
25
25
Deaths
16
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
7
8
1.14
L
0
8
12
0.75
L
Gilgamesh
TylerDied
Gilgamesh
20
4
4
5.5
W
5
13
9
0.73
W
7
5
8
2.2
L
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,399
Damage
43,714
50,433
Taken
47,887
13,656
Mitigated
32,371
12,188
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,397
3,450
0
2,505
15,659
4,755
854
4,654
10,558
0
26,507
L
3,200
1,980
0
1,187
11,334
2,873
486
5,992
5,342
20,983
0
L
Gilgamesh
TylerDied
Gilgamesh
24,955
6,518
459
2,805
19,786
17,115
638
5,170
14,616
0
66,917
W
9,038
4,034
0
3,081
19,656
4,954
733
8,268
10,843
0
20,468
W
15,964
1,675
2,867
3,735
15,118
3,947
703
4,618
10,013
55,022
0
L
15,559
1,287
1,010
4,490
16,767
12,383
865
6,363
10,404
44,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
37,293
151
Minions Killed
167
3
Camps Cleared
11
913,086
Distance Traveled
876,354
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,550
697
40
2
1
330,703
0
L
Agni
10,739
597
26
1
2
263,529
0
L
Gilgamesh
14,387
799
72
4
4
327,303
1
W
Kali
12,679
704
19
1
1
277,324
1
W
Ra
13,785
766
92
5
1
305,059
3
L
Cthulhu
12,167
676
69
4
5
285,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role