Player Matchup

Chaac
Chaac
EYE-Defender
Chaac
Level 40
God Stats
3W - 4L
1,490 SR
Queue Stats
76W - 92L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
ILGLFy
Danzaburou
Level 24
God Stats
1W - 2L
1,631 SR
Queue Stats
98W - 78L
1,603 Elo+
Solo
Cliodhna
Cliodhna
SpartanRiot5057
Cliodhna
Level 26
God Stats
6W - 13L
1,212 SR
Queue Stats
67W - 51L
1,618 Elo+
Solo
Ares
Ares
ayoechris
Ares
Level 10
God Stats
1W - 3L
1,377 SR
Queue Stats
95W - 71L
1,628 Elo+
Solo
Freya
Freya
joeyogk
Freya
Level 11
God Stats
8W - 1L
1,956 SR
Queue Stats
8W - 1L
1,910 Elo+
Party 2
Team Averages
Level 22
1,533 SR
1,642 Elo+

VS

Team Averages
Level 23
1,622 SR
1,670 Elo+
Loki
Loki
Chaoskitty1921
Loki
Level 25
God Stats
22W - 16L
1,574 SR
Queue Stats
154W - 116L
1,674 Elo+
Solo
Neith
Neith
SadisticLamb
Neith
Level 53
God Stats
75W - 38L
1,743 SR
Queue Stats
271W - 211L
1,607 Elo+
Party 1
Cerberus
Cerberus
SlydeWaze
Cerberus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 47L
1,719 Elo+
Party 1
He Bo
He Bo
TonyJhunt
He Bo
Level 12
God Stats
2W - 0L
1,792 SR
Queue Stats
55W - 43L
1,636 Elo+
Solo
Da Ji
Da Ji
iLiketoRaidSen
Da Ji
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 15L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,763
476
3,033
9,628
4,856
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ILGLFy
Danzaburou
8
0 / 5 / 1
4,637
464
2,479
6,328
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
11
6 / 2 / 1
6,774
677
5,487
7,333
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
8
0 / 4 / 2
5,020
502
3,264
7,738
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
joeyogk
Freya
8
3 / 8 / 4
5,640
564
7,240
9,997
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,722
672
3,931
5,477
4,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 5
6,393
639
5,180
5,683
1,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
SlydeWaze
Cerberus
10
5 / 1 / 7
6,025
603
6,823
9,161
5,209
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
TonyJhunt
He Bo
11
7 / 5 / 5
7,342
734
7,963
7,672
2,471
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 2 / 5
7,281
728
6,775
7,246
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
24
24
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
5
1
0.1
L
Danzaburou
ILGLFy
Danzaburou
0
5
1
0.1
W
3
1
5
5.5
W
Cerberus
SlydeWaze
Cerberus
5
1
7
8.5
L
Cliodhna
6
2
1
3.25
W
He Bo
TonyJhunt
He Bo
7
5
5
1.9
L
Ares
0
4
2
0.25
W
6
2
5
4.25
L
Freya
joeyogk
Freya
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,503
Damage
30,672
41,024
Taken
35,239
16,289
Mitigated
17,172
8,964
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,931
1,407
0
2,550
5,477
4,781
0
405
5,072
0
32,765
L
3,033
890
75
2,234
9,628
4,856
0
2,086
7,542
0
17,831
L
Danzaburou
ILGLFy
Danzaburou
2,479
1,330
0
696
6,328
1,143
0
2,259
4,069
0
21,256
W
5,180
1,385
0
1,199
5,683
1,584
574
970
4,713
0
40,252
W
Cerberus
SlydeWaze
Cerberus
6,823
305
0
2,203
9,161
5,209
0
2,569
6,592
19,945
0
L
Cliodhna
5,487
861
0
3,112
7,333
2,436
0
922
6,411
0
36,810
W
He Bo
TonyJhunt
He Bo
7,963
333
0
1,430
7,672
2,471
94
3,288
4,384
36,156
0
L
Ares
3,264
70
0
847
7,738
4,643
0
2,791
4,947
17,563
0
W
6,775
1,110
0
1,602
7,246
3,127
164
2,145
5,101
0
38,961
L
Freya
joeyogk
Freya
7,240
2,630
44
1,956
9,997
3,211
0
6,728
3,269
13,349
2,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,834
Gold Earned
33,763
200
Minions Killed
354
0
Camps Cleared
0
1,001,780
Distance Traveled
1,044,711
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,722
672
84
8
0
216,646
4
L
Chaac
4,763
476
42
4
0
201,048
0
L
Danzaburou
4,637
464
41
4
0
194,921
2
W
Neith
6,393
639
83
8
0
193,451
3
W
Cerberus
6,025
603
36
4
0
211,748
4
L
Cliodhna
6,774
677
75
8
0
217,805
1
W
He Bo
7,342
734
74
7
0
195,968
8
L
Ares
5,020
502
24
2
0
203,599
1
W
Da Ji
7,281
728
77
8
0
226,898
2
L
Freya
5,640
564
18
2
0
184,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role