Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cannonbolt-_-88
Persephone
Level 131
God Stats
21W - 28L
1,451 SR
Queue Stats
419W - 447L
1,449 Elo+
Solo
Chiron
Chiron
DRICHIIE
Chiron
Level 115
God Stats
3W - 4L
1,475 SR
Queue Stats
381W - 370L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
LoRd_FaRqUaAd0w0
Kuzenbo
Level 107
God Stats
1W - 8L
1,290 SR
Queue Stats
486W - 467L
1,425 Elo+
Solo
Team Averages
Level 107
1,443 SR
1,469 Elo+

VS

Team Averages
Level 93
1,435 SR
1,416 Elo+
Baron Samedi
Baron Samedi
BlueHawk1018
Baron Samedi
Level 123
God Stats
14W - 9L
1,532 SR
Queue Stats
664W - 686L
1,435 Elo+
Party 1
Ra
Ra
ImDanMan901
Ra
Level 118
God Stats
2W - 1L
1,490 SR
Queue Stats
117W - 116L
1,531 Elo+
Solo
Cupid
Cupid
Spartiatwolf
Cupid
Level 89
God Stats
2W - 0L
1,203 SR
Queue Stats
14W - 21L
1,326 Elo+
Solo
Kumbhakarna
Kumbhakarna
braindeaad
Kumbhakarna
Level 69
God Stats
3W - 4L
1,326 SR
Queue Stats
351W - 326L
1,438 Elo+
Party 1
Cliodhna
Cliodhna
yonsam117
Cliodhna
Level 64
God Stats
35W - 14L
1,623 SR
Queue Stats
186W - 212L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
13 / 5 / 0
12,170
553
14,759
19,412
7,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
 
Nu Wa
16
1 / 6 / 4
9,933
452
21,641
17,813
11,769
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Cannonbolt-_-88
Persephone
11
0 / 1 / 5
8,611
391
4,916
5,117
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
DRICHIIE
Chiron
8
0 / 4 / 3
6,956
316
5,829
6,824
1,824
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 2
7,845
357
8,221
18,163
19,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueHawk1018
Baron Samedi
20
5 / 2 / 4
12,456
566
9,625
18,365
14,933
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
1 / 3 / 9
11,177
508
8,905
14,718
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 3 / 5
11,236
511
8,544
14,791
5,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
braindeaad
Kumbhakarna
17
3 / 1 / 12
11,134
506
6,702
20,492
19,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
yonsam117
Cliodhna
19
8 / 5 / 7
12,721
578
15,260
23,295
8,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
14
Kills
22
22
Deaths
14
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
13
5
0
2.6
L
Nu Wa
 
Nu Wa
1
6
4
0.5
W
Baron Samedi
BlueHawk1018
Baron Samedi
5
2
4
3.5
L
Persephone
Cannonbolt-_-88
Persephone
0
1
5
2.5
L
Chiron
DRICHIIE
Chiron
0
4
3
0.38
W
1
3
9
1.83
L
0
6
2
0.17
W
5
3
5
2.5
W
Kumbhakarna
braindeaad
Kumbhakarna
3
1
12
9
W
Cliodhna
yonsam117
Cliodhna
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,366
Damage
49,036
67,329
Taken
91,661
41,962
Mitigated
53,163
14,411
Healing
42,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
14,759
3,308
0
6,525
19,412
7,469
0
5,824
13,588
0
81,292
L
Nu Wa
 
Nu Wa
21,641
8,199
0
3,626
17,813
11,769
351
11,596
6,217
78,759
0
W
Baron Samedi
BlueHawk1018
Baron Samedi
9,625
1,831
659
10,353
18,365
14,933
1,582
11,099
7,226
85,518
0
L
Persephone
Cannonbolt-_-88
Persephone
4,916
39
0
871
5,117
1,344
0
2,079
3,037
43,563
0
L
Chiron
DRICHIIE
Chiron
5,829
1,599
440
2,122
6,824
1,824
300
351
6,406
0
27,120
W
8,905
175
1,027
7,569
14,718
5,045
732
8,059
6,443
93,959
0
L
8,221
2,348
57
770
18,163
19,556
295
5,382
12,781
36,495
0
W
8,544
5,300
234
6,824
14,791
5,182
2,657
3,946
10,845
0
91,573
W
Kumbhakarna
braindeaad
Kumbhakarna
6,702
681
554
4,460
20,492
19,894
250
4,661
15,751
44,220
0
W
Cliodhna
yonsam117
Cliodhna
15,260
2,512
0
10,711
23,295
8,109
278
6,694
16,421
0
102,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,515
Gold Earned
58,724
451
Minions Killed
680
0
Camps Cleared
0
1,525,900
Distance Traveled
2,000,170
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,170
553
139
6
0
381,437
1
L
Nu Wa
9,933
452
120
5
0
328,010
1
W
Baron Samedi
12,456
566
164
7
0
322,488
0
L
Persephone
8,611
391
103
5
0
290,409
7
L
Chiron
6,956
316
38
2
0
187,048
4
W
Ra
11,177
508
170
8
0
445,428
3
L
Kuzenbo
7,845
357
51
2
0
338,996
2
W
Cupid
11,236
511
150
7
0
358,018
3
W
Kumbhakarna
11,134
506
54
2
0
398,227
0
W
Cliodhna
12,721
578
142
6
0
476,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role