Player Matchup

Chaac
Chaac
KSIxIcy
Chaac
Level 148
God Stats
10W - 19L
1,554 SR
Queue Stats
224W - 177L
1,708 Elo+
Party 2
Hel
Hel
Shovelheadtko
Hel
Level 27
God Stats
1W - 1L
1,764 SR
Queue Stats
55W - 39L
1,629 Elo+
Party 2
Thanatos
Thanatos
greasyweed
Thanatos
Level 26
God Stats
2W - 5L
1,540 SR
Queue Stats
50W - 56L
1,494 Elo+
Party 2
Team Averages
Level 67
1,619 SR
1,610 Elo+

VS

Team Averages
Level 61
1,655 SR
1,603 Elo+
King Arthur
King Arthur
AlphaKeu
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thor
Thor
JBNSage
Thor
Level 27
God Stats
9W - 4L
1,619 SR
Queue Stats
15W - 8L
1,683 Elo+
Party 1
Scylla
Scylla
JoseCruz_03
Scylla
Level 149
God Stats
3W - 0L
1,846 SR
Queue Stats
67W - 65L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KSIxIcy
Chaac
19
7 / 12 / 6
17,254
664
29,394
39,670
44,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 9 / 8
17,542
675
27,378
28,989
13,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
greasyweed
Thanatos
17
7 / 11 / 4
16,345
629
16,097
28,990
9,810
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaKeu
King Arthur
19
3 / 8 / 23
16,521
635
17,464
43,605
40,970
Heavy Mace

Heavy Mace

+30
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
JBNSage
Thor
20
12 / 6 / 18
18,968
730
28,697
23,937
12,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
17 / 6 / 12
19,472
749
40,041
22,572
8,631
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
20
Kills
32
32
Deaths
20
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlphaKeu
King Arthur
3
8
23
1.81
W
Thor
JBNSage
Thor
12
6
18
3.5
W
Scylla
17
6
12
3.83
L
Chaac
KSIxIcy
Chaac
7
12
6
0.83
L
6
9
8
1.11
L
Thanatos
greasyweed
Thanatos
7
11
4
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,869
Damage
86,202
97,649
Taken
90,114
68,673
Mitigated
61,688
35,042
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlphaKeu
King Arthur
17,464
1,620
0
9,635
43,605
40,970
84
15,781
26,920
7,843
34,718
W
Thor
JBNSage
Thor
28,697
3,611
0
1,610
23,937
12,087
1,469
9,384
14,123
0
84,172
W
Scylla
40,041
2,236
257
6,646
22,572
8,631
1,070
6,122
16,174
114,578
0
L
Chaac
KSIxIcy
Chaac
29,394
3,964
0
6,198
39,670
44,905
1,092
17,818
21,852
9,743
70,112
L
27,378
728
9,082
11,969
28,989
13,958
502
14,240
14,749
72,967
0
L
Thanatos
greasyweed
Thanatos
16,097
2,825
28
7,765
28,990
9,810
1,171
11,310
17,680
0
35,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,141
Gold Earned
54,961
262
Minions Killed
269
9
Camps Cleared
10
1,284,918
Distance Traveled
1,285,516
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,521
635
28
1
1
430,704
2
W
Thor
18,968
730
85
3
8
430,587
4
W
Scylla
19,472
749
156
6
1
424,225
0
L
Chaac
17,254
664
83
3
6
401,440
3
L
Hel
17,542
675
121
5
3
478,936
3
L
Thanatos
16,345
629
58
2
0
404,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role