Player Matchup

Kukulkan
Kukulkan
Holistic05
Kukulkan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 199L
1,564 Elo+
Solo
Thanatos
Thanatos
Iam1gray
Thanatos
Level 25
God Stats
3W - 4L
1,668 SR
Queue Stats
77W - 69L
1,569 Elo+
Solo
Sylvanus
Sylvanus
ItsKoruF0x
Sylvanus
Level 18
God Stats
6W - 3L
1,303 SR
Queue Stats
105W - 91L
1,509 Elo+
Solo
Artemis
Artemis
Zhivotnyye
Artemis
Level 14
God Stats
3W - 3L
1,527 SR
Queue Stats
107W - 104L
1,560 Elo+
Solo
Cthulhu
Cthulhu
bringit_on-
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,575 Elo+

VS

Team Averages
Level 38
1,576 SR
1,575 Elo+
Charybdis
Charybdis
A_Queimada
Charybdis
Level 29
God Stats
15W - 18L
1,556 SR
Queue Stats
121W - 113L
1,494 Elo+
Solo
Jing Wei
Jing Wei
DarkAsianOne
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,661 Elo+
Party 1
Baron Samedi
Baron Samedi
FOWAYBUCK
Baron Samedi
Level 17
God Stats
3W - 5L
1,576 SR
Queue Stats
23W - 15L
1,660 Elo+
Solo
Cliodhna
Cliodhna
ItsTranslated
Cliodhna
Level 120
God Stats
11W - 9L
1,680 SR
Queue Stats
205W - 180L
1,549 Elo+
Party 1
Hel
Hel
Quick_Killer57
Hel
Level 18
God Stats
15W - 10L
1,568 SR
Queue Stats
23W - 19L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Holistic05
Kukulkan
20
2 / 9 / 7
12,158
468
9,493
20,215
8,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Iam1gray
Thanatos
20
13 / 10 / 5
14,088
542
19,689
25,107
12,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
ItsKoruF0x
Sylvanus
20
4 / 4 / 15
13,216
508
17,887
26,512
33,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Zhivotnyye
Artemis
20
15 / 5 / 8
15,988
615
27,816
28,875
11,791
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
bringit_on-
Cthulhu
3
0 / 7 / 0
7,193
277
737
6,100
1,964
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A_Queimada
Charybdis
19
4 / 8 / 4
13,248
510
10,503
21,951
8,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
DarkAsianOne
Jing Wei
20
5 / 8 / 11
14,362
552
20,919
22,671
9,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
FOWAYBUCK
Baron Samedi
20
13 / 1 / 10
15,481
595
18,025
15,790
18,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
ItsTranslated
Cliodhna
20
12 / 8 / 8
15,078
580
21,860
26,441
12,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 10 / 11
12,589
484
8,550
20,531
10,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
79
34
Kills
35
35
Deaths
35
35
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Charybdis
A_Queimada
Charybdis
4
8
4
0.75
W
Jing Wei
DarkAsianOne
Jing Wei
5
8
11
1.31
W
Baron Samedi
FOWAYBUCK
Baron Samedi
13
1
10
18
L
Kukulkan
Holistic05
Kukulkan
2
9
7
0.61
L
Thanatos
Iam1gray
Thanatos
13
10
5
1.55
L
Sylvanus
ItsKoruF0x
Sylvanus
4
4
15
2.88
W
Cliodhna
ItsTranslated
Cliodhna
12
8
8
2
W
1
10
11
0.65
L
Artemis
Zhivotnyye
Artemis
15
5
8
3.8
L
Cthulhu
bringit_on-
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,622
Damage
79,857
106,809
Taken
107,384
67,492
Mitigated
59,070
49,002
Healing
32,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
A_Queimada
Charybdis
10,503
5,330
0
4,244
21,951
8,789
3,678
8,440
13,477
0
91,473
W
Jing Wei
DarkAsianOne
Jing Wei
20,919
17,264
0
2,943
22,671
9,268
1,371
5,456
17,097
0
126,077
W
Baron Samedi
FOWAYBUCK
Baron Samedi
18,025
1,682
2,737
7,818
15,790
18,052
937
5,513
10,104
73,125
0
L
Kukulkan
Holistic05
Kukulkan
9,493
227
660
4,202
20,215
8,489
0
4,796
15,317
70,877
0
L
Thanatos
Iam1gray
Thanatos
19,689
5,266
0
17,794
25,107
12,103
0
5,448
19,559
0
115,239
L
Sylvanus
ItsKoruF0x
Sylvanus
17,887
4,189
1,144
10,365
26,512
33,145
562
6,347
20,009
78,430
13,512
W
Cliodhna
ItsTranslated
Cliodhna
21,860
1,804
0
5,984
26,441
12,480
996
4,406
21,837
0
100,738
W
8,550
183
3,329
5,801
20,531
10,481
506
2,851
17,646
69,166
0
L
Artemis
Zhivotnyye
Artemis
27,816
17,232
0
14,704
28,875
11,791
617
8,185
20,436
0
112,574
L
Cthulhu
bringit_on-
Cthulhu
737
504
0
133
6,100
1,964
0
1,251
4,849
1,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,643
Gold Earned
70,758
565
Minions Killed
715
0
Camps Cleared
0
1,810,421
Distance Traveled
2,219,443
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,248
510
174
7
0
394,142
1
W
Jing Wei
14,362
552
173
7
0
442,956
4
W
Baron Samedi
15,481
595
108
4
0
473,746
10
L
Kukulkan
12,158
468
133
5
0
399,475
0
L
Thanatos
14,088
542
140
5
0
483,308
6
L
Sylvanus
13,216
508
139
5
0
420,683
7
W
Cliodhna
15,078
580
133
5
0
459,730
5
W
Hel
12,589
484
127
5
0
448,869
3
L
Artemis
15,988
615
149
6
0
414,461
5
L
Cthulhu
7,193
277
4
0
0
92,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role