Player Matchup

Fenrir
Fenrir
EcoMr
Fenrir
Level 81
God Stats
29W - 18L
1,691 SR
Queue Stats
450W - 334L
1,687 Elo+
Party 1
Artio
Artio
Kab0M1
Artio
Level 159
God Stats
2W - 0L
1,911 SR
Queue Stats
210W - 105L
1,811 Elo+
Party 1
Ah Puch
Ah Puch
SirPandaTV
Ah Puch
Level 28
God Stats
3W - 1L
1,773 SR
Queue Stats
143W - 40L
1,789 Elo+
Party 1
Team Averages
Level 89
1,792 SR
1,762 Elo+

VS

Team Averages
Level 15
1,644 SR
1,500 Elo+
Artemis
Artemis
Kill3rCan
Artemis
Level 22
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Loki
Loki
Kill3rpierre
Loki
Level 18
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Ares
Ares
SatyrRock
Ares
Level 4
God Stats
0W - 1L
1,474 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EcoMr
Fenrir
14
9 / 5 / 13
10,525
810
13,148
16,743
13,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Kab0M1
Artio
16
16 / 0 / 12
11,663
897
18,238
17,320
19,192
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
SirPandaTV
Ah Puch
14
4 / 3 / 15
9,690
745
7,930
8,326
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kill3rCan
Artemis
11
3 / 10 / 4
8,809
678
11,771
16,170
5,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 10 / 4
9,281
714
6,380
12,715
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
1 / 9 / 6
8,115
624
10,077
16,789
14,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
29
Kills
8
8
Deaths
29
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EcoMr
Fenrir
9
5
13
3.1
W
Artio
Kab0M1
Artio
16
0
12
22
L
Artemis
Kill3rCan
Artemis
3
10
4
0.5
L
4
10
4
0.6
L
Ares
1
9
6
0.44
W
Ah Puch
SirPandaTV
Ah Puch
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,316
Damage
28,228
42,389
Taken
45,674
35,795
Mitigated
24,760
17,483
Healing
1,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EcoMr
Fenrir
13,148
3,545
0
2,416
16,743
13,731
439
3,733
12,194
0
26,103
W
Artio
Kab0M1
Artio
18,238
2,643
2,118
10,290
17,320
19,192
805
4,029
13,291
45,419
0
L
Artemis
Kill3rCan
Artemis
11,771
5,029
0
648
16,170
5,532
54
9,540
6,326
0
24,154
L
6,380
2,235
0
627
12,715
4,545
0
6,154
6,309
0
23,493
L
Ares
10,077
1,336
0
0
16,789
14,683
0
10,851
5,638
15,801
0
W
Ah Puch
SirPandaTV
Ah Puch
7,930
462
0
2,659
8,326
2,872
798
2,655
5,671
29,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
26,205
121
Minions Killed
94
7
Camps Cleared
3
701,589
Distance Traveled
551,883
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,525
810
25
2
2
232,592
1
W
Artio
11,663
897
43
3
1
259,250
3
L
Artemis
8,809
678
47
4
0
156,012
1
L
Loki
9,281
714
39
3
3
192,450
0
L
Ares
8,115
624
8
1
0
203,421
3
W
Ah Puch
9,690
745
53
4
4
209,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role