Player Matchup

Nu Wa
Nu Wa
Obtusemooses
Nu Wa
Level 8
God Stats
5W - 6L
1,213 SR
Queue Stats
36W - 29L
1,383 Elo+
Party 1
Geb
Geb
Sammjitsu
Geb
Level 59
God Stats
4W - 3L
1,321 SR
Queue Stats
204W - 142L
1,612 Elo+
Party 1
Osiris
Osiris
ShlopDonkey
Osiris
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 25L
1,159 Elo+
Party 1
Hades
Hades
call8652145104
Hades
Level 18
God Stats
6W - 0L
1,898 SR
Queue Stats
30W - 22L
1,507 Elo+
Solo
Cliodhna
Cliodhna
tfunkysar
Cliodhna
Level 77
God Stats
5W - 4L
1,038 SR
Queue Stats
356W - 324L
1,591 Elo+
Party 1
Team Averages
Level 33
1,394 SR
1,450 Elo+

VS

Team Averages
Level 13
1,546 SR
1,374 Elo+
Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Eseybi
Pele
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,327 Elo+
Party 3
Cerberus
Cerberus
Gazyagı
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,327 Elo+
Party 3
Poseidon
Poseidon
JCamp74
Poseidon
Level 17
God Stats
3W - 3L
1,729 SR
Queue Stats
75W - 80L
1,387 Elo+
Party 2
Guan Yu
Guan Yu
Spınoza
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 12
8,797
517
8,338
8,311
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 20
10,145
597
9,134
16,327
18,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
16
11 / 1 / 10
10,623
625
11,131
13,146
16,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 5 / 8
8,368
492
6,919
14,296
6,199
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
tfunkysar
Cliodhna
18
20 / 4 / 9
11,409
671
20,125
17,194
8,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 7 / 2
7,830
461
11,060
11,344
3,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Eseybi
Pele
11
1 / 9 / 2
7,287
429
5,568
14,356
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Gazyagı
Cerberus
11
2 / 9 / 6
7,508
442
8,690
18,531
13,990
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Poseidon
JCamp74
Poseidon
12
6 / 9 / 2
8,326
490
9,202
10,426
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Spınoza
Guan Yu
11
1 / 9 / 2
7,454
438
3,866
12,961
9,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
26
43
Kills
12
15
Deaths
43
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
2
0.43
L
Pele
Eseybi
Pele
1
9
2
0.22
L
Cerberus
Gazyagı
Cerberus
2
9
6
0.56
L
Poseidon
JCamp74
Poseidon
6
9
2
0.78
W
2
4
12
2
W
6
1
20
16
W
Osiris
11
1
10
16
L
Guan Yu
Spınoza
Guan Yu
1
9
2
0.22
W
4
5
8
1.6
W
Cliodhna
tfunkysar
Cliodhna
20
4
9
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,647
Damage
38,386
69,274
Taken
67,618
51,766
Mitigated
33,381
18,536
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,060
7,978
271
2,459
11,344
3,100
1,284
5,288
5,976
0
53,864
L
Pele
Eseybi
Pele
5,568
1,309
0
1,764
14,356
4,651
0
4,590
9,630
0
46,091
L
Cerberus
Gazyagı
Cerberus
8,690
975
0
2,953
18,531
13,990
0
7,283
11,012
24,866
0
L
Poseidon
JCamp74
Poseidon
9,202
860
0
390
10,426
2,345
0
3,317
6,931
38,327
0
W
8,338
1,133
0
2,045
8,311
2,501
1,747
4,405
3,520
48,536
0
W
9,134
1,837
0
2,170
16,327
18,408
795
4,878
11,146
28,441
0
W
Osiris
11,131
4,000
0
2,586
13,146
16,138
838
2,255
10,789
0
49,457
L
Guan Yu
Spınoza
Guan Yu
3,866
621
330
1,302
12,961
9,295
0
3,137
9,678
0
25,455
W
6,919
1,439
308
4,569
14,296
6,199
252
2,209
11,991
38,565
0
W
Cliodhna
tfunkysar
Cliodhna
20,125
5,167
0
6,858
17,194
8,520
815
3,194
13,936
0
92,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
38,405
421
Minions Killed
339
0
Camps Cleared
0
1,645,589
Distance Traveled
1,520,877
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,830
461
95
6
0
297,320
1
L
Pele
7,287
429
70
4
0
299,804
1
L
Cerberus
7,508
442
45
3
0
304,530
1
L
Poseidon
8,326
490
74
4
0
313,153
1
W
Nu Wa
8,797
517
82
5
0
275,612
1
W
Geb
10,145
597
30
2
0
335,653
1
W
Osiris
10,623
625
106
6
0
377,017
4
L
Guan Yu
7,454
438
55
3
0
306,070
1
W
Hades
8,368
492
79
5
0
285,598
3
W
Cliodhna
11,409
671
124
7
0
371,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role