Player Matchup

Tiamat
Tiamat
DerpySquidMan_
Tiamat
Level 119
God Stats
12W - 12L
1,601 SR
Queue Stats
1,082W - 1,003L
1,565 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Reyd3lsur904
Morgan Le Fay
Level 83
God Stats
7W - 9L
1,478 SR
Queue Stats
589W - 540L
1,540 Elo+
Party 2
Bakasura
Bakasura
TGcringe
Bakasura
Level 61
God Stats
2W - 2L
1,593 SR
Queue Stats
239W - 201L
1,546 Elo+
Party 2
Hera
Hera
franklindo23
Hera
Level 147
God Stats
2W - 9L
1,204 SR
Queue Stats
798W - 879L
1,549 Elo+
Solo
Hercules
Hercules
workojoe
Hercules
Level 128
God Stats
0W - 2L
1,112 SR
Queue Stats
1,076W - 1,103L
1,478 Elo+
Solo
Team Averages
Level 108
1,398 SR
1,536 Elo+

VS

Team Averages
Level 103
1,415 SR
1,479 Elo+
Mulan
Mulan
BoyGamerz_YT
Mulan
Level 77
God Stats
8W - 5L
1,309 SR
Queue Stats
248W - 245L
1,494 Elo+
Solo
Thoth
Thoth
Kevin_Styles136
Thoth
Level 105
God Stats
2W - 4L
1,309 SR
Queue Stats
421W - 407L
1,462 Elo+
Party 1
Hachiman
Hachiman
Maas_Konig
Hachiman
Level 99
God Stats
3W - 4L
1,425 SR
Queue Stats
162W - 165L
1,504 Elo+
Solo
Cliodhna
Cliodhna
Natsu2_Dragneel
Cliodhna
Level 113
God Stats
17W - 10L
1,641 SR
Queue Stats
363W - 340L
1,513 Elo+
Party 1
Ymir
Ymir
yamichaosss
Ymir
Level 122
God Stats
3W - 0L
1,391 SR
Queue Stats
493W - 458L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,335
576
5,302
6,590
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Reyd3lsur904
Morgan Le Fay
10
1 / 2 / 0
5,725
520
4,080
5,024
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TGcringe
Bakasura
11
0 / 0 / 1
5,786
526
3,779
7,759
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 3 / 1
5,055
460
3,602
8,213
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
workojoe
Hercules
10
1 / 2 / 0
5,742
522
2,713
6,292
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,693
518
5,053
8,409
2,809
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 1
5,800
527
2,411
3,492
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Maas_Konig
Hachiman
10
1 / 0 / 2
5,584
508
4,804
7,089
1,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
12
3 / 0 / 2
6,677
607
4,759
7,731
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 1
6,993
636
3,943
8,994
7,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
9
9
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
1
2
0
0.5
W
1
1
1
1.5
W
Hachiman
Maas_Konig
Hachiman
1
0
2
2
W
Cliodhna
3
0
2
4
L
Morgan Le Fay
Reyd3lsur904
Morgan Le Fay
1
2
0
0.5
L
Bakasura
TGcringe
Bakasura
0
0
1
0.5
L
0
3
1
0.17
L
Hercules
workojoe
Hercules
1
2
0
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,476
Damage
20,970
33,878
Taken
35,715
16,122
Mitigated
15,384
12,012
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,053
515
99
3,491
8,409
2,809
0
3,525
4,849
0
22,716
L
5,302
947
0
2,801
6,590
4,190
0
3,207
3,383
35,708
0
W
2,411
44
0
375
3,492
1,031
0
1,803
1,689
35,608
0
W
Hachiman
Maas_Konig
Hachiman
4,804
2,129
143
3,280
7,089
1,762
641
711
6,329
0
28,679
W
Cliodhna
4,759
740
0
3,070
7,731
2,655
0
1,667
6,064
0
41,073
L
Morgan Le Fay
Reyd3lsur904
Morgan Le Fay
4,080
123
0
1,217
5,024
1,706
0
1,298
3,726
35,925
0
L
Bakasura
TGcringe
Bakasura
3,779
2,672
0
4,758
7,759
3,347
138
149
7,610
0
31,232
L
3,602
974
0
1,636
8,213
2,837
0
243
7,970
16,867
0
L
Hercules
workojoe
Hercules
2,713
1,031
0
1,600
6,292
4,042
0
1,457
4,835
0
31,817
W
3,943
1,004
0
1,521
8,994
7,127
0
5,278
3,716
41,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,643
Gold Earned
30,747
309
Minions Killed
355
0
Camps Cleared
0
1,116,075
Distance Traveled
1,142,010
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,693
518
38
3
0
229,093
2
L
Tiamat
6,335
576
89
8
0
210,461
4
W
Thoth
5,800
527
77
7
0
211,861
2
W
Hachiman
5,584
508
50
5
0
214,106
2
W
Cliodhna
6,677
607
94
9
0
270,499
1
L
Morgan Le Fay
5,725
520
54
5
0
217,902
2
L
Bakasura
5,786
526
66
6
0
256,490
2
L
Hera
5,055
460
30
3
0
206,552
4
L
Hercules
5,742
522
70
6
0
224,670
0
W
Ymir
6,993
636
96
9
0
216,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role