Player Matchup

Bellona
Bellona
Electric_Cowbxy
Bellona
Level 18
God Stats
31W - 32L
1,381 SR
Queue Stats
99W - 83L
1,420 Elo+
Party 2
Neith
Neith
Maatheo
Neith
Level 23
God Stats
5W - 3L
1,639 SR
Queue Stats
39W - 37L
1,402 Elo+
Solo
The Morrigan
The Morrigan
Sando6661973
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,354 Elo+
Solo
Jing Wei
Jing Wei
aimsbean
Jing Wei
Level 18
God Stats
32W - 28L
1,516 SR
Queue Stats
95W - 80L
1,410 Elo+
Party 2
Horus
Horus
pyromanic303
Horus
Level 17
God Stats
7W - 5L
1,811 SR
Queue Stats
37W - 37L
1,420 Elo+
Party 2
Team Averages
Level 19
1,569 SR
1,401 Elo+

VS

Team Averages
Level 30
1,752 SR
1,522 Elo+
Nemesis
Nemesis
Hunter7010
Nemesis
Level 107
God Stats
619W - 594L
1,560 SR
Queue Stats
774W - 757L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
Iwezker171
Kukulkan
Level 11
God Stats
35W - 23L
1,957 SR
Queue Stats
142W - 97L
1,504 Elo+
Party 1
Ares
Ares
Ix Tigerclaw xI
Ares
Level 11
God Stats
117W - 82L
1,761 SR
Queue Stats
130W - 110L
1,636 Elo+
Party 1
Skadi
Skadi
IxBlueCrystalxI
Skadi
Level 6
God Stats
8W - 5L
1,949 SR
Queue Stats
113W - 95L
1,825 Elo+
Party 1
Ymir
Ymir
cili_a5a5_
Ymir
Level 17
God Stats
1W - 0L
1,534 SR
Queue Stats
2W - 5L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 11 / 6
16,091
1,006
30,866
35,202
37,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Maatheo
Neith
20
3 / 4 / 10
14,530
908
18,757
14,053
6,661
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Sando6661973
The Morrigan
20
1 / 10 / 7
13,038
815
9,450
16,843
7,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
aimsbean
Jing Wei
20
0 / 5 / 14
13,924
870
11,440
18,335
15,277
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 4 / 10
14,387
899
10,645
29,778
30,229
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hunter7010
Nemesis
20
16 / 0 / 18
19,558
1,222
29,729
13,858
6,892
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Iwezker171
Kukulkan
20
11 / 4 / 20
18,761
1,173
48,463
10,884
4,954
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 0 / 25
16,077
1,005
13,661
16,288
19,703
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 4 / 11
13,636
852
10,883
11,626
4,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
0 / 15 / 11
12,939
809
4,058
34,295
18,224

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
119
23
Kills
34
34
Deaths
23
47
Assists
85
Player
Kills
Deaths
Assists
KDA
L
15
11
6
1.64
W
Nemesis
Hunter7010
Nemesis
16
0
18
25
W
Kukulkan
Iwezker171
Kukulkan
11
4
20
5.25
W
6
0
25
18.5
W
1
4
11
1.63
L
Neith
Maatheo
Neith
3
4
10
2
L
The Morrigan
Sando6661973
The Morrigan
1
10
7
0.45
L
Jing Wei
aimsbean
Jing Wei
0
5
14
1.4
W
0
15
11
0.37
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,158
Damage
106,794
114,211
Taken
86,951
97,102
Mitigated
54,178
19,562
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,866
13,157
1,179
2,766
35,202
37,871
0
18,631
16,047
0
49,458
W
Nemesis
Hunter7010
Nemesis
29,729
15,358
0
3,011
13,858
6,892
0
675
13,183
0
60,265
W
Kukulkan
Iwezker171
Kukulkan
48,463
3,536
0
0
10,884
4,954
0
276
10,608
120,644
0
W
13,661
126
0
140
16,288
19,703
0
2,429
13,839
35,274
0
W
10,883
4,699
0
0
11,626
4,405
0
1,469
10,157
0
24,603
L
Neith
Maatheo
Neith
18,757
8,637
0
3,099
14,053
6,661
0
9,039
4,838
0
73,350
L
The Morrigan
Sando6661973
The Morrigan
9,450
2,262
0
238
16,843
7,064
0
9,084
7,514
23,459
620
L
Jing Wei
aimsbean
Jing Wei
11,440
9,311
531
491
18,335
15,277
0
12,686
5,292
0
36,594
W
4,058
818
0
0
34,295
18,224
0
3,961
30,334
19,236
0
L
10,645
7,043
4,732
6,526
29,778
30,229
0
15,175
14,249
0
34,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,970
Gold Earned
80,971
291
Minions Killed
337
5
Camps Cleared
18
1,475,943
Distance Traveled
1,544,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,091
1,006
35
2
3
302,801
0
W
Nemesis
19,558
1,222
55
3
17
377,423
0
W
Kukulkan
18,761
1,173
215
13
0
301,454
1
W
Ares
16,077
1,005
26
2
1
331,888
1
W
Skadi
13,636
852
17
1
0
287,380
0
L
Neith
14,530
908
131
8
1
291,290
0
L
The Morrigan
13,038
815
36
2
0
220,988
0
L
Jing Wei
13,924
870
44
3
1
323,138
0
W
Ymir
12,939
809
24
2
0
246,319
0
L
Horus
14,387
899
45
3
0
337,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role