Player Matchup

Fenrir
Fenrir
AcexKillin
Fenrir
Level 104
God Stats
8W - 10L
1,476 SR
Queue Stats
437W - 377L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
HOH DeciMatiOn
Ah Puch
Level 157
God Stats
4W - 3L
1,577 SR
Queue Stats
318W - 254L
1,615 Elo+
Party 1
King Arthur
King Arthur
TheNobleJew777
King Arthur
Level 100
God Stats
23W - 27L
1,460 SR
Queue Stats
370W - 352L
1,546 Elo+
Party 1
Team Averages
Level 120
1,504 SR
1,549 Elo+

VS

Team Averages
Level 80
1,421 SR
1,563 Elo+
Kukulkan
Kukulkan
A Boi Named Tsu
Kukulkan
Level 45
God Stats
0W - 2L
1,281 SR
Queue Stats
33W - 27L
1,499 Elo+
Solo
Jing Wei
Jing Wei
ImmortalKirin
Jing Wei
Level 109
God Stats
5W - 14L
1,498 SR
Queue Stats
373W - 354L
1,638 Elo+
Party 2
Fenrir
Fenrir
LocoKlown
Fenrir
Level 86
God Stats
14W - 16L
1,484 SR
Queue Stats
164W - 162L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AcexKillin
Fenrir
11
5 / 2 / 3
7,343
734
4,583
4,613
1,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 4
7,140
714
6,340
6,026
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
TheNobleJew777
King Arthur
12
2 / 2 / 5
7,251
725
5,771
7,054
4,890
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 6 / 1
5,863
586
3,414
6,645
1,771
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ImmortalKirin
Jing Wei
10
1 / 2 / 4
6,363
636
2,903
4,640
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
LocoKlown
Fenrir
12
6 / 2 / 1
7,623
762
4,175
8,290
4,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
7
7
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
1
0.08
W
Fenrir
AcexKillin
Fenrir
5
2
3
3.25
W
3
3
4
1.67
L
Jing Wei
ImmortalKirin
Jing Wei
1
2
4
1.5
L
Fenrir
LocoKlown
Fenrir
6
2
1
3.25
W
King Arthur
TheNobleJew777
King Arthur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,694
Damage
10,492
17,693
Taken
19,575
8,846
Mitigated
8,256
2,842
Healing
1,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,414
153
0
369
6,645
1,771
0
2,782
3,605
16,189
0
W
Fenrir
AcexKillin
Fenrir
4,583
356
0
592
4,613
1,848
622
1,479
3,134
0
9,256
W
6,340
408
0
892
6,026
2,108
280
539
5,487
21,929
0
L
Jing Wei
ImmortalKirin
Jing Wei
2,903
1,878
0
303
4,640
1,730
0
778
3,738
0
18,636
L
Fenrir
LocoKlown
Fenrir
4,175
925
0
840
8,290
4,755
0
2,346
5,708
0
10,424
W
King Arthur
TheNobleJew777
King Arthur
5,771
604
168
1,190
7,054
4,890
105
1,964
5,090
0
31,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,734
Gold Earned
19,849
125
Minions Killed
96
6
Camps Cleared
3
511,435
Distance Traveled
503,105
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,863
586
45
5
1
141,037
0
W
Fenrir
7,343
734
22
2
1
143,665
1
W
Ah Puch
7,140
714
50
5
1
174,532
2
L
Jing Wei
6,363
636
38
4
1
175,822
2
L
Fenrir
7,623
762
13
1
1
186,246
3
W
King Arthur
7,251
725
53
5
4
193,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role