Player Matchup

Charybdis
Charybdis
Goated Guns
Charybdis
Level 92
God Stats
2W - 3L
1,261 SR
Queue Stats
468W - 444L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
IDontMoan
Baron Samedi
Level 28
God Stats
1W - 1L
1,786 SR
Queue Stats
163W - 71L
1,673 Elo+
Party 1
Horus
Horus
Kaiserpower111
Horus
Level 107
God Stats
6W - 3L
1,687 SR
Queue Stats
45W - 48L
1,517 Elo+
Party 1
Bacchus
Bacchus
Ragnarocketeer
Bacchus
Level 8
God Stats
2W - 3L
1,436 SR
Queue Stats
8W - 7L
1,372 Elo+
Party 1
King Arthur
King Arthur
TBGTwister01226
King Arthur
Level 15
God Stats
1W - 1L
1,662 SR
Queue Stats
7W - 4L
1,552 Elo+
Party 1
Team Averages
Level 50
1,566 SR
1,536 Elo+

VS

Team Averages
Level 12
1,505 SR
1,590 Elo+
Charybdis
Charybdis
BLK-MESSIAH92
Charybdis
Level 16
God Stats
6W - 2L
1,450 SR
Queue Stats
31W - 26L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
HydroKiller5523
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,640 Elo+
Solo
Cthulhu
Cthulhu
Ruben_aguilera09
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,576 Elo+
Solo
Chernobog
Chernobog
jegajam
Chernobog
Level 28
God Stats
7W - 6L
1,575 SR
Queue Stats
111W - 83L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
pansita0911
Gilgamesh
Level 5
God Stats
9W - 7L
1,500 SR
Queue Stats
38W - 38L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Goated Guns
Charybdis
19
9 / 2 / 2
11,847
592
13,902
14,045
5,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
IDontMoan
Baron Samedi
16
13 / 6 / 5
10,932
547
23,067
18,154
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 8
10,536
527
11,469
18,231
13,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 3 / 12
9,409
470
5,506
14,817
14,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
TBGTwister01226
King Arthur
8
0 / 2 / 0
7,298
365
3,298
6,783
3,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BLK-MESSIAH92
Charybdis
16
3 / 3 / 9
10,095
505
6,080
12,461
5,580
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
HydroKiller5523
Baron Samedi
17
6 / 3 / 6
11,533
577
18,529
16,413
9,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 13 / 4
8,263
413
5,627
21,614
11,834
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
jegajam
Chernobog
18
1 / 4 / 3
11,023
551
8,193
14,850
5,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
pansita0911
Gilgamesh
16
5 / 4 / 3
10,650
533
11,320
20,817
9,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
27
Kills
16
16
Deaths
27
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BLK-MESSIAH92
Charybdis
3
3
9
2.5
L
Charybdis
Goated Guns
Charybdis
9
2
2
5
W
Baron Samedi
HydroKiller5523
Baron Samedi
6
3
6
3
L
Baron Samedi
IDontMoan
Baron Samedi
13
6
5
2.58
L
5
3
8
3
L
0
3
12
2
W
1
13
4
0.23
L
King Arthur
TBGTwister01226
King Arthur
0
2
0
0
W
Chernobog
jegajam
Chernobog
1
4
3
0.63
W
Gilgamesh
pansita0911
Gilgamesh
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,242
Damage
49,749
72,030
Taken
86,155
43,906
Mitigated
41,933
20,038
Healing
30,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BLK-MESSIAH92
Charybdis
6,080
2,307
703
1,995
12,461
5,580
1,720
4,088
8,373
0
34,300
L
Charybdis
Goated Guns
Charybdis
13,902
5,747
0
4,124
14,045
5,135
0
3,220
10,825
0
106,970
W
Baron Samedi
HydroKiller5523
Baron Samedi
18,529
1,763
2,514
8,358
16,413
9,434
951
6,222
10,191
66,952
0
L
Baron Samedi
IDontMoan
Baron Samedi
23,067
1,732
2,334
5,147
18,154
7,643
249
6,923
11,231
71,452
0
L
11,469
4,748
613
3,987
18,231
13,333
515
5,783
12,448
8,736
50,031
L
5,506
721
0
2,355
14,817
14,331
203
5,329
9,488
20,519
0
W
5,627
293
0
815
21,614
11,834
76
14,738
6,876
21,384
0
L
King Arthur
TBGTwister01226
King Arthur
3,298
382
0
1,478
6,783
3,464
0
3,148
3,635
0
21,176
W
Chernobog
jegajam
Chernobog
8,193
4,533
0
6,277
14,850
5,100
3,350
2,018
12,832
0
92,879
W
Gilgamesh
pansita0911
Gilgamesh
11,320
3,956
0
9,928
20,817
9,985
0
3,432
17,385
0
79,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,022
Gold Earned
51,564
432
Minions Killed
468
0
Camps Cleared
0
1,663,213
Distance Traveled
1,832,675
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,095
505
59
3
0
320,119
0
L
Charybdis
11,847
592
168
8
0
382,105
0
W
Baron Samedi
11,533
577
123
6
0
340,869
3
L
Baron Samedi
10,932
547
98
5
0
334,684
0
L
Horus
10,536
527
98
5
0
413,538
2
L
Bacchus
9,409
470
20
1
0
361,400
1
W
Cthulhu
8,263
413
26
1
0
342,514
0
L
King Arthur
7,298
365
48
2
0
171,486
0
W
Chernobog
11,023
551
155
8
0
395,012
9
W
Gilgamesh
10,650
533
105
5
0
434,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role