Player Matchup

Morgan Le Fay
Morgan Le Fay
Kiboou_Hope39
Morgan Le Fay
Level 89
God Stats
2W - 5L
1,293 SR
Queue Stats
29W - 48L
1,428 Elo+
Party 2
Yemoja
Yemoja
MightyMoose__
Yemoja
Level 85
God Stats
2W - 0L
1,507 SR
Queue Stats
62W - 75L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
SeaChins
Baron Samedi
Level 159
God Stats
52W - 43L
1,564 SR
Queue Stats
307W - 321L
1,513 Elo+
Solo
Chiron
Chiron
SlothK1NG69
Chiron
Level 107
God Stats
6W - 4L
1,577 SR
Queue Stats
172W - 192L
1,524 Elo+
Solo
Pele
Pele
restricton-ZERO
Pele
Level 48
God Stats
3W - 10L
1,159 SR
Queue Stats
23W - 36L
1,488 Elo+
Party 2
Team Averages
Level 98
1,420 SR
1,474 Elo+

VS

Team Averages
Level 74
1,451 SR
1,453 Elo+
Cthulhu
Cthulhu
ArCielArDor
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BioCollision
Sun Wukong
Level 126
God Stats
0W - 4L
1,144 SR
Queue Stats
124W - 144L
1,458 Elo+
Party 1
Medusa
Medusa
EmperorPaine
Medusa
Level 153
God Stats
20W - 15L
1,657 SR
Queue Stats
240W - 214L
1,518 Elo+
Party 1
Cliodhna
Cliodhna
eddardlives
Cliodhna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 220L
1,384 Elo+
Solo
Nu Wa
Nu Wa
ºRENº
Nu Wa
Level 46
God Stats
18W - 22L
1,455 SR
Queue Stats
323W - 369L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kiboou_Hope39
Morgan Le Fay
20
10 / 0 / 21
13,932
1,161
16,891
11,288
4,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 2 / 18
11,856
988
7,573
11,433
4,681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SeaChins
Baron Samedi
20
5 / 3 / 27
13,273
1,106
25,081
18,806
7,304
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
20
19 / 2 / 12
15,512
1,293
34,986
19,816
6,658
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 1 / 19
11,805
984
11,413
14,272
5,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArCielArDor
Cthulhu
18
0 / 11 / 4
10,847
904
8,348
25,741
26,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
BioCollision
Sun Wukong
18
1 / 5 / 5
11,478
957
13,768
22,181
12,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Medusa
17
5 / 7 / 1
12,130
1,011
21,552
22,492
8,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
eddardlives
Cliodhna
16
0 / 6 / 2
9,896
825
3,475
6,044
1,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
ºRENº
Nu Wa
18
2 / 10 / 6
12,195
1,016
22,590
23,234
8,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
26
39
Kills
8
8
Deaths
39
97
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArCielArDor
Cthulhu
0
11
4
0.18
L
Sun Wukong
BioCollision
Sun Wukong
1
5
5
0.7
L
Medusa
5
7
1
0.79
W
Morgan Le Fay
Kiboou_Hope39
Morgan Le Fay
10
0
21
20.5
W
2
2
18
5.5
W
Baron Samedi
SeaChins
Baron Samedi
5
3
27
6.17
W
Chiron
19
2
12
12.5
L
Cliodhna
eddardlives
Cliodhna
0
6
2
0.17
W
3
1
19
12.5
L
Nu Wa
ºRENº
Nu Wa
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,944
Damage
69,733
75,615
Taken
99,692
28,270
Mitigated
57,211
28,878
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArCielArDor
Cthulhu
8,348
341
0
0
25,741
26,182
0
9,411
16,330
18,379
0
L
Sun Wukong
BioCollision
Sun Wukong
13,768
326
0
2,656
22,181
12,372
0
10,218
11,963
0
46,457
L
Medusa
21,552
8,825
0
2,051
22,492
8,355
0
13,746
8,746
0
51,280
W
Morgan Le Fay
Kiboou_Hope39
Morgan Le Fay
16,891
1,306
626
2,851
11,288
4,477
0
4,557
6,425
50,160
0
W
7,573
973
5,727
1,020
11,433
4,681
0
4,699
6,484
28,458
0
W
Baron Samedi
SeaChins
Baron Samedi
25,081
1,515
3,279
6,201
18,806
7,304
0
5,440
12,990
53,077
0
W
Chiron
34,986
22,749
861
6,818
19,816
6,658
0
8,655
10,854
0
74,249
L
Cliodhna
eddardlives
Cliodhna
3,475
160
0
28
6,044
1,966
0
3,922
2,122
0
11,315
W
11,413
5,455
0
1,495
14,272
5,150
0
6,082
7,924
0
30,928
L
Nu Wa
ºRENº
Nu Wa
22,590
6,744
0
2,435
23,234
8,336
0
12,248
10,986
43,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,378
Gold Earned
56,546
294
Minions Killed
228
12
Camps Cleared
6
1,167,728
Distance Traveled
1,020,251
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,847
904
24
2
0
217,440
0
L
Sun Wukong
11,478
957
69
6
1
275,518
1
L
Medusa
12,130
1,011
61
5
2
232,099
1
W
Morgan Le Fay
13,932
1,161
102
9
0
245,023
0
W
Yemoja
11,856
988
42
4
1
215,936
1
W
Baron Samedi
13,273
1,106
48
4
1
220,268
0
W
Chiron
15,512
1,293
60
5
9
239,383
1
L
Cliodhna
9,896
825
24
2
1
102,238
0
W
Pele
11,805
984
42
4
1
247,118
0
L
Nu Wa
12,195
1,016
50
4
2
192,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role