Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AbsoluteMISMA
Yemoja
Level 30
God Stats
4W - 3L
1,558 SR
Queue Stats
27W - 32L
1,450 Elo+
Party 1
King Arthur
King Arthur
camiloYT1713
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,471 Elo+
Solo
Ravana
Ravana
oODRAo
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,450 Elo+
Party 1
Anubis
Anubis
pataus
Anubis
Level 14
God Stats
6W - 6L
1,569 SR
Queue Stats
16W - 12L
1,526 Elo+
Solo
Team Averages
Level 25
1,525 SR
1,479 Elo+

VS

Team Averages
Level 20
1,538 SR
1,460 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Frozihn
Jing Wei
Level 22
God Stats
3W - 4L
1,697 SR
Queue Stats
13W - 13L
1,475 Elo+
Party 2
Merlin
Merlin
Mirachelle
Merlin
Level 18
God Stats
5W - 11L
1,492 SR
Queue Stats
57W - 50L
1,419 Elo+
Solo
Osiris
Osiris
WaldoFlame
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 2 / 1
7,023
540
4,205
7,981
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
6,489
499
1,892
5,007
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
camiloYT1713
King Arthur
13
5 / 0 / 1
7,837
603
3,798
7,241
4,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
oODRAo
Ravana
14
5 / 2 / 3
8,150
627
6,730
6,714
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
pataus
Anubis
14
7 / 0 / 2
9,068
698
8,364
5,270
2,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 6 / 0
6,242
480
5,267
10,705
2,685
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
 
Terra
9
0 / 2 / 4
5,929
456
2,224
10,452
8,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Frozihn
Jing Wei
12
3 / 2 / 2
6,762
520
7,092
7,816
2,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Mirachelle
Merlin
8
0 / 5 / 1
5,452
419
3,181
5,956
1,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
WaldoFlame
Osiris
5
0 / 5 / 0
4,788
368
2,253
4,568
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
19
Kills
5
5
Deaths
20
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
1
0.75
L
Ratatoskr
 
Ratatoskr
2
6
0
0.33
L
Terra
 
Terra
0
2
4
1
W
1
1
0
1
L
Jing Wei
Frozihn
Jing Wei
3
2
2
2
L
Merlin
Mirachelle
Merlin
0
5
1
0.1
L
Osiris
WaldoFlame
Osiris
0
5
0
0
W
King Arthur
camiloYT1713
King Arthur
5
0
1
5.5
W
Ravana
oODRAo
Ravana
5
2
3
3.25
W
Anubis
pataus
Anubis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,989
Damage
20,017
32,213
Taken
39,497
15,099
Mitigated
17,119
12,597
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,205
2,256
0
387
7,981
2,311
585
1,307
6,674
0
47,335
L
Ratatoskr
 
Ratatoskr
5,267
1,336
0
3,511
10,705
2,685
0
2,663
8,042
0
34,607
L
Terra
 
Terra
2,224
747
1,153
1,155
10,452
8,374
518
2,220
8,232
8,772
0
W
1,892
345
2,819
993
5,007
2,730
253
1,315
3,692
9,571
0
L
Jing Wei
Frozihn
Jing Wei
7,092
6,834
0
0
7,816
2,274
840
2,166
5,650
0
45,622
L
Merlin
Mirachelle
Merlin
3,181
132
0
1,177
5,956
1,310
0
3,207
2,749
24,122
0
L
Osiris
WaldoFlame
Osiris
2,253
947
0
127
4,568
2,476
0
0
4,568
0
7,458
W
King Arthur
camiloYT1713
King Arthur
3,798
835
0
1,642
7,241
4,570
1,624
0
7,241
0
38,627
W
Ravana
oODRAo
Ravana
6,730
2,505
0
2,373
6,714
3,040
0
1,041
5,673
0
54,314
W
Anubis
pataus
Anubis
8,364
450
0
4,383
5,270
2,448
2,080
1,742
3,528
55,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,567
Gold Earned
29,173
423
Minions Killed
231
0
Camps Cleared
0
1,214,862
Distance Traveled
1,009,089
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,023
540
105
8
0
228,799
1
L
Ratatoskr
6,242
480
72
6
0
208,602
2
L
Terra
5,929
456
13
1
0
255,198
5
W
Yemoja
6,489
499
11
1
0
223,688
0
L
Jing Wei
6,762
520
83
6
0
262,602
4
L
Merlin
5,452
419
46
4
0
148,927
1
L
Osiris
4,788
368
17
1
0
133,760
2
W
King Arthur
7,837
603
88
7
0
268,989
2
W
Ravana
8,150
627
98
8
0
293,194
5
W
Anubis
9,068
698
121
9
0
200,192
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role