Player Matchup

Hera
Hera
JaG4227
Hera
Level 28
God Stats
5W - 8L
1,346 SR
Queue Stats
350W - 377L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Jogen Noshy
Cthulhu
Level 47
God Stats
5W - 8L
1,369 SR
Queue Stats
115W - 174L
1,224 Elo+
Party 1
Cliodhna
Cliodhna
Jogen noNi
Cliodhna
Level 61
God Stats
1W - 4L
1,302 SR
Queue Stats
109W - 162L
1,204 Elo+
Party 1
Team Averages
Level 45
1,339 SR
1,294 Elo+

VS

Team Averages
Level 14
1,338 SR
1,401 Elo+
Anubis
Anubis
Audi Stage 4
Anubis
Level 8
God Stats
5W - 9L
1,266 SR
Queue Stats
36W - 42L
1,886 Elo+
Solo
Bakasura
Bakasura
SapphireFlame68
Bakasura
Level 17
God Stats
0W - 1L
1,249 SR
Queue Stats
4W - 8L
1,155 Elo+
Solo
Achilles
Achilles
dokan_67
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 128L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JaG4227
Hera
18
13 / 1 / 19
13,822
768
21,778
6,457
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Jogen Noshy
Cthulhu
14
6 / 4 / 17
12,119
673
7,354
12,715
10,431
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
Jogen noNi
Cliodhna
18
16 / 2 / 15
14,140
786
12,472
11,030
3,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 12 / 2
11,195
622
7,556
14,646
5,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
13
0 / 14 / 4
10,224
568
6,001
18,491
7,042
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
dokan_67
Achilles
14
3 / 9 / 1
11,345
630
3,090
19,142
12,895
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
12
35
Kills
5
7
Deaths
35
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
12
2
0.25
W
Hera
JaG4227
Hera
13
1
19
22.5
W
Cthulhu
Jogen Noshy
Cthulhu
6
4
17
3.63
W
Cliodhna
Jogen noNi
Cliodhna
16
2
15
11.75
L
Bakasura
0
14
4
0.14
L
Achilles
dokan_67
Achilles
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,604
Damage
16,647
30,202
Taken
52,279
16,286
Mitigated
25,247
8,075
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,556
192
0
2,265
14,646
5,310
0
7,900
6,328
37,605
0
W
Hera
JaG4227
Hera
21,778
4,685
0
1,770
6,457
2,451
1,566
1,634
4,560
68,905
0
W
Cthulhu
Jogen Noshy
Cthulhu
7,354
608
504
514
12,715
10,431
480
1,225
11,287
22,887
0
W
Cliodhna
Jogen noNi
Cliodhna
12,472
679
540
4,747
11,030
3,404
148
5,230
5,527
0
41,685
L
Bakasura
6,001
4,071
0
1,993
18,491
7,042
0
9,816
8,495
0
16,966
L
Achilles
dokan_67
Achilles
3,090
492
0
260
19,142
12,895
240
10,792
7,910
0
25,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
32,764
209
Minions Killed
122
8
Camps Cleared
3
908,425
Distance Traveled
615,287
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,195
622
57
3
3
187,956
0
W
Hera
13,822
768
115
6
5
342,969
2
W
Cthulhu
12,119
673
35
2
1
228,501
0
W
Cliodhna
14,140
786
59
3
2
336,955
0
L
Bakasura
10,224
568
34
2
0
226,802
1
L
Achilles
11,345
630
31
2
0
200,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role