Player Matchup

Nu Wa
Nu Wa
Atropéa
Nu Wa
Level 21
God Stats
7W - 15L
1,403 SR
Queue Stats
57W - 70L
1,452 Elo+
Party 1
Izanami
Izanami
Bäguette
Izanami
Level 55
God Stats
11W - 9L
1,592 SR
Queue Stats
50W - 60L
1,454 Elo+
Party 3
Discordia
Discordia
Choupinouw
Discordia
Level 41
God Stats
22W - 22L
1,531 SR
Queue Stats
207W - 188L
1,505 Elo+
Solo
Agni
Agni
Krîsstørax
Agni
Level 47
God Stats
5W - 4L
1,631 SR
Queue Stats
143W - 168L
1,473 Elo+
Party 1
Merlin
Merlin
MDivine
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,451 Elo+
Party 3
Team Averages
Level 37
1,531 SR
1,467 Elo+

VS

Team Averages
Level 67
1,596 SR
1,498 Elo+
Ah Puch
Ah Puch
Arcturus1990
Ah Puch
Level 48
God Stats
6W - 6L
1,681 SR
Queue Stats
137W - 134L
1,523 Elo+
Solo
Kukulkan
Kukulkan
GameGirlie
Kukulkan
Level 28
God Stats
37W - 32L
1,613 SR
Queue Stats
71W - 72L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
LewisBetts
Sylvanus
Level 93
God Stats
6W - 5L
1,617 SR
Queue Stats
47W - 41L
1,535 Elo+
Party 2
Mercury
Mercury
SteelBandit
Mercury
Level 132
God Stats
7W - 2L
1,777 SR
Queue Stats
111W - 98L
1,499 Elo+
Party 2
Medusa
Medusa
THExGHOST07
Medusa
Level 36
God Stats
11W - 6L
1,291 SR
Queue Stats
76W - 69L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Atropéa
Nu Wa
19
2 / 5 / 14
12,481
892
13,617
12,941
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Bäguette
Izanami
19
7 / 6 / 8
13,385
956
13,427
21,272
8,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Choupinouw
Discordia
20
4 / 2 / 12
13,200
943
15,886
9,412
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 10 / 15
13,555
968
26,184
22,712
8,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
MDivine
Merlin
19
2 / 8 / 11
12,541
896
12,492
21,182
8,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arcturus1990
Ah Puch
19
1 / 0 / 12
12,413
887
19,419
9,054
3,690
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
GameGirlie
Kukulkan
19
2 / 7 / 6
12,202
872
5,884
15,430
6,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LewisBetts
Sylvanus
20
4 / 1 / 24
15,857
1,133
15,469
24,710
29,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
SteelBandit
Mercury
20
22 / 5 / 7
18,897
1,350
33,542
22,070
9,770
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
19
2 / 7 / 11
12,309
879
10,325
16,570
8,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
91
20
Kills
31
31
Deaths
20
60
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Arcturus1990
Ah Puch
1
0
12
7
L
Nu Wa
Atropéa
Nu Wa
2
5
14
1.8
L
Izanami
Bäguette
Izanami
7
6
8
1.83
L
Discordia
Choupinouw
Discordia
4
2
12
5
W
Kukulkan
GameGirlie
Kukulkan
2
7
6
0.71
L
5
10
15
1.25
W
Sylvanus
LewisBetts
Sylvanus
4
1
24
16
L
Merlin
MDivine
Merlin
2
8
11
0.94
W
Mercury
SteelBandit
Mercury
22
5
7
5.1
W
Medusa
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,606
Damage
84,639
87,519
Taken
87,834
32,387
Mitigated
58,392
4,693
Healing
20,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Arcturus1990
Ah Puch
19,419
287
0
2,491
9,054
3,690
0
8,166
888
66,502
0
L
Nu Wa
Atropéa
Nu Wa
13,617
4,830
0
262
12,941
4,231
0
8,195
4,656
29,166
0
L
Izanami
Bäguette
Izanami
13,427
8,806
0
1,074
21,272
8,118
0
9,847
11,270
0
37,069
L
Discordia
Choupinouw
Discordia
15,886
1,264
0
400
9,412
3,521
0
5,424
3,938
52,129
0
W
Kukulkan
GameGirlie
Kukulkan
5,884
301
0
1,568
15,430
6,970
0
12,335
3,095
45,389
0
L
26,184
2,308
0
1,814
22,712
8,310
0
8,516
14,134
40,695
0
W
Sylvanus
LewisBetts
Sylvanus
15,469
1,750
2,386
7,683
24,710
29,280
0
18,545
6,165
24,189
0
L
Merlin
MDivine
Merlin
12,492
454
266
877
21,182
8,207
0
8,391
12,749
38,045
0
W
Mercury
SteelBandit
Mercury
33,542
17,389
0
6,265
22,070
9,770
0
16,190
5,880
0
76,368
W
Medusa
10,325
2,866
0
512
16,570
8,682
0
12,943
3,627
0
33,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,162
Gold Earned
71,678
302
Minions Killed
366
3
Camps Cleared
18
1,265,588
Distance Traveled
1,343,863
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,413
887
129
9
0
289,527
3
L
Nu Wa
12,481
892
30
2
0
242,746
0
L
Izanami
13,385
956
84
6
1
235,097
2
L
Discordia
13,200
943
80
6
2
281,517
2
W
Kukulkan
12,202
872
92
7
1
220,777
0
L
Agni
13,555
968
43
3
0
256,655
0
W
Sylvanus
15,857
1,133
12
1
1
266,701
0
L
Merlin
12,541
896
65
5
0
249,573
0
W
Mercury
18,897
1,350
68
5
16
336,134
2
W
Medusa
12,309
879
65
5
0
230,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role