Player Matchup

Ra
Ra
Glockachu
Ra
Level 15
God Stats
1W - 0L
1,428 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 1
Cliodhna
Cliodhna
HiMyNameIsEvan
Cliodhna
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 129L
1,681 Elo+
Party 1
Bellona
Bellona
Noble7376
Bellona
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 108L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
PotatoRenegade
Cthulhu
Level 109
God Stats
2W - 1L
1,349 SR
Queue Stats
15W - 22L
1,555 Elo+
Party 1
Izanami
Izanami
dakumori
Izanami
Level 69
God Stats
2W - 0L
1,744 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 1
Team Averages
Level 98
1,504 SR
1,656 Elo+

VS

Team Averages
Level 39
1,498 SR
1,446 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HayZeus0
Hun Batz
Level 58
God Stats
8W - 5L
1,591 SR
Queue Stats
352W - 364L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
HayZeusCries
Cthulhu
Level 15
God Stats
9W - 16L
1,436 SR
Queue Stats
15W - 20L
1,442 Elo+
Party 2
Osiris
Osiris
RogueShinobi14
Osiris
Level 54
God Stats
4W - 6L
1,388 SR
Queue Stats
263W - 282L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
supremescion
Kukulkan
Level 26
God Stats
5W - 5L
1,577 SR
Queue Stats
136W - 165L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 11
8,559
658
6,487
8,256
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
13
7 / 2 / 10
8,205
631
9,090
7,028
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Noble7376
Bellona
14
6 / 1 / 2
8,173
629
7,769
8,759
9,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
4 / 2 / 10
7,161
551
4,136
13,703
8,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
dakumori
Izanami
11
1 / 1 / 8
6,451
496
2,805
4,523
1,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 5 / 1
7,386
568
6,254
7,430
1,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
HayZeus0
Hun Batz
11
3 / 6 / 2
6,969
536
7,165
11,356
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
HayZeusCries
Cthulhu
9
1 / 5 / 0
5,757
443
2,616
8,158
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 3
6,752
519
2,719
9,057
6,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
supremescion
Kukulkan
11
0 / 5 / 2
6,278
483
3,836
7,433
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
24
Kills
8
9
Deaths
24
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
1
0.7
W
6
3
11
3.83
L
Hun Batz
HayZeus0
Hun Batz
3
6
2
0.67
L
Cthulhu
HayZeusCries
Cthulhu
1
5
0
0.2
W
Cliodhna
7
2
10
6
W
Bellona
Noble7376
Bellona
6
1
2
7
W
4
2
10
4.5
L
1
3
3
0.83
W
Izanami
dakumori
Izanami
1
1
8
5
L
Kukulkan
supremescion
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,287
Damage
22,590
42,269
Taken
43,434
24,298
Mitigated
17,615
14,151
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,254
4,034
0
687
7,430
1,973
420
1,661
5,563
0
48,199
W
6,487
494
1,217
2,992
8,256
3,266
866
1,180
6,964
47,651
0
L
Hun Batz
HayZeus0
Hun Batz
7,165
1,964
0
2,074
11,356
3,509
0
4,688
6,481
0
34,264
L
Cthulhu
HayZeusCries
Cthulhu
2,616
134
0
288
8,158
3,676
0
1,218
6,892
19,140
0
W
Cliodhna
9,090
459
0
3,002
7,028
2,189
0
655
6,305
0
44,981
W
Bellona
Noble7376
Bellona
7,769
1,255
0
2,793
8,759
9,070
62
303
8,438
9,563
37,082
W
4,136
535
1,473
2,303
13,703
8,540
175
2,881
10,691
15,947
0
L
2,719
928
0
125
9,057
6,238
136
912
8,145
0
34,056
W
Izanami
dakumori
Izanami
2,805
1,448
0
371
4,523
1,233
1,136
1,104
3,419
0
35,242
L
Kukulkan
supremescion
Kukulkan
3,836
631
0
1,202
7,433
2,219
432
2,990
4,175
30,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,549
Gold Earned
33,142
368
Minions Killed
341
0
Camps Cleared
0
1,325,348
Distance Traveled
1,251,363
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,386
568
87
7
0
249,619
0
W
Ra
8,559
658
96
7
0
257,334
0
L
Hun Batz
6,969
536
73
6
0
247,734
5
L
Cthulhu
5,757
443
37
3
0
260,248
2
W
Cliodhna
8,205
631
94
7
0
307,754
0
W
Bellona
8,173
629
93
7
0
261,930
1
W
Cthulhu
7,161
551
20
2
0
260,943
3
L
Osiris
6,752
519
77
6
0
262,454
3
W
Izanami
6,451
496
65
5
0
237,387
0
L
Kukulkan
6,278
483
67
5
0
231,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role