Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
JULIOLATAMX3
Thanatos
Level 38
God Stats
13W - 9L
1,694 SR
Queue Stats
319W - 318L
1,574 Elo+
Solo
Merlin
Merlin
TTempoV
Merlin
Level 18
God Stats
15W - 19L
1,510 SR
Queue Stats
43W - 46L
1,521 Elo+
Party 1
Sobek
Sobek
kuronimo
Sobek
Level 23
God Stats
1W - 4L
1,293 SR
Queue Stats
69W - 74L
1,558 Elo+
Party 1
Fenrir
Fenrir
movieduck108
Fenrir
Level 69
God Stats
2W - 4L
1,477 SR
Queue Stats
229W - 256L
1,505 Elo+
Party 1
Team Averages
Level 46
1,495 SR
1,531 Elo+

VS

Team Averages
Level 53
1,531 SR
1,585 Elo+
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
OofDaddy69
Mercury
Level 35
God Stats
3W - 3L
1,628 SR
Queue Stats
84W - 85L
1,508 Elo+
Solo
Loki
Loki
WTBelimS
Loki
Level 36
God Stats
3W - 3L
1,546 SR
Queue Stats
153W - 120L
1,602 Elo+
Solo
Kukulkan
Kukulkan
elleizabeth
Kukulkan
Level 29
God Stats
3W - 3L
1,483 SR
Queue Stats
200W - 198L
1,526 Elo+
Party 2
Amaterasu
Amaterasu
foogabajr
Amaterasu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 5 / 0
4,924
492
2,376
6,796
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
JULIOLATAMX3
Thanatos
8
0 / 4 / 0
5,182
518
2,381
8,219
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
TTempoV
Merlin
8
0 / 3 / 0
4,976
498
1,588
5,021
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
kuronimo
Sobek
8
0 / 1 / 1
4,835
484
1,615
5,138
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
1 / 3 / 0
5,764
576
3,975
7,394
6,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 1 / 4
5,994
599
3,358
3,984
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
OofDaddy69
Mercury
11
7 / 0 / 4
6,761
676
6,539
5,374
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
10
2 / 0 / 6
5,518
552
5,596
5,633
1,353
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
elleizabeth
Kukulkan
12
1 / 0 / 2
6,670
667
1,830
2,875
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
foogabajr
Amaterasu
12
3 / 1 / 0
6,844
684
4,488
8,761
6,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
16
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
0
0.2
W
Rama
 
Rama
3
1
4
5
L
Thanatos
JULIOLATAMX3
Thanatos
0
4
0
0
W
Mercury
OofDaddy69
Mercury
7
0
4
9
L
Merlin
TTempoV
Merlin
0
3
0
0
W
Loki
2
0
6
5
W
Kukulkan
elleizabeth
Kukulkan
1
0
2
2
W
Amaterasu
foogabajr
Amaterasu
3
1
0
3
L
Sobek
kuronimo
Sobek
0
1
1
0.5
L
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,935
Damage
21,811
32,568
Taken
26,627
14,893
Mitigated
11,713
11,315
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,376
1,123
0
1,051
6,796
1,805
0
0
6,796
0
20,829
W
Rama
 
Rama
3,358
2,302
0
1,198
3,984
1,064
816
1,069
2,911
0
26,107
L
Thanatos
JULIOLATAMX3
Thanatos
2,381
816
0
5,863
8,219
3,068
0
1,227
6,878
0
30,203
W
Mercury
OofDaddy69
Mercury
6,539
3,587
0
1,623
5,374
2,011
0
417
4,887
0
35,866
L
Merlin
TTempoV
Merlin
1,588
0
0
958
5,021
1,117
0
415
4,532
20,658
0
W
Loki
5,596
1,139
0
1,276
5,633
1,353
0
994
4,545
0
23,980
W
Kukulkan
elleizabeth
Kukulkan
1,830
176
0
391
2,875
997
409
347
2,320
39,659
0
W
Amaterasu
foogabajr
Amaterasu
4,488
2,233
0
4,432
8,761
6,288
0
0
8,761
0
32,548
L
Sobek
kuronimo
Sobek
1,615
334
0
1,810
5,138
2,496
78
0
5,138
5,622
0
L
Fenrir
3,975
1,309
0
1,633
7,394
6,407
0
0
7,394
0
27,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
31,787
246
Minions Killed
324
0
Camps Cleared
0
990,864
Distance Traveled
1,128,864
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,924
492
46
5
0
194,686
0
W
Rama
5,994
599
65
7
0
184,231
1
L
Thanatos
5,182
518
63
6
0
221,277
4
W
Mercury
6,761
676
62
6
0
266,162
2
L
Merlin
4,976
498
58
6
0
186,691
0
W
Loki
5,518
552
28
3
0
232,932
4
W
Kukulkan
6,670
667
91
9
0
250,174
1
W
Amaterasu
6,844
684
78
8
0
195,365
0
L
Sobek
4,835
484
12
1
0
196,955
1
L
Fenrir
5,764
576
67
7
0
191,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role