Player Matchup

Cthulhu
Cthulhu
Carnitas7475
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,545 Elo+
Party 3
Baron Samedi
Baron Samedi
CosmosXxx
Baron Samedi
Level 13
God Stats
7W - 6L
1,401 SR
Queue Stats
28W - 41L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Diego Stark 95
Danzaburou
Level 16
God Stats
7W - 9L
1,482 SR
Queue Stats
21W - 22L
1,445 Elo+
Party 3
Erlang Shen
Erlang Shen
PlayboiDREN978
Erlang Shen
Level 29
God Stats
27W - 31L
1,325 SR
Queue Stats
103W - 120L
1,297 Elo+
Solo
Thor
Thor
Quanteir
Thor
Level 28
God Stats
4W - 7L
1,327 SR
Queue Stats
92W - 97L
1,411 Elo+
Solo
Team Averages
Level 20
1,407 SR
1,417 Elo+

VS

Team Averages
Level 28
1,456 SR
1,422 Elo+
Charybdis
Charybdis
A_Queimada
Charybdis
Level 29
God Stats
15W - 18L
1,581 SR
Queue Stats
121W - 113L
1,508 Elo+
Solo
Set
Set
Anbu_Unknown115
Set
Level 25
God Stats
3W - 6L
1,425 SR
Queue Stats
35W - 41L
1,471 Elo+
Party 2
Mulan
Mulan
Droopy-Froopy
Mulan
Level 29
God Stats
5W - 9L
1,423 SR
Queue Stats
34W - 42L
1,366 Elo+
Party 1
Olorun
Olorun
Manimal115
Olorun
Level 27
God Stats
7W - 7L
1,350 SR
Queue Stats
53W - 45L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
SamuraiKami-Sama
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carnitas7475
Cthulhu
16
4 / 2 / 6
10,019
501
14,944
14,612
17,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
CosmosXxx
Baron Samedi
13
0 / 9 / 5
7,889
394
5,344
12,800
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Diego Stark 95
Danzaburou
18
6 / 6 / 3
11,205
560
7,707
16,084
5,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
PlayboiDREN978
Erlang Shen
18
7 / 2 / 6
11,075
554
13,266
13,166
7,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
4 / 3 / 6
10,848
542
7,756
12,213
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A_Queimada
Charybdis
16
7 / 7 / 3
10,855
543
18,548
17,197
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 6
9,955
498
6,594
16,304
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

3
0 / 2 / 1
5,771
289
631
1,625
380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Manimal115
Olorun
13
5 / 3 / 2
8,891
445
9,591
13,238
4,297
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 6 / 1
8,707
435
7,840
20,821
21,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
21
Kills
21
22
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
A_Queimada
Charybdis
7
7
3
1.21
L
5
3
6
2.67
W
Cthulhu
Carnitas7475
Cthulhu
4
2
6
3.5
W
Baron Samedi
CosmosXxx
Baron Samedi
0
9
5
0.28
W
Danzaburou
Diego Stark 95
Danzaburou
6
6
3
1.25
L
0
2
1
0.25
L
Olorun
Manimal115
Olorun
5
3
2
2
W
Erlang Shen
PlayboiDREN978
Erlang Shen
7
2
6
5
W
Thor
4
3
6
2.33
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,017
Damage
43,204
68,875
Taken
69,185
39,477
Mitigated
39,614
19,093
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
A_Queimada
Charybdis
18,548
9,126
0
3,782
17,197
7,011
3,866
2,851
14,199
0
74,915
L
6,594
3,094
0
3,116
16,304
6,175
204
3,676
12,314
0
57,904
W
Cthulhu
Carnitas7475
Cthulhu
14,944
659
695
4,844
14,612
17,586
1,339
4,083
10,529
55,686
0
W
Baron Samedi
CosmosXxx
Baron Samedi
5,344
1,105
131
927
12,800
4,572
524
6,617
6,183
29,474
0
W
Danzaburou
Diego Stark 95
Danzaburou
7,707
3,846
0
4,479
16,084
5,580
2,476
1,708
14,376
0
70,547
L
631
307
0
96
1,625
380
0
513
964
0
2,103
L
Olorun
Manimal115
Olorun
9,591
5,537
91
3,863
13,238
4,297
237
4,655
8,356
49,054
0
W
Erlang Shen
PlayboiDREN978
Erlang Shen
13,266
6,887
0
5,284
13,166
7,657
2,672
3,855
9,311
0
76,467
W
Thor
7,756
2,278
0
2,733
12,213
4,082
179
1,243
10,970
0
66,143
L
7,840
1,034
91
2,893
20,821
21,751
112
7,222
13,064
20,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,036
Gold Earned
44,179
472
Minions Killed
373
0
Camps Cleared
0
1,844,846
Distance Traveled
1,344,696
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,855
543
128
6
0
293,075
0
L
Set
9,955
498
108
5
0
386,393
0
W
Cthulhu
10,019
501
85
4
0
361,309
2
W
Baron Samedi
7,889
394
43
2
0
310,758
0
W
Danzaburou
11,205
560
129
6
0
339,311
2
L
Mulan
5,771
289
5
0
0
46,006
0
L
Olorun
8,891
445
89
4
0
311,531
9
W
Erlang Shen
11,075
554
117
6
0
424,852
1
W
Thor
10,848
542
98
5
0
408,616
0
L
Cthulhu
8,707
435
43
2
0
307,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role