Player Matchup

Yemoja
Yemoja
Alexrojas1924
Yemoja
Level 28
God Stats
1W - 2L
1,696 SR
Queue Stats
59W - 72L
1,503 Elo+
Solo
Chang'e
Chang'e
CaveirinhaGhost
Chang'e
Level 25
God Stats
21W - 16L
1,549 SR
Queue Stats
119W - 117L
1,489 Elo+
Solo
Hel
Hel
LumenEsth
Hel
Level 22
God Stats
0W - 2L
1,379 SR
Queue Stats
18W - 16L
1,478 Elo+
Solo
Freya
Freya
Rayjohnsonn
Freya
Level 5
God Stats
2W - 3L
1,727 SR
Queue Stats
3W - 8L
1,316 Elo+
Solo
Loki
Loki
Susanoo7628
Loki
Level 24
God Stats
10W - 7L
1,635 SR
Queue Stats
20W - 22L
1,435 Elo+
Solo
Team Averages
Level 21
1,597 SR
1,444 Elo+

VS

Team Averages
Level 41
1,565 SR
1,457 Elo+
Achilles
Achilles
Aosiy
Achilles
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,398 Elo+
Party 1
Neith
Neith
Kivqs
Neith
Level 11
God Stats
2W - 0L
1,573 SR
Queue Stats
3W - 2L
1,568 Elo+
Party 1
Ullr
Ullr
Slaw
Ullr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,403 Elo+
Party 1
Ra
Ra
honeyed-sunshine
Ra
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 55L
1,295 Elo+
Solo
Osiris
Osiris
zBeanzy
Osiris
Level 4
God Stats
2W - 0L
1,753 SR
Queue Stats
2W - 0L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
7,809
434
6,519
14,967
13,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 4 / 1
8,769
487
9,826
10,228
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 7
8,905
495
9,719
12,820
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
0 / 5 / 0
5,775
321
734
5,691
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
7 / 4 / 1
7,653
425
5,522
10,847
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aosiy
Achilles
16
7 / 2 / 3
9,789
544
9,146
11,057
5,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Kivqs
Neith
12
1 / 3 / 11
8,096
450
6,959
9,053
3,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
Slaw
Ullr
17
10 / 0 / 2
10,398
578
13,569
14,545
5,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 2 / 5
9,809
545
8,013
10,736
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
zBeanzy
Osiris
9
3 / 13 / 2
7,231
402
6,716
13,059
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
19
Kills
24
24
Deaths
20
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Achilles
Aosiy
Achilles
7
2
3
4.25
L
6
4
1
1.63
W
Neith
Kivqs
Neith
1
3
11
2.17
L
4
5
7
1.5
L
0
5
0
0
W
Ullr
Slaw
Ullr
10
0
2
11
L
7
4
1
1.88
W
3
2
5
2.75
W
Osiris
zBeanzy
Osiris
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,320
Damage
44,403
54,553
Taken
58,450
25,211
Mitigated
25,415
17,563
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,519
1,716
557
876
14,967
13,797
206
3,049
11,750
24,362
0
W
Achilles
Aosiy
Achilles
9,146
2,974
0
2,061
11,057
5,979
747
4,925
5,652
0
47,427
L
9,826
163
372
4,009
10,228
2,590
1,011
551
9,617
46,815
0
W
Neith
Kivqs
Neith
6,959
2,971
0
1,451
9,053
3,077
1,975
4,586
4,459
0
31,746
L
9,719
614
1,827
5,438
12,820
4,827
365
2,332
10,302
45,534
0
L
734
347
0
456
5,691
916
0
0
5,691
13,145
0
W
Ullr
Slaw
Ullr
13,569
6,470
0
7,657
14,545
5,768
5,427
5,872
8,581
0
85,446
L
5,522
1,326
0
4,028
10,847
3,081
595
1,629
9,180
0
19,629
W
8,013
956
1,444
3,886
10,736
4,260
553
4,653
6,041
68,280
0
W
Osiris
zBeanzy
Osiris
6,716
2,339
0
0
13,059
6,331
954
5,892
6,919
0
13,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,911
Gold Earned
45,323
258
Minions Killed
429
0
Camps Cleared
0
1,420,946
Distance Traveled
1,676,181
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,809
434
25
1
0
286,525
3
W
Achilles
9,789
544
87
5
0
347,749
1
L
Chang'e
8,769
487
92
5
0
323,994
6
W
Neith
8,096
450
41
2
0
329,764
5
L
Hel
8,905
495
82
5
0
312,008
2
L
Freya
5,775
321
24
1
0
190,761
1
W
Ullr
10,398
578
148
8
0
306,789
3
L
Loki
7,653
425
35
2
0
307,658
3
W
Ra
9,809
545
137
8
0
335,474
9
W
Osiris
7,231
402
16
1
0
356,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role