Player Matchup

Jing Wei
Jing Wei
BlkvoidTTV
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 190L
1,417 Elo+
Party 2
Fafnir
Fafnir
KotadSlayer
Fafnir
Level 56
God Stats
0W - 5L
1,500 SR
Queue Stats
166W - 227L
1,389 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kozak_117X
Morgan Le Fay
Level 85
God Stats
16W - 15L
1,531 SR
Queue Stats
136W - 150L
1,412 Elo+
Party 2
Team Averages
Level 63
1,510 SR
1,406 Elo+

VS

Team Averages
Level 55
1,772 SR
1,615 Elo+
Hel
Hel
EmptyArtist9429
Hel
Level 29
God Stats
10W - 5L
1,595 SR
Queue Stats
376W - 368L
1,502 Elo+
Solo
Sobek
Sobek
Emptytombs
Sobek
Level 108
God Stats
14W - 3L
1,825 SR
Queue Stats
87W - 54L
1,654 Elo+
Party 1
Hou Yi
Hou Yi
dudeyouredead
Hou Yi
Level 29
God Stats
15W - 4L
1,895 SR
Queue Stats
116W - 56L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlkvoidTTV
Jing Wei
9
1 / 6 / 0
5,932
593
3,484
7,918
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
9
0 / 4 / 1
5,859
586
2,496
10,915
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Kozak_117X
Morgan Le Fay
10
0 / 4 / 0
5,654
565
8,362
9,167
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
8,126
813
9,576
5,851
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
11
2 / 1 / 12
7,080
708
2,959
8,967
7,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 0 / 9
7,661
766
11,270
6,685
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
14
14
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlkvoidTTV
Jing Wei
1
6
0
0.17
W
7
0
7
10.5
W
Sobek
2
1
12
8
L
Fafnir
0
4
1
0.13
L
Morgan Le Fay
Kozak_117X
Morgan Le Fay
0
4
0
0
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,342
Damage
23,805
28,000
Taken
21,503
15,053
Mitigated
11,708
5,518
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlkvoidTTV
Jing Wei
3,484
2,221
791
662
7,918
2,857
0
3,831
4,087
0
10,926
W
9,576
732
4,753
4,217
5,851
2,104
0
2,781
2,763
33,380
0
W
Sobek
2,959
118
0
2,757
8,967
7,047
0
3,292
4,989
10,035
0
L
Fafnir
2,496
462
279
2,543
10,915
9,244
0
4,376
6,539
7,534
0
L
Morgan Le Fay
Kozak_117X
Morgan Le Fay
8,362
344
39
1,204
9,167
2,952
0
4,464
4,703
26,787
0
W
11,270
4,779
0
1,786
6,685
2,557
820
3,682
2,526
0
31,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,445
Gold Earned
22,867
73
Minions Killed
121
1
Camps Cleared
8
538,410
Distance Traveled
572,072
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,932
593
19
2
0
192,647
2
W
Hel
8,126
813
63
6
5
210,730
2
W
Sobek
7,080
708
10
1
1
191,573
5
L
Fafnir
5,859
586
7
1
0
168,315
0
L
Morgan Le Fay
5,654
565
47
5
1
177,448
0
W
Hou Yi
7,661
766
48
5
2
169,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role