Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
H20Elijah
Poseidon
Level 29
God Stats
1W - 1L
1,526 SR
Queue Stats
11W - 20L
1,234 Elo+
Party 1
Set
Set
H20_SupremeGlizy
Set
Level 41
God Stats
1W - 4L
1,362 SR
Queue Stats
54W - 46L
1,334 Elo+
Party 1
Xing Tian
Xing Tian
WyvernWraith7
Xing Tian
Level 47
God Stats
0W - 3L
1,153 SR
Queue Stats
227W - 252L
1,352 Elo+
Solo
Chronos
Chronos
coltywushu
Chronos
Level 117
God Stats
0W - 1L
1,590 SR
Queue Stats
151W - 170L
1,330 Elo+
Solo
Team Averages
Level 56
1,426 SR
1,350 Elo+

VS

Team Averages
Level 71
1,522 SR
1,336 Elo+
Chang'e
Chang'e
GhostBoy2041
Chang'e
Level 69
God Stats
10W - 4L
1,668 SR
Queue Stats
324W - 350L
1,372 Elo+
Solo
Izanami
Izanami
OG quenlaylay
Izanami
Level 50
God Stats
20W - 25L
1,432 SR
Queue Stats
47W - 70L
1,290 Elo+
Solo
Kumbhakarna
Kumbhakarna
ProCorndog
Kumbhakarna
Level 65
God Stats
3W - 4L
1,438 SR
Queue Stats
117W - 163L
1,288 Elo+
Solo
Cthulhu
Cthulhu
TumorBloomer
Cthulhu
Level 85
God Stats
9W - 4L
1,493 SR
Queue Stats
146W - 161L
1,313 Elo+
Solo
Cliodhna
Cliodhna
soulize1
Cliodhna
Level 87
God Stats
24W - 17L
1,577 SR
Queue Stats
82W - 77L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
5 / 7 / 4
11,936
543
12,204
19,566
9,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
H20Elijah
Poseidon
11
0 / 7 / 1
7,861
357
4,344
11,291
3,738
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 7 / 3
9,913
451
10,883
19,273
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
WyvernWraith7
Xing Tian
16
2 / 3 / 5
10,029
456
10,709
17,130
15,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
coltywushu
Chronos
15
5 / 8 / 1
9,826
447
17,496
17,738
8,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GhostBoy2041
Chang'e
18
8 / 3 / 7
12,677
576
14,676
14,186
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
18
3 / 1 / 3
11,828
538
5,794
11,808
4,165
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
ProCorndog
Kumbhakarna
16
4 / 4 / 5
11,266
512
9,791
23,439
18,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
TumorBloomer
Cthulhu
19
8 / 5 / 5
12,929
588
14,787
21,046
16,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
soulize1
Cliodhna
17
9 / 7 / 6
12,022
546
17,420
18,160
10,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
18
Kills
32
32
Deaths
20
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
7
4
1
W
Chang'e
GhostBoy2041
Chang'e
8
3
7
3.83
L
Poseidon
H20Elijah
Poseidon
0
7
1
0.07
L
6
7
3
1.07
W
Izanami
3
1
3
4.5
W
Kumbhakarna
ProCorndog
Kumbhakarna
4
4
5
1.63
W
Cthulhu
TumorBloomer
Cthulhu
8
5
5
2.1
L
Xing Tian
WyvernWraith7
Xing Tian
2
3
5
1.5
L
Chronos
coltywushu
Chronos
5
8
1
0.69
W
Cliodhna
soulize1
Cliodhna
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,636
Damage
62,468
84,998
Taken
88,639
47,041
Mitigated
55,147
20,003
Healing
28,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,204
3,839
99
12,328
19,566
9,548
2,658
6,359
13,207
0
75,919
W
Chang'e
GhostBoy2041
Chang'e
14,676
1,265
2,903
4,925
14,186
5,359
2,249
6,371
7,815
68,735
0
L
Poseidon
H20Elijah
Poseidon
4,344
917
0
638
11,291
3,738
93
6,106
5,185
32,879
0
L
10,883
5,173
0
3,395
19,273
10,291
0
9,628
9,645
0
52,279
W
Izanami
5,794
3,997
1,541
1,901
11,808
4,165
9,582
5,995
5,813
0
84,411
W
Kumbhakarna
ProCorndog
Kumbhakarna
9,791
1,326
788
6,622
23,439
18,451
308
9,270
14,169
37,324
0
W
Cthulhu
TumorBloomer
Cthulhu
14,787
1,265
0
4,210
21,046
16,974
3,198
4,216
16,830
78,844
6,374
L
Xing Tian
WyvernWraith7
Xing Tian
10,709
905
0
1,475
17,130
15,386
0
9,765
7,365
44,753
0
L
Chronos
coltywushu
Chronos
17,496
9,066
0
2,068
17,738
8,078
812
6,950
10,788
50,192
6,428
W
Cliodhna
soulize1
Cliodhna
17,420
2,776
0
6,081
18,160
10,198
677
5,079
13,081
0
70,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
60,722
401
Minions Killed
587
0
Camps Cleared
0
1,810,914
Distance Traveled
2,096,575
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,936
543
115
5
0
381,183
0
W
Chang'e
12,677
576
111
5
0
399,669
0
L
Poseidon
7,861
357
60
3
0
254,704
0
L
Set
9,913
451
77
4
0
429,129
0
W
Izanami
11,828
538
178
8
0
402,690
3
W
Kumbhakarna
11,266
512
50
2
0
410,843
0
W
Cthulhu
12,929
588
146
7
0
427,915
0
L
Xing Tian
10,029
456
60
3
0
393,831
7
L
Chronos
9,826
447
89
4
0
352,067
0
W
Cliodhna
12,022
546
102
5
0
455,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role