Player Matchup

Cliodhna
Cliodhna
Dark N1nja 115
Cliodhna
Level 27
God Stats
48W - 56L
1,500 SR
Queue Stats
163W - 222L
1,362 Elo+
Solo
Jing Wei
Jing Wei
Godofwarrz6199
Jing Wei
Level 7
God Stats
2W - 2L
1,116 SR
Queue Stats
2W - 3L
1,041 Elo+
Solo
Nu Wa
Nu Wa
Jason1916
Nu Wa
Level 24
God Stats
11W - 12L
1,440 SR
Queue Stats
158W - 154L
1,352 Elo+
Solo
Kukulkan
Kukulkan
Tita_Slayer
Kukulkan
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 6L
1,080 Elo+
Solo
Cthulhu
Cthulhu
xd Comikazie622
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,263 Elo+
Solo
Team Averages
Level 13
1,365 SR
1,220 Elo+

VS

Team Averages
Level 19
1,631 SR
1,246 Elo+
Set
Set
Animetellatube
Set
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,070 Elo+
Solo
Fenrir
Fenrir
Logic Yn
Fenrir
Level 11
God Stats
15W - 15L
1,478 SR
Queue Stats
65W - 79L
1,299 Elo+
Solo
Amaterasu
Amaterasu
RobedPanda35454
Amaterasu
Level 23
God Stats
4W - 2L
1,696 SR
Queue Stats
28W - 32L
1,257 Elo+
Party 1
Baron Samedi
Baron Samedi
killer gun 4
Baron Samedi
Level 28
God Stats
1W - 0L
1,694 SR
Queue Stats
31W - 37L
1,240 Elo+
Party 1
Cupid
Cupid
sryimbadatgames
Cupid
Level 27
God Stats
4W - 2L
1,790 SR
Queue Stats
78W - 86L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
12 / 12 / 4
17,552
462
28,758
39,292
17,642
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
20
3 / 18 / 9
16,761
441
21,251
38,718
13,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Jason1916
Nu Wa
20
15 / 10 / 6
20,008
527
42,929
35,818
21,293
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
Tita_Slayer
Kukulkan
20
8 / 15 / 7
17,514
461
15,802
25,265
10,770
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 11 / 2
10,672
281
3,439
13,327
10,010
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
10,482
276
208
7,217
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
Logic Yn
Fenrir
20
21 / 6 / 7
23,492
618
29,467
30,894
17,267
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
RobedPanda35454
Amaterasu
20
11 / 6 / 20
19,930
524
26,003
37,235
43,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
killer gun 4
Baron Samedi
20
13 / 13 / 10
18,731
493
33,719
35,864
21,496
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
20 / 10 / 7
20,463
539
32,432
39,428
12,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
109
38
Kills
65
66
Deaths
40
28
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
L
Cliodhna
12
12
4
1.17
L
Jing Wei
3
18
9
0.42
L
Nu Wa
Jason1916
Nu Wa
15
10
6
1.8
W
Fenrir
Logic Yn
Fenrir
21
6
7
4.08
W
Amaterasu
RobedPanda35454
Amaterasu
11
6
20
3.5
L
Kukulkan
Tita_Slayer
Kukulkan
8
15
7
0.77
W
Baron Samedi
killer gun 4
Baron Samedi
13
13
10
1.38
W
20
10
7
2.35
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,179
Damage
121,829
152,420
Taken
150,638
72,887
Mitigated
95,985
27,284
Healing
42,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
208
119
0
0
7,217
949
0
3,514
3,647
0
3,476
L
Cliodhna
28,758
3,708
0
12,224
39,292
17,642
0
6,504
32,570
0
115,727
L
Jing Wei
21,251
16,183
0
6,313
38,718
13,172
5,213
8,818
29,508
0
108,236
L
Nu Wa
Jason1916
Nu Wa
42,929
11,183
0
5,558
35,818
21,293
4,789
10,763
24,669
154,131
0
W
Fenrir
Logic Yn
Fenrir
29,467
8,542
0
12,974
30,894
17,267
0
8,187
22,543
0
180,030
W
Amaterasu
RobedPanda35454
Amaterasu
26,003
11,972
0
5,055
37,235
43,512
4,489
15,077
21,558
0
96,033
L
Kukulkan
Tita_Slayer
Kukulkan
15,802
2,042
0
2,319
25,265
10,770
488
5,939
19,144
81,078
0
W
Baron Samedi
killer gun 4
Baron Samedi
33,719
1,795
2,014
4,349
35,864
21,496
1,316
17,326
18,083
92,043
0
W
32,432
19,163
1,360
17,143
39,428
12,761
9,795
16,371
22,637
0
157,844
L
3,439
702
0
870
13,327
10,010
50
489
12,810
17,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,507
Gold Earned
93,098
647
Minions Killed
653
0
Camps Cleared
0
2,567,827
Distance Traveled
2,784,110
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,482
276
4
0
0
86,891
0
L
Cliodhna
17,552
462
141
4
0
620,527
0
L
Jing Wei
16,761
441
161
4
0
604,474
0
L
Nu Wa
20,008
527
207
5
0
531,707
3
W
Fenrir
23,492
618
214
6
0
762,577
0
W
Amaterasu
19,930
524
137
4
0
762,130
0
L
Kukulkan
17,514
461
112
3
0
567,999
1
W
Baron Samedi
18,731
493
105
3
0
630,195
1
W
Cupid
20,463
539
193
5
0
542,317
1
L
Cthulhu
10,672
281
26
1
0
243,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role