Player Matchup

Scylla
Scylla
 
Scylla
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GRIHAN225
Ymir
Level 28
God Stats
6W - 4L
1,631 SR
Queue Stats
104W - 94L
1,510 Elo+
Party 1
Anhur
Anhur
L1Legend
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,555 Elo+
Party 1
Set
Set
ReApophis
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 2
Nu Wa
Nu Wa
SendN00des
Nu Wa
Level 5
God Stats
2W - 5L
1,384 SR
Queue Stats
9W - 8L
1,641 Elo+
Party 2
Team Averages
Level 16
1,503 SR
1,570 Elo+

VS

Team Averages
Level 29
1,572 SR
1,622 Elo+
Horus
Horus
BEstboi12
Horus
Level 25
God Stats
7W - 2L
1,795 SR
Queue Stats
54W - 26L
1,670 Elo+
Party 3
Cabrakan
Cabrakan
DerM1ch43l1113
Cabrakan
Level 17
God Stats
2W - 0L
1,692 SR
Queue Stats
38W - 22L
1,664 Elo+
Party 3
Neith
Neith
GogoGeg
Neith
Level 27
God Stats
6W - 8L
1,504 SR
Queue Stats
57W - 40L
1,609 Elo+
Party 3
Ra
Ra
HxHHisoka
Ra
Level 8
God Stats
4W - 1L
1,301 SR
Queue Stats
7W - 6L
1,613 Elo+
Solo
Kali
Kali
SeldoMinCaps
Kali
Level 68
God Stats
3W - 6L
1,569 SR
Queue Stats
287W - 266L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 5 / 0
5,239
437
1,539
6,444
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
0 / 4 / 2
5,323
444
3,464
10,992
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
L1Legend
Anhur
10
2 / 2 / 0
5,919
493
5,130
4,270
890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 1
6,439
537
5,478
9,382
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
9
0 / 5 / 0
5,131
428
2,069
5,659
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BEstboi12
Horus
11
2 / 1 / 6
7,146
596
6,135
8,988
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
13
5 / 1 / 2
8,004
667
6,297
8,454
7,666
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
GogoGeg
Neith
12
6 / 0 / 1
7,366
614
5,839
4,189
1,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 1
7,752
646
2,938
3,931
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 5
7,138
595
3,515
8,059
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
19
19
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
0
0
W
Horus
BEstboi12
Horus
2
1
6
5
W
Cabrakan
5
1
2
6
L
Ymir
0
4
2
0.25
W
Neith
GogoGeg
Neith
6
0
1
6.5
W
3
1
1
3.5
L
Anhur
L1Legend
Anhur
2
2
0
1
L
2
3
1
0.83
W
3
1
5
5.5
L
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,680
Damage
24,724
36,747
Taken
33,621
13,659
Mitigated
21,242
9,210
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,539
393
0
1,713
6,444
1,718
0
1,623
4,717
25,267
0
W
Horus
BEstboi12
Horus
6,135
2,103
418
3,396
8,988
7,221
47
2,197
6,791
1,560
15,117
W
Cabrakan
6,297
825
0
2,945
8,454
7,666
42
1,728
6,726
48,327
0
L
Ymir
3,464
707
0
3,152
10,992
6,240
0
1,440
9,544
12,734
0
W
Neith
GogoGeg
Neith
5,839
2,146
0
718
4,189
1,147
538
774
3,415
0
40,374
W
2,938
412
209
2,089
3,931
1,359
603
1,479
2,452
47,195
0
L
Anhur
L1Legend
Anhur
5,130
3,504
0
1,198
4,270
890
0
245
4,025
0
26,737
L
5,478
2,639
0
2,769
9,382
3,291
0
3,085
6,017
0
35,684
W
3,515
1,626
0
3,477
8,059
3,849
0
894
7,165
0
42,845
L
Nu Wa
2,069
968
0
378
5,659
1,520
0
3,276
2,122
18,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
37,406
219
Minions Killed
398
0
Camps Cleared
0
1,037,605
Distance Traveled
1,148,274
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,239
437
43
4
0
194,532
1
W
Horus
7,146
596
16
1
0
229,225
2
W
Cabrakan
8,004
667
116
10
0
205,360
4
L
Ymir
5,323
444
11
1
0
206,144
1
W
Neith
7,366
614
90
8
0
217,304
0
W
Ra
7,752
646
97
8
0
242,972
10
L
Anhur
5,919
493
59
5
0
222,229
3
L
Set
6,439
537
69
6
0
226,950
3
W
Kali
7,138
595
79
7
0
253,413
1
L
Nu Wa
5,131
428
37
3
0
187,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role