Player Matchup

Sol
Sol
DarkWolf782
Sol
Level 66
God Stats
3W - 2L
1,901 SR
Queue Stats
74W - 57L
1,575 Elo+
Party 1
Chaac
Chaac
Lul quzo
Chaac
Level 29
God Stats
10W - 8L
1,619 SR
Queue Stats
66W - 65L
1,448 Elo+
Party 1
Bellona
Bellona
i failed ebonix
Bellona
Level 160
God Stats
27W - 14L
1,530 SR
Queue Stats
147W - 120L
1,507 Elo+
Party 1
Team Averages
Level 85
1,684 SR
1,510 Elo+

VS

Team Averages
Level 50
1,600 SR
1,515 Elo+
Janus
Janus
Massimlol
Janus
Level 104
God Stats
18W - 23L
1,492 SR
Queue Stats
217W - 205L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
PrayThtILag
Danzaburou
Level 29
God Stats
30W - 18L
1,605 SR
Queue Stats
99W - 71L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Yeetzyy56
Sun Wukong
Level 18
God Stats
1W - 1L
1,703 SR
Queue Stats
39W - 27L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 7
13,152
692
22,933
15,079
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Lul quzo
Chaac
16
3 / 6 / 13
12,188
641
16,364
28,183
29,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 1 / 7
13,302
700
13,682
17,646
18,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Massimlol
Janus
15
3 / 6 / 6
11,070
583
14,590
16,464
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PrayThtILag
Danzaburou
13
2 / 9 / 4
10,670
562
12,189
20,620
8,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Yeetzyy56
Sun Wukong
16
6 / 4 / 4
12,112
637
18,504
22,983
21,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
11
11
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
W
Chaac
Lul quzo
Chaac
3
6
13
1.58
L
Janus
Massimlol
Janus
3
6
6
1
L
Danzaburou
PrayThtILag
Danzaburou
2
9
4
0.44
L
Sun Wukong
Yeetzyy56
Sun Wukong
6
4
4
2
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,979
Damage
45,283
60,908
Taken
60,067
53,715
Mitigated
35,311
15,611
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,933
4,722
0
4,638
15,079
5,511
1,615
2,718
11,693
55,008
0
W
Chaac
Lul quzo
Chaac
16,364
3,117
0
9,650
28,183
29,525
521
5,938
20,859
0
49,533
L
Janus
Massimlol
Janus
14,590
766
0
2,427
16,464
6,011
0
4,274
11,890
56,469
0
L
Danzaburou
PrayThtILag
Danzaburou
12,189
3,865
0
5,140
20,620
8,017
158
9,017
11,005
0
30,463
L
Sun Wukong
Yeetzyy56
Sun Wukong
18,504
2,176
0
5,023
22,983
21,283
0
8,549
13,830
406
39,171
W
13,682
1,947
0
1,323
17,646
18,679
602
5,854
10,923
0
46,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
33,852
215
Minions Killed
200
8
Camps Cleared
6
1,118,957
Distance Traveled
968,369
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,152
692
90
5
1
344,421
1
W
Chaac
12,188
641
68
4
0
373,669
2
L
Janus
11,070
583
106
6
2
324,031
2
L
Danzaburou
10,670
562
46
2
1
282,227
10
L
Sun Wukong
12,112
637
48
3
3
362,111
0
W
Bellona
13,302
700
57
3
7
400,867
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role