Player Matchup

Cliodhna
Cliodhna
Aldisass
Cliodhna
Level 26
God Stats
49W - 21L
1,734 SR
Queue Stats
186W - 137L
1,701 Elo+
Solo
Kukulkan
Kukulkan
LoRezBootyHoez
Kukulkan
Level 27
God Stats
69W - 68L
1,496 SR
Queue Stats
257W - 288L
1,507 Elo+
Solo
Ares
Ares
MrFreaky10
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,450 Elo+
Solo
Hera
Hera
doominusx
Hera
Level 28
God Stats
0W - 3L
1,240 SR
Queue Stats
3W - 5L
1,560 Elo+
Solo
Neith
Neith
elyogidar
Neith
Level 17
God Stats
2W - 1L
1,824 SR
Queue Stats
9W - 6L
1,507 Elo+
Solo
Team Averages
Level 20
1,559 SR
1,545 Elo+

VS

Team Averages
Level 20
1,495 SR
1,485 Elo+
Cabrakan
Cabrakan
QuickPup3602904
Cabrakan
Level 17
God Stats
15W - 18L
1,817 SR
Queue Stats
39W - 32L
1,695 Elo+
Solo
Chernobog
Chernobog
SleepingGiant303
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,344 Elo+
Solo
Raijin
Raijin
ThepurpleONI160
Raijin
Level 27
God Stats
5W - 3L
1,461 SR
Queue Stats
40W - 43L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
ZonateHydra7735
Cliodhna
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
drewdrew2001
Sun Wukong
Level 24
God Stats
3W - 6L
1,200 SR
Queue Stats
23W - 29L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aldisass
Cliodhna
14
9 / 4 / 2
9,355
585
15,289
12,286
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
1 / 4 / 2
7,332
458
2,845
6,268
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 8 / 3
5,851
366
3,284
12,310
6,634
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
14
4 / 4 / 3
8,488
531
5,920
6,917
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
elyogidar
Neith
13
1 / 5 / 2
7,562
473
4,715
10,430
2,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
10 / 2 / 4
9,607
600
11,819
11,429
6,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
13
1 / 7 / 3
7,959
497
1,641
9,361
2,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 3 / 7
8,914
557
5,436
7,345
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
15
9 / 2 / 5
9,331
583
10,530
11,043
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
drewdrew2001
Sun Wukong
14
2 / 1 / 1
8,447
528
5,383
11,809
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
15
Kills
25
25
Deaths
15
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Aldisass
Cliodhna
9
4
2
2.5
L
Kukulkan
1
4
2
0.5
L
0
8
3
0.19
W
Cabrakan
10
2
4
6
W
Chernobog
1
7
3
0.36
W
3
3
7
2.17
W
Cliodhna
9
2
5
5.75
L
Hera
4
4
3
1.38
W
Sun Wukong
drewdrew2001
Sun Wukong
2
1
1
2.5
L
Neith
elyogidar
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,053
Damage
34,809
48,211
Taken
50,987
16,969
Mitigated
22,208
9,995
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Aldisass
Cliodhna
15,289
2,435
0
4,564
12,286
3,775
0
6,009
6,188
0
58,550
L
Kukulkan
2,845
304
177
660
6,268
1,850
388
1,504
4,764
38,689
0
L
3,284
595
0
1,147
12,310
6,634
0
5,206
6,809
15,321
0
W
Cabrakan
11,819
1,886
0
3,111
11,429
6,064
61
2,167
9,104
41,964
0
W
Chernobog
1,641
483
0
852
9,361
2,720
700
1,627
7,598
0
34,468
W
5,436
537
0
870
7,345
2,353
988
2,949
4,236
43,799
0
W
Cliodhna
10,530
1,071
0
5,158
11,043
3,707
231
1,840
9,107
0
57,196
L
Hera
5,920
1,341
76
950
6,917
1,761
40
2,234
4,508
35,841
0
W
Sun Wukong
drewdrew2001
Sun Wukong
5,383
1,979
0
5,562
11,809
7,364
1,870
2,842
8,893
0
47,402
L
Neith
elyogidar
Neith
4,715
1,803
0
2,421
10,430
2,949
258
2,129
7,980
0
42,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
44,258
372
Minions Killed
403
0
Camps Cleared
0
1,439,478
Distance Traveled
1,582,856
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,355
585
90
6
0
340,047
1
L
Kukulkan
7,332
458
84
5
0
238,034
2
L
Ares
5,851
366
19
1
0
274,854
0
W
Cabrakan
9,607
600
79
5
0
327,469
4
W
Chernobog
7,959
497
64
4
0
277,411
0
W
Raijin
8,914
557
88
6
0
298,273
0
W
Cliodhna
9,331
583
90
6
0
363,026
5
L
Hera
8,488
531
94
6
0
307,843
7
W
Sun Wukong
8,447
528
82
5
0
316,677
0
L
Neith
7,562
473
85
5
0
278,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role