Player Matchup

Rama
Rama
 
Rama
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AlexAlexutu
Ah Puch
Level 142
God Stats
8W - 4L
1,593 SR
Queue Stats
306W - 245L
1,685 Elo+
Party 1
Cliodhna
Cliodhna
JocLaSunet
Cliodhna
Level 118
God Stats
10W - 4L
1,773 SR
Queue Stats
258W - 133L
1,692 Elo+
Party 1
Thanatos
Thanatos
Neb11
Thanatos
Level 160
God Stats
49W - 33L
1,630 SR
Queue Stats
1,025W - 746L
1,635 Elo+
Party 1
Guan Yu
Guan Yu
SergiuQQ
Guan Yu
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
62W - 13L
1,500 Elo+
Party 1
Team Averages
Level 94
1,599 SR
1,602 Elo+

VS

Team Averages
Level 58
1,295 SR
1,352 Elo+
Raijin
Raijin
 
Raijin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
DaddyHazard
Nike
Level 20
God Stats
6W - 13L
1,148 SR
Queue Stats
129W - 209L
1,223 Elo+
Party 2
Da Ji
Da Ji
Martinelion46
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,467 Elo+
Party 3
Cupid
Cupid
SirBanTheUndead
Cupid
Level 66
God Stats
0W - 1L
1,076 SR
Queue Stats
377W - 502L
1,283 Elo+
Party 2
King Arthur
King Arthur
TGODHUMMELS
King Arthur
Level 59
God Stats
7W - 14L
1,250 SR
Queue Stats
338W - 449L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 7
6,237
567
2,044
4,395
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
AlexAlexutu
Ah Puch
11
2 / 2 / 6
6,937
631
5,768
4,547
1,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
JocLaSunet
Cliodhna
11
10 / 3 / 5
7,443
677
5,709
6,752
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Neb11
Thanatos
13
8 / 1 / 1
7,912
719
8,645
8,231
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
SergiuQQ
Guan Yu
12
6 / 1 / 6
7,046
641
5,480
8,352
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
3 / 5 / 1
6,417
583
3,669
10,372
3,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
4,528
412
637
7,355
5,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 7 / 3
5,914
538
5,273
7,979
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 5 / 0
5,002
455
2,165
5,442
962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TGODHUMMELS
King Arthur
9
0 / 6 / 1
5,212
474
3,969
9,593
5,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
26
Kills
6
7
Deaths
27
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
7
3.5
L
Raijin
 
Raijin
3
5
1
0.7
W
Ah Puch
AlexAlexutu
Ah Puch
2
2
6
2.5
L
0
4
1
0.13
W
Cliodhna
JocLaSunet
Cliodhna
10
3
5
4.17
L
2
7
3
0.5
W
Thanatos
Neb11
Thanatos
8
1
1
8.5
W
Guan Yu
SergiuQQ
Guan Yu
6
1
6
9
L
1
5
0
0.2
L
King Arthur
TGODHUMMELS
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,646
Damage
15,713
32,277
Taken
40,741
15,890
Mitigated
18,482
17,799
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,044
1,420
145
1,399
4,395
1,185
384
81
4,314
0
28,447
L
Raijin
 
Raijin
3,669
492
0
2,906
10,372
3,383
0
4,613
5,759
25,084
0
W
Ah Puch
AlexAlexutu
Ah Puch
5,768
508
0
1,619
4,547
1,528
622
1,241
3,306
43,257
0
L
637
143
0
250
7,355
5,375
103
56
7,299
1,281
10,643
W
Cliodhna
JocLaSunet
Cliodhna
5,709
1,021
0
1,237
6,752
2,791
0
1,163
5,589
0
30,380
L
5,273
1,399
0
748
7,979
2,980
0
1,699
6,280
0
26,121
W
Thanatos
Neb11
Thanatos
8,645
2,224
0
9,450
8,231
7,079
0
1,183
6,723
10,836
35,906
W
Guan Yu
SergiuQQ
Guan Yu
5,480
1,778
274
3,675
8,352
3,307
550
819
7,533
0
37,792
L
2,165
982
185
816
5,442
962
120
60
5,382
0
24,751
L
King Arthur
TGODHUMMELS
King Arthur
3,969
873
0
1,509
9,593
5,782
0
1,660
7,933
3,154
20,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
27,073
374
Minions Killed
205
0
Camps Cleared
0
1,100,859
Distance Traveled
1,000,536
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,237
567
62
6
0
198,010
0
L
Raijin
6,417
583
41
4
0
183,413
2
W
Ah Puch
6,937
631
82
7
0
204,870
2
L
Nike
4,528
412
22
2
0
208,459
0
W
Cliodhna
7,443
677
61
6
0
244,964
2
L
Da Ji
5,914
538
46
4
0
190,842
0
W
Thanatos
7,912
719
95
9
0
210,569
1
W
Guan Yu
7,046
641
74
7
0
242,446
5
L
Cupid
5,002
455
50
5
0
206,478
2
L
King Arthur
5,212
474
46
4
0
211,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role