Player Matchup

Ares
Ares
Nameless-Foster
Ares
Level 24
God Stats
11W - 13L
1,420 SR
Queue Stats
37W - 38L
1,260 Elo+
Party 3
Baron Samedi
Baron Samedi
Sancho21x
Baron Samedi
Level 18
God Stats
4W - 7L
1,262 SR
Queue Stats
40W - 44L
1,249 Elo+
Party 1
Bellona
Bellona
Scriptise
Bellona
Level 23
God Stats
17W - 15L
1,500 SR
Queue Stats
49W - 52L
1,294 Elo+
Party 1
Heimdallr
Heimdallr
War-speller
Heimdallr
Level 26
God Stats
1W - 3L
1,230 SR
Queue Stats
29W - 44L
1,352 Elo+
Party 3
Set
Set
Zerepho
Set
Level 10
God Stats
2W - 1L
1,742 SR
Queue Stats
49W - 57L
1,250 Elo+
Solo
Team Averages
Level 20
1,431 SR
1,281 Elo+

VS

Team Averages
Level 19
1,514 SR
1,261 Elo+
Neith
Neith
Emo_gAng
Neith
Level 23
God Stats
9W - 11L
1,353 SR
Queue Stats
123W - 126L
1,303 Elo+
Solo
Odin
Odin
Mapen1
Odin
Level 21
God Stats
117W - 84L
1,464 SR
Queue Stats
166W - 145L
1,321 Elo+
Solo
Ganesha
Ganesha
Mr Monix
Ganesha
Level 8
God Stats
1W - 0L
1,751 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
obikenobiboy
Ra
Level 33
God Stats
1W - 1L
1,503 SR
Queue Stats
1W - 1L
1,090 Elo+
Party 2
Bastet
Bastet
vRkar
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 10
13,377
418
13,941
36,372
41,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Sancho21x
Baron Samedi
18
1 / 11 / 10
12,233
382
15,806
25,381
12,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Scriptise
Bellona
19
9 / 8 / 4
13,432
420
18,557
27,612
26,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
War-speller
Heimdallr
20
13 / 11 / 6
14,221
444
25,294
24,638
10,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
5
0 / 1 / 0
8,133
254
354
3,052
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emo_gAng
Neith
20
15 / 8 / 10
16,529
517
27,284
24,823
11,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
Mapen1
Odin
20
8 / 2 / 17
15,546
486
17,604
22,297
15,912
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ganesha
Mr Monix
Ganesha
18
0 / 9 / 18
13,071
408
14,520
23,784
24,134
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 3 / 8
15,591
487
20,478
18,179
8,192
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
vRkar
Bastet
18
6 / 9 / 11
13,979
437
8,066
20,533
8,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
104
29
Kills
40
40
Deaths
31
30
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Neith
Emo_gAng
Neith
15
8
10
2.5
W
Odin
Mapen1
Odin
8
2
17
8.25
W
Ganesha
Mr Monix
Ganesha
0
9
18
1
L
6
9
10
1.22
L
Baron Samedi
Sancho21x
Baron Samedi
1
11
10
0.55
L
Bellona
Scriptise
Bellona
9
8
4
1.38
L
Heimdallr
War-speller
Heimdallr
13
11
6
1.45
L
Set
0
1
0
0
W
11
3
8
5
W
Bastet
vRkar
Bastet
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,952
Damage
87,952
117,055
Taken
109,616
92,520
Mitigated
68,010
12,342
Healing
34,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Emo_gAng
Neith
27,284
10,915
0
10,920
24,823
11,517
5,776
5,310
19,477
0
105,981
W
Odin
Mapen1
Odin
17,604
1,637
0
10,024
22,297
15,912
1,147
9,781
12,516
8,077
65,238
W
Ganesha
Mr Monix
Ganesha
14,520
1,407
0
1,320
23,784
24,134
573
7,788
13,769
44,103
0
L
13,941
464
0
3,162
36,372
41,948
304
13,095
22,537
31,308
0
L
Baron Samedi
Sancho21x
Baron Samedi
15,806
2,108
291
3,555
25,381
12,593
232
7,056
18,203
76,521
0
L
Bellona
Scriptise
Bellona
18,557
5,427
0
2,136
27,612
26,925
415
10,293
16,928
1,294
54,261
L
Heimdallr
War-speller
Heimdallr
25,294
10,993
0
2,206
24,638
10,438
381
7,198
17,377
0
98,840
L
Set
354
74
0
992
3,052
616
0
260
2,792
0
7,413
W
20,478
2,090
3,590
6,884
18,179
8,192
3,521
5,382
12,797
97,673
0
W
Bastet
vRkar
Bastet
8,066
3,310
0
1,728
20,533
8,255
1,750
1,900
18,444
0
63,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,396
Gold Earned
74,716
373
Minions Killed
522
0
Camps Cleared
0
2,247,789
Distance Traveled
3,100,160
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,529
517
145
5
0
581,685
4
W
Odin
15,546
486
121
4
0
686,530
0
W
Ganesha
13,071
408
24
1
0
654,291
7
L
Ares
13,377
418
19
1
0
567,798
5
L
Baron Samedi
12,233
382
108
3
0
503,402
0
L
Bellona
13,432
420
83
3
0
538,988
3
L
Heimdallr
14,221
444
139
4
0
534,099
4
L
Set
8,133
254
24
1
0
103,502
0
W
Ra
15,591
487
160
5
0
611,759
0
W
Bastet
13,979
437
72
2
0
565,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role