Player Matchup

Cerberus
Cerberus
Cidthekidd
Cerberus
Level 27
God Stats
2W - 1L
1,468 SR
Queue Stats
79W - 89L
1,491 Elo+
Solo
Ullr
Ullr
HozYi
Ullr
Level 29
God Stats
20W - 12L
1,651 SR
Queue Stats
108W - 68L
1,563 Elo+
Party 1
Ymir
Ymir
IbukyH
Ymir
Level 13
God Stats
4W - 3L
1,661 SR
Queue Stats
32W - 23L
1,572 Elo+
Solo
Nemesis
Nemesis
IdUnknown4
Nemesis
Level 8
God Stats
1W - 2L
1,677 SR
Queue Stats
116W - 108L
1,629 Elo+
Solo
Vulcan
Vulcan
iKaibil
Vulcan
Level 32
God Stats
3W - 1L
1,486 SR
Queue Stats
104W - 77L
1,512 Elo+
Party 1
Team Averages
Level 22
1,589 SR
1,553 Elo+

VS

Team Averages
Level 23
1,622 SR
1,593 Elo+
Mercury
Mercury
DieHardSurUnDab
Mercury
Level 23
God Stats
13W - 3L
1,940 SR
Queue Stats
136W - 120L
1,480 Elo+
Solo
Mulan
Mulan
MakeMeUnalivePlz
Mulan
Level 29
God Stats
5W - 5L
1,646 SR
Queue Stats
118W - 42L
1,737 Elo+
Solo
Merlin
Merlin
SilentFocus
Merlin
Level 29
God Stats
2W - 11L
1,362 SR
Queue Stats
96W - 107L
1,471 Elo+
Solo
Heimdallr
Heimdallr
vsCosmo
Heimdallr
Level 29
God Stats
13W - 13L
1,662 SR
Queue Stats
333W - 304L
1,601 Elo+
Solo
Artemis
Artemis
xXUnReLeNtInGXx
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cidthekidd
Cerberus
9
1 / 1 / 6
5,839
584
2,892
6,938
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
HozYi
Ullr
11
6 / 0 / 2
6,303
630
4,169
3,331
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
IbukyH
Ymir
12
5 / 0 / 3
7,068
707
5,428
3,824
2,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
IdUnknown4
Nemesis
11
5 / 0 / 5
6,468
647
3,688
6,236
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
iKaibil
Vulcan
10
2 / 2 / 5
6,125
613
5,100
5,564
2,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,763
476
649
6,345
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 0
5,527
553
3,939
9,160
4,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
8
0 / 3 / 3
4,899
490
3,364
5,958
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
vsCosmo
Heimdallr
9
0 / 3 / 1
4,882
488
2,754
6,265
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 6 / 0
4,312
431
1,850
4,327
1,112
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
3
3
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cidthekidd
Cerberus
1
1
6
4
L
0
2
1
0.25
W
Ullr
HozYi
Ullr
6
0
2
7
W
Ymir
IbukyH
Ymir
5
0
3
6.5
W
Nemesis
IdUnknown4
Nemesis
5
0
5
7.5
L
2
5
0
0.4
L
Merlin
0
3
3
0.5
W
Vulcan
iKaibil
Vulcan
2
2
5
2.25
L
Heimdallr
vsCosmo
Heimdallr
0
3
1
0.17
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
12,556
25,893
Taken
32,055
12,699
Mitigated
10,773
8,634
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cidthekidd
Cerberus
2,892
149
0
2,649
6,938
4,606
0
395
6,543
13,180
0
L
649
177
0
578
6,345
1,509
0
1,600
4,745
0
23,943
W
Ullr
HozYi
Ullr
4,169
1,782
0
828
3,331
843
718
0
3,331
0
32,295
W
Ymir
IbukyH
Ymir
5,428
1,614
0
1,325
3,824
2,365
279
0
3,824
35,033
0
W
Nemesis
IdUnknown4
Nemesis
3,688
1,215
0
2,161
6,236
2,751
0
412
5,824
0
35,282
L
3,939
366
0
2,271
9,160
4,957
0
3,685
5,475
0
24,921
L
Merlin
3,364
264
0
1,761
5,958
1,649
0
3,665
2,293
22,585
0
W
Vulcan
iKaibil
Vulcan
5,100
1,797
0
1,671
5,564
2,134
29
2,557
3,007
32,503
0
L
Heimdallr
vsCosmo
Heimdallr
2,754
711
0
1,702
6,265
1,546
0
2,134
4,131
0
22,930
L
1,850
1,045
0
0
4,327
1,112
0
2,336
1,991
0
7,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
24,383
334
Minions Killed
216
0
Camps Cleared
0
1,050,081
Distance Traveled
860,141
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,839
584
41
4
0
202,322
0
L
Mercury
4,763
476
47
5
0
221,837
2
W
Ullr
6,303
630
67
7
0
210,750
2
W
Ymir
7,068
707
79
8
0
187,778
2
W
Nemesis
6,468
647
67
7
0
228,665
3
L
Mulan
5,527
553
58
6
0
161,742
0
L
Merlin
4,899
490
48
5
0
164,322
3
W
Vulcan
6,125
613
80
8
0
220,566
4
L
Heimdallr
4,882
488
46
5
0
182,944
3
L
Artemis
4,312
431
17
2
0
129,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role