Player Matchup

Olorun
Olorun
Dradyr
Olorun
Level 8
God Stats
1W - 1L
1,730 SR
Queue Stats
56W - 78L
1,323 Elo+
Solo
Agni
Agni
MismaKuzaLurtra
Agni
Level 16
God Stats
0W - 2L
1,363 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Smithoholic
Cernunnos
Level 25
God Stats
10W - 15L
1,459 SR
Queue Stats
35W - 51L
1,253 Elo+
Solo
Kali
Kali
Thefallen1338
Kali
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 38L
1,298 Elo+
Solo
Bellona
Bellona
Tin10Men
Bellona
Level 25
God Stats
2W - 4L
1,352 SR
Queue Stats
202W - 279L
1,242 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,323 Elo+

VS

Team Averages
Level 15
1,352 SR
1,321 Elo+
Cliodhna
Cliodhna
DrRigel
Cliodhna
Level 29
God Stats
1W - 2L
1,141 SR
Queue Stats
16W - 7L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Pokelogan
Heimdallr
Level 17
God Stats
2W - 4L
1,229 SR
Queue Stats
26W - 40L
1,153 Elo+
Party 1
Gilgamesh
Gilgamesh
R3Da55a55in
Gilgamesh
Level 12
God Stats
8W - 2L
1,272 SR
Queue Stats
62W - 69L
1,294 Elo+
Solo
Zeus
Zeus
SadBoiSushi
Zeus
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 72L
1,500 Elo+
Solo
Ymir
Ymir
cablw
Ymir
Level 15
God Stats
6W - 2L
1,618 SR
Queue Stats
19W - 34L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dradyr
Olorun
9
1 / 6 / 0
5,650
514
2,088
8,394
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 7 / 0
4,780
435
2,649
6,367
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Smithoholic
Cernunnos
10
5 / 6 / 1
6,716
611
6,896
9,265
2,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
4 / 4 / 2
6,170
561
2,409
7,101
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Tin10Men
Bellona
9
0 / 2 / 2
5,154
469
398
5,028
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DrRigel
Cliodhna
12
4 / 2 / 0
7,058
642
3,838
5,840
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Pokelogan
Heimdallr
12
8 / 5 / 2
7,815
710
8,119
6,749
2,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
R3Da55a55in
Gilgamesh
10
1 / 1 / 2
6,407
582
1,739
4,178
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 1 / 1
7,954
723
6,667
7,126
2,159
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
cablw
Ymir
10
1 / 3 / 8
6,828
621
2,139
5,914
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
21
25
Deaths
12
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DrRigel
Cliodhna
4
2
0
2
L
Olorun
Dradyr
Olorun
1
6
0
0.17
L
0
7
0
0
W
Heimdallr
Pokelogan
Heimdallr
8
5
2
1.8
W
Gilgamesh
R3Da55a55in
Gilgamesh
1
1
2
2
W
7
1
1
7.5
L
Cernunnos
Smithoholic
Cernunnos
5
6
1
0.92
L
4
4
2
1.25
L
Bellona
Tin10Men
Bellona
0
2
2
0.5
W
Ymir
cablw
Ymir
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,440
Damage
22,502
36,155
Taken
29,807
12,605
Mitigated
13,338
5,218
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DrRigel
Cliodhna
3,838
386
0
2,960
5,840
1,819
1,116
453
5,387
0
40,605
L
Olorun
Dradyr
Olorun
2,088
1,480
0
1,719
8,394
2,558
1,002
3,952
4,442
22,942
0
L
2,649
104
0
356
6,367
1,707
90
2,465
3,902
18,654
0
W
Heimdallr
Pokelogan
Heimdallr
8,119
4,901
0
1,166
6,749
2,063
2,198
573
6,176
0
35,994
W
Gilgamesh
R3Da55a55in
Gilgamesh
1,739
195
0
1,171
4,178
2,682
345
517
3,561
0
21,963
W
6,667
1,580
0
3,471
7,126
2,159
936
2,539
4,371
51,056
0
L
Cernunnos
Smithoholic
Cernunnos
6,896
3,658
0
1,011
9,265
2,782
0
1,545
7,720
0
30,093
L
2,409
1,375
0
1,628
7,101
2,054
0
844
6,257
0
15,180
L
Bellona
Tin10Men
Bellona
398
38
0
504
5,028
3,504
0
0
5,028
1,145
13,508
W
Ymir
cablw
Ymir
2,139
315
0
447
5,914
4,615
372
423
5,451
9,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
36,062
200
Minions Killed
319
0
Camps Cleared
0
1,052,654
Distance Traveled
1,039,307
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,058
642
87
8
0
278,525
1
L
Olorun
5,650
514
45
4
0
191,512
0
L
Agni
4,780
435
36
3
0
230,500
4
W
Heimdallr
7,815
710
70
6
0
184,375
0
W
Gilgamesh
6,407
582
47
4
0
187,991
3
W
Zeus
7,954
723
95
9
0
210,508
0
L
Cernunnos
6,716
611
56
5
0
274,705
0
L
Kali
6,170
561
26
2
0
184,880
0
L
Bellona
5,154
469
37
3
0
171,057
0
W
Ymir
6,828
621
20
2
0
177,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role