Player Matchup

Olorun
Olorun
ClosedStone1
Olorun
Level 109
God Stats
1W - 5L
1,161 SR
Queue Stats
167W - 175L
1,489 Elo+
Party 3
Rama
Rama
Dyla5032
Rama
Level 26
God Stats
8W - 7L
1,690 SR
Queue Stats
31W - 36L
1,385 Elo+
Party 3
Tyr
Tyr
FingolfinxCrew
Tyr
Level 112
God Stats
8W - 7L
1,503 SR
Queue Stats
213W - 231L
1,372 Elo+
Solo
Janus
Janus
RealElromi
Janus
Level 18
God Stats
1W - 0L
1,296 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Odin
Odin
TTV-Nahjy3
Odin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 83
1,430 SR
1,449 Elo+

VS

Team Averages
Level 82
1,491 SR
1,394 Elo+
Bellona
Bellona
LordFeezy
Bellona
Level 89
God Stats
0W - 2L
1,552 SR
Queue Stats
6W - 9L
1,379 Elo+
Party 2
Scylla
Scylla
Pipokawaii
Scylla
Level 145
God Stats
28W - 32L
1,520 SR
Queue Stats
135W - 157L
1,423 Elo+
Solo
Heimdallr
Heimdallr
selliott1989
Heimdallr
Level 69
God Stats
0W - 2L
1,414 SR
Queue Stats
30W - 32L
1,402 Elo+
Solo
Mulan
Mulan
unenjoy
Mulan
Level 79
God Stats
0W - 1L
1,468 SR
Queue Stats
5W - 7L
1,459 Elo+
Party 2
Fenrir
Fenrir
waitrach
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
8 / 5 / 16
12,971
998
13,930
13,092
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
20
19 / 5 / 12
15,465
1,190
23,888
21,163
9,040
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 3 / 12
12,606
970
9,621
15,047
19,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
15
0 / 7 / 13
9,663
743
8,834
12,532
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 10
10,835
833
3,975
14,269
10,813
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LordFeezy
Bellona
16
5 / 5 / 9
11,528
887
8,364
11,834
6,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Pipokawaii
Scylla
17
4 / 8 / 6
11,402
877
11,653
11,671
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
selliott1989
Heimdallr
15
1 / 6 / 6
8,801
677
11,042
11,861
5,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
unenjoy
Mulan
16
5 / 9 / 5
10,592
815
10,182
16,125
15,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
waitrach
Fenrir
16
8 / 10 / 8
11,422
879
14,276
19,778
17,903
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
57
38
Kills
23
23
Deaths
38
63
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
5
16
3.2
W
Rama
19
5
12
5
W
8
3
12
4.67
L
Bellona
LordFeezy
Bellona
5
5
9
1.9
L
Scylla
Pipokawaii
Scylla
4
8
6
0.88
W
Janus
0
7
13
0.93
W
3
3
10
2.67
L
Heimdallr
selliott1989
Heimdallr
1
6
6
0.67
L
Mulan
unenjoy
Mulan
5
9
5
0.83
L
Fenrir
waitrach
Fenrir
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,248
Damage
55,517
76,103
Taken
71,269
49,795
Mitigated
49,003
24,330
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
13,930
7,678
1,467
5,274
13,092
6,662
2,170
2,330
10,672
30,011
2,529
W
Rama
23,888
21,392
0
11,328
21,163
9,040
2,071
4,538
16,383
0
50,287
W
9,621
569
0
3,733
15,047
19,125
509
1,015
13,952
0
34,091
L
Bellona
LordFeezy
Bellona
8,364
2,387
0
406
11,834
6,779
442
2,960
8,874
0
20,806
L
Scylla
Pipokawaii
Scylla
11,653
676
226
1,501
11,671
4,148
2
3,761
7,910
34,846
0
W
Janus
8,834
289
54
1,040
12,532
4,155
967
1,726
10,730
28,638
0
W
3,975
1,446
0
1,434
14,269
10,813
1,712
1,599
11,046
0
26,814
L
Heimdallr
selliott1989
Heimdallr
11,042
3,091
0
0
11,861
5,069
155
3,706
8,155
0
32,632
L
Mulan
unenjoy
Mulan
10,182
605
425
1,400
16,125
15,104
0
5,268
10,857
0
25,540
L
Fenrir
waitrach
Fenrir
14,276
4,941
0
1,818
19,778
17,903
0
6,290
13,488
0
20,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,540
Gold Earned
53,745
284
Minions Killed
200
10
Camps Cleared
6
1,253,087
Distance Traveled
1,120,553
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,971
998
46
4
2
244,988
0
W
Rama
15,465
1,190
58
4
1
232,357
1
W
Tyr
12,606
970
59
5
1
271,996
3
L
Bellona
11,528
887
32
2
1
237,282
0
L
Scylla
11,402
877
65
5
5
206,289
2
W
Janus
9,663
743
64
5
2
263,397
0
W
Odin
10,835
833
57
4
4
240,349
0
L
Heimdallr
8,801
677
56
4
0
232,486
0
L
Mulan
10,592
815
36
3
0
226,659
2
L
Fenrir
11,422
879
11
1
0
217,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role