Player Matchup

Nike
Nike
 
Nike
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Biage
Cliodhna
Level 122
God Stats
19W - 7L
1,719 SR
Queue Stats
190W - 82L
1,745 Elo+
Solo
Sol
Sol
CammTheGemini
Sol
Level 141
God Stats
43W - 22L
1,706 SR
Queue Stats
889W - 628L
1,607 Elo+
Party 2
Team Averages
Level 132
1,642 SR
1,617 Elo+

VS

Team Averages
Level 117
1,544 SR
1,683 Elo+
Anhur
Anhur
J3lizzy
Anhur
Level 160
God Stats
43W - 53L
1,527 SR
Queue Stats
965W - 772L
1,642 Elo+
Party 1
Mulan
Mulan
RomiiAl
Mulan
Level 157
God Stats
12W - 11L
1,606 SR
Queue Stats
173W - 89L
1,763 Elo+
Solo
Eset
Eset
Thicc Like Valk
Eset
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 20L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 2 / 11
8,167
742
7,581
12,053
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Biage
Cliodhna
13
6 / 2 / 4
8,622
784
9,192
8,693
3,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 2 / 4
8,981
816
10,792
8,906
5,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
J3lizzy
Anhur
9
0 / 7 / 4
6,462
587
3,523
10,765
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
RomiiAl
Mulan
12
6 / 1 / 0
7,986
726
13,528
12,559
11,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 5
6,789
617
5,371
9,019
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
6
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
2
11
2.75
W
Cliodhna
Biage
Cliodhna
6
2
4
4
W
7
2
4
4.5
L
Anhur
J3lizzy
Anhur
0
7
4
0.29
L
Mulan
RomiiAl
Mulan
6
1
0
6
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,565
Damage
22,422
29,652
Taken
32,343
18,873
Mitigated
18,856
11,913
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,581
874
0
4,311
12,053
10,162
0
3,407
8,218
0
17,027
W
Cliodhna
Biage
Cliodhna
9,192
1,079
285
3,041
8,693
3,682
817
1,785
6,613
0
24,661
W
10,792
3,975
0
4,276
8,906
5,029
0
717
7,718
33,187
0
L
Anhur
J3lizzy
Anhur
3,523
1,783
0
500
10,765
3,839
84
3,460
7,305
0
10,028
L
Mulan
RomiiAl
Mulan
13,528
2,235
0
3,076
12,559
11,964
0
4,472
8,087
0
27,287
L
5,371
243
644
2,650
9,019
3,053
72
2,938
6,081
20,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
21,237
121
Minions Killed
100
5
Camps Cleared
4
630,813
Distance Traveled
574,054
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,167
742
28
3
1
205,792
2
W
Cliodhna
8,622
784
36
3
3
229,816
5
W
Sol
8,981
816
57
5
1
195,205
3
L
Anhur
6,462
587
28
3
1
174,950
1
L
Mulan
7,986
726
30
3
2
207,488
4
L
Eset
6,789
617
42
4
1
191,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role