Player Matchup

Cliodhna
Cliodhna
Drowsyghost199
Cliodhna
Level 26
God Stats
2W - 4L
1,539 SR
Queue Stats
24W - 30L
1,370 Elo+
Solo
Fenrir
Fenrir
MrCannaWee
Fenrir
Level 8
God Stats
9W - 15L
1,458 SR
Queue Stats
12W - 21L
1,376 Elo+
Solo
Cthulhu
Cthulhu
blAKe7dabOss
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
iMcGee96
Ravana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,449 Elo+
Solo
Ra
Ra
umiushy
Ra
Level 28
God Stats
6W - 4L
1,446 SR
Queue Stats
106W - 109L
1,425 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,424 Elo+

VS

Team Averages
Level 16
1,597 SR
1,407 Elo+
Nemesis
Nemesis
Broslegion
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,352 Elo+
Solo
Medusa
Medusa
CO2Knives
Medusa
Level 9
God Stats
2W - 0L
1,648 SR
Queue Stats
4W - 1L
1,351 Elo+
Party 1
Skadi
Skadi
ImJoker29
Skadi
Level 27
God Stats
5W - 4L
1,926 SR
Queue Stats
63W - 51L
1,552 Elo+
Solo
Neith
Neith
Slayerki5504
Neith
Level 24
God Stats
78W - 72L
1,410 SR
Queue Stats
153W - 158L
1,287 Elo+
Party 1
Arachne
Arachne
temp-828263
Arachne
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 34L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
1 / 5 / 5
6,740
449
4,134
6,298
1,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
MrCannaWee
Fenrir
13
7 / 8 / 4
8,376
558
5,610
12,396
4,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
blAKe7dabOss
Cthulhu
4
0 / 4 / 0
4,884
326
1,091
3,986
2,287
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ravana
iMcGee96
Ravana
12
4 / 4 / 4
7,978
532
2,880
7,635
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 2
7,456
497
5,054
8,910
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Broslegion
Nemesis
13
1 / 5 / 3
8,517
568
2,590
7,392
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
CO2Knives
Medusa
12
4 / 6 / 4
7,987
532
4,184
7,615
2,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
ImJoker29
Skadi
17
10 / 3 / 5
10,857
724
11,642
7,833
2,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 6
7,842
523
4,513
5,400
1,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
temp-828263
Arachne
18
8 / 0 / 2
10,198
680
7,837
8,855
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
15
Kills
24
25
Deaths
16
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Broslegion
Nemesis
1
5
3
0.5
W
Medusa
CO2Knives
Medusa
4
6
4
1
L
Cliodhna
1
5
5
0.7
W
Skadi
ImJoker29
Skadi
10
3
5
4.17
L
Fenrir
MrCannaWee
Fenrir
7
8
4
1.13
W
1
2
6
2
L
Cthulhu
blAKe7dabOss
Cthulhu
0
4
0
0
L
Ravana
iMcGee96
Ravana
4
4
4
1.5
W
Arachne
temp-828263
Arachne
8
0
2
9
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,769
Damage
30,766
39,225
Taken
37,095
13,567
Mitigated
14,183
5,164
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Broslegion
Nemesis
2,590
850
0
795
7,392
3,164
2,122
0
7,392
0
40,665
W
Medusa
CO2Knives
Medusa
4,184
1,928
0
220
7,615
2,181
1,336
1,268
6,347
0
22,761
L
Cliodhna
4,134
266
0
395
6,298
1,493
472
0
6,298
0
17,251
W
Skadi
ImJoker29
Skadi
11,642
7,968
0
1,814
7,833
2,785
3,898
2,474
5,359
0
75,614
L
Fenrir
MrCannaWee
Fenrir
5,610
1,172
0
1,216
12,396
4,493
642
0
12,396
0
31,420
W
4,513
2,109
0
1,225
5,400
1,663
2,418
2,105
3,213
0
33,525
L
Cthulhu
blAKe7dabOss
Cthulhu
1,091
363
0
192
3,986
2,287
0
0
3,986
4,845
0
L
Ravana
iMcGee96
Ravana
2,880
778
0
826
7,635
2,489
0
0
7,635
0
33,080
W
Arachne
temp-828263
Arachne
7,837
5,242
0
4,497
8,855
4,390
10
363
8,415
0
74,123
L
5,054
718
160
2,375
8,910
2,805
0
0
8,910
33,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
45,401
262
Minions Killed
463
0
Camps Cleared
0
1,113,216
Distance Traveled
1,460,897
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,517
568
91
6
0
331,290
0
W
Medusa
7,987
532
46
3
0
264,080
2
L
Cliodhna
6,740
449
39
3
0
243,294
3
W
Skadi
10,857
724
135
9
0
271,443
0
L
Fenrir
8,376
558
68
5
0
250,663
0
W
Neith
7,842
523
64
4
0
240,724
2
L
Cthulhu
4,884
326
8
1
0
84,686
0
L
Ravana
7,978
532
63
4
0
238,814
1
W
Arachne
10,198
680
127
8
0
353,360
2
L
Ra
7,456
497
84
6
0
295,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role