Player Matchup

Loki
Loki
Silver III
 
Loki
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Codys96
Morgan Le Fay
Gold V
Level 107
God Stats
0W - 1L
1,186 SR
Queue Stats
36W - 43L
1,113 MMR
Solo
Bacchus
Bacchus
Silver IV
Eddseray
Bacchus
Silver IV
Level 129
God Stats
0W - 2L
1,250 SR
Queue Stats
280W - 301L
824 MMR
Solo
Artemis
Artemis
Silver IV
KunnRaki
Artemis
Silver IV
Level 115
God Stats
11W - 20L
1,541 SR
Queue Stats
80W - 117L
901 MMR
Solo
Sobek
Sobek
Silver IV
SeferBabba
Sobek
Silver IV
Level 127
God Stats
3W - 8L
1,209 SR
Queue Stats
833W - 838L
770 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,337 SR
1,022 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,519 SR
891 MMR
Geb
Geb
Silver IV
CalmalmalCal
Geb
Silver IV
Level 123
God Stats
11W - 7L
1,507 SR
Queue Stats
300W - 324L
727 MMR
Solo
Thanatos
Thanatos
Silver I
GEROIN666
Thanatos
Silver I
Level 110
God Stats
7W - 12L
1,410 SR
Queue Stats
507W - 515L
1,107 MMR
Solo
Janus
Janus
Silver I
NEROONs
Janus
Silver I
Level 160
God Stats
104W - 103L
1,503 SR
Queue Stats
549W - 558L
1,094 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
TuMamaFueMia10
Sun Wukong
Silver IV
Level 120
God Stats
7W - 3L
1,625 SR
Queue Stats
362W - 378L
636 MMR
Solo
Neith
Neith
Silver II
mohamadzamani
Neith
Silver II
Level 99
God Stats
18W - 17L
1,552 SR
Queue Stats
145W - 159L
891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 4 / 2
8,198
586
8,974
10,677
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Codys96
Morgan Le Fay
11
3 / 5 / 2
7,013
501
4,798
8,612
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Eddseray
Bacchus
11
1 / 5 / 0
6,498
464
8,020
13,261
14,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
KunnRaki
Artemis
10
2 / 5 / 4
6,456
461
8,824
8,991
2,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
9
1 / 5 / 6
6,353
454
5,339
15,211
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
TsukuyomiAthenaIzanamiGilgameshTiamat

VS

Bans
PersephoneArtioAchillesCu ChulainnPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,493
464
6,361
18,570
5,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
GEROIN666
Thanatos
15
4 / 3 / 5
8,321
594
5,859
10,482
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
NEROONs
Janus
15
15 / 3 / 1
9,380
670
14,599
8,386
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TuMamaFueMia10
Sun Wukong
14
3 / 1 / 3
8,172
584
8,584
12,495
8,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 4
7,070
505
7,043
8,539
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
13
Kills
24
24
Deaths
14
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
4
2
1.75
W
1
4
4
0.75
L
Morgan Le Fay
Codys96
Morgan Le Fay
3
5
2
0.8
L
Bacchus
Eddseray
Bacchus
1
5
0
0.2
W
Thanatos
GEROIN666
Thanatos
4
3
5
2.17
L
Artemis
KunnRaki
Artemis
2
5
4
0.8
W
Janus
NEROONs
Janus
15
3
1
5.17
L
Sobek
1
5
6
0.8
W
Sun Wukong
TuMamaFueMia10
Sun Wukong
3
1
3
4.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,955
Damage
42,446
56,752
Taken
58,472
35,636
Mitigated
23,135
15,793
Healing
29,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,974
2,390
0
3,618
10,677
3,605
0
2,340
8,257
0
51,092
W
6,361
1,130
157
8,293
18,570
5,639
205
3,824
14,652
25,213
0
L
Morgan Le Fay
Codys96
Morgan Le Fay
4,798
796
0
1,662
8,612
3,165
0
5,631
2,678
29,835
0
L
Bacchus
Eddseray
Bacchus
8,020
1,230
0
3,520
13,261
14,056
0
303
12,920
34,217
0
W
Thanatos
GEROIN666
Thanatos
5,859
2,117
0
10,262
10,482
3,780
0
1,982
8,474
0
51,642
L
Artemis
KunnRaki
Artemis
8,824
3,734
0
1,679
8,991
2,869
0
5,233
3,604
0
31,812
W
Janus
NEROONs
Janus
14,599
1,576
0
2,642
8,386
2,678
446
3,015
5,155
53,906
0
L
Sobek
5,339
672
0
5,314
15,211
11,941
0
6,620
8,333
15,476
0
W
Sun Wukong
TuMamaFueMia10
Sun Wukong
8,584
3,093
0
5,603
12,495
8,026
202
6,974
5,521
0
49,225
W
7,043
3,022
0
2,912
8,539
3,012
137
2,169
6,288
0
48,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
39,436
290
Minions Killed
400
0
Camps Cleared
0
1,276,546
Distance Traveled
1,371,132
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,198
586
99
7
0
284,965
3
W
Geb
6,493
464
37
3
0
266,793
1
L
Morgan Le Fay
7,013
501
61
4
0
257,406
0
L
Bacchus
6,498
464
57
4
0
225,693
1
W
Thanatos
8,321
594
89
6
0
281,232
3
L
Artemis
6,456
461
63
5
0
247,007
3
W
Janus
9,380
670
102
7
0
282,074
5
L
Sobek
6,353
454
10
1
0
261,475
2
W
Sun Wukong
8,172
584
94
7
0
272,895
1
W
Neith
7,070
505
78
6
0
268,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role